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use std::io;
use std::net::SocketAddr;
pub use socket2::{Domain, Protocol, Socket, Type};
pub const BUFSIZE: usize = 8192;
#[cfg(unix)]
pub fn bind_socket(socket: &Socket, addr: &SocketAddr) -> io::Result<()> {
socket.bind(&socket2::SockAddr::from(*addr))
}
#[cfg(windows)]
use std::net::{Ipv4Addr, Ipv6Addr};
#[cfg(windows)]
pub fn bind_socket(socket: &Socket, addr: &SocketAddr) -> io::Result<()> {
let addr = match addr.ip().is_multicast() {
true => match addr {
SocketAddr::V4(addr) => SocketAddr::new(Ipv4Addr::new(0, 0, 0, 0).into(), addr.port()),
SocketAddr::V6(addr) => {
SocketAddr::new(Ipv6Addr::new(0, 0, 0, 0, 0, 0, 0, 0).into(), addr.port())
}
},
false => *addr,
};
socket.bind(&socket2::SockAddr::from(addr))
}
pub fn new_socket(addr: &SocketAddr) -> io::Result<Socket> {
let domain = if addr.is_ipv4() {
Domain::IPV4
} else if addr.is_ipv6() {
Domain::IPV6
} else {
#[cfg(windows)]
panic!();
#[cfg(unix)]
Domain::UNIX
};
let socket = Socket::new(domain, Type::DGRAM, Some(Protocol::UDP))?;
#[cfg(unix)]
if let Err(e) = socket.set_reuse_port(true) {
eprintln!(
"Could not set reusable port! This feature requires unix. {}",
e
);
}
#[cfg(target_os = "linux")]
if let Err(e) = socket.set_freebind(true) {
eprintln!(
"Could not set freebind socket! This feature requires linux. {}",
e
);
}
socket.set_read_timeout(None)?;
Ok(socket)
}