Struct mpris_server::Player

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pub struct Player { /* private fields */ }
Expand description

Ready-to-use mutable service-side object that internally implements LocalRootInterface and LocalPlayerInterface.

This has its own internal state, automatically emits properties changed signals, and allows you to connect to method and property setter calls.

If you need more control to the implementation, you can use LocalServer or Server directly instead.

Implementations§

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impl Player

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pub fn builder(bus_name_suffix: &str) -> PlayerBuilder

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pub fn run(&self) -> LocalServerRunTask

Returns a task that runs the player’s server until the player and the task is dropped.

The task must be awaited as soon as possible after creating the player.

The returned task is no-op if the player’s server has been ran before.

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pub fn connect_raise(&self, cb: impl Fn(&Self) + 'static)

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pub fn connect_quit(&self, cb: impl Fn(&Self) + 'static)

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pub fn connect_set_fullscreen(&self, cb: impl Fn(&Self, bool) + 'static)

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pub fn can_quit(&self) -> bool

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pub async fn set_can_quit(&self, can_quit: bool) -> Result<()>

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pub fn fullscreen(&self) -> bool

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pub async fn set_fullscreen(&self, fullscreen: bool) -> Result<()>

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pub fn can_set_fullscreen(&self) -> bool

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pub async fn set_can_set_fullscreen( &self, can_set_fullscreen: bool ) -> Result<()>

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pub fn can_raise(&self) -> bool

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pub async fn set_can_raise(&self, can_raise: bool) -> Result<()>

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pub fn has_track_list(&self) -> bool

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pub async fn set_has_track_list(&self, has_track_list: bool) -> Result<()>

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pub fn identity(&self) -> Ref<'_, String>

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pub async fn set_identity(&self, identity: impl Into<String>) -> Result<()>

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pub fn desktop_entry(&self) -> Ref<'_, String>

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pub async fn set_desktop_entry( &self, desktop_entry: impl Into<String> ) -> Result<()>

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pub fn supported_uri_schemes(&self) -> Ref<'_, Vec<String>>

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pub async fn set_supported_uri_schemes( &self, supported_uri_schemes: impl IntoIterator<Item = impl Into<String>> ) -> Result<()>

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pub fn supported_mime_types(&self) -> Ref<'_, Vec<String>>

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pub async fn set_supported_mime_types( &self, supported_mime_types: impl IntoIterator<Item = impl Into<String>> ) -> Result<()>

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pub fn connect_next(&self, cb: impl Fn(&Self) + 'static)

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pub fn connect_previous(&self, cb: impl Fn(&Self) + 'static)

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pub fn connect_pause(&self, cb: impl Fn(&Self) + 'static)

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pub fn connect_play_pause(&self, cb: impl Fn(&Self) + 'static)

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pub fn connect_stop(&self, cb: impl Fn(&Self) + 'static)

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pub fn connect_play(&self, cb: impl Fn(&Self) + 'static)

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pub fn connect_seek(&self, cb: impl Fn(&Self, Time) + 'static)

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pub fn connect_set_position(&self, cb: impl Fn(&Self, &TrackId, Time) + 'static)

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pub fn connect_open_uri(&self, cb: impl Fn(&Self, &str) + 'static)

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pub fn connect_set_loop_status(&self, cb: impl Fn(&Self, LoopStatus) + 'static)

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pub fn connect_set_rate(&self, cb: impl Fn(&Self, PlaybackRate) + 'static)

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pub fn connect_set_shuffle(&self, cb: impl Fn(&Self, bool) + 'static)

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pub fn connect_set_volume(&self, cb: impl Fn(&Self, Volume) + 'static)

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pub async fn seeked(&self, position: Time) -> Result<()>

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pub fn playback_status(&self) -> PlaybackStatus

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pub async fn set_playback_status( &self, playback_status: PlaybackStatus ) -> Result<()>

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pub fn loop_status(&self) -> LoopStatus

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pub async fn set_loop_status(&self, loop_status: LoopStatus) -> Result<()>

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pub fn rate(&self) -> PlaybackRate

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pub async fn set_rate(&self, rate: PlaybackRate) -> Result<()>

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pub fn shuffle(&self) -> bool

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pub async fn set_shuffle(&self, shuffle: bool) -> Result<()>

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pub fn metadata(&self) -> Ref<'_, Metadata>

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pub async fn set_metadata(&self, metadata: Metadata) -> Result<()>

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pub fn volume(&self) -> Volume

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pub async fn set_volume(&self, volume: Volume) -> Result<()>

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pub fn position(&self) -> Time

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pub fn set_position(&self, position: Time)

This does not emit PropertiesChanged signal.

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pub fn minimum_rate(&self) -> PlaybackRate

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pub async fn set_minimum_rate(&self, minimum_rate: PlaybackRate) -> Result<()>

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pub fn maximum_rate(&self) -> PlaybackRate

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pub async fn set_maximum_rate(&self, maximum_rate: PlaybackRate) -> Result<()>

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pub fn can_go_next(&self) -> bool

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pub async fn set_can_go_next(&self, can_go_next: bool) -> Result<()>

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pub fn can_go_previous(&self) -> bool

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pub async fn set_can_go_previous(&self, can_go_previous: bool) -> Result<()>

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pub fn can_play(&self) -> bool

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pub async fn set_can_play(&self, can_play: bool) -> Result<()>

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pub fn can_pause(&self) -> bool

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pub async fn set_can_pause(&self, can_pause: bool) -> Result<()>

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pub fn can_seek(&self) -> bool

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pub async fn set_can_seek(&self, can_seek: bool) -> Result<()>

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pub fn can_control(&self) -> bool

This can only be set on construct.

Trait Implementations§

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impl Debug for Player

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl Freeze for Player

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impl !RefUnwindSafe for Player

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impl !Send for Player

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impl !Sync for Player

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impl Unpin for Player

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impl !UnwindSafe for Player

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

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Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more