#[repr(C)]
pub struct AssetData { pub name: String, pub symbol: String, pub uri: String, pub seller_fee_basis_points: u16, pub creators: Option<Vec<Creator>>, pub primary_sale_happened: bool, pub is_mutable: bool, pub token_standard: TokenStandard, pub collection: Option<Collection>, pub uses: Option<Uses>, pub collection_details: Option<CollectionDetails>, pub rule_set: Option<Pubkey>, }
Expand description

Data representation of an asset.

Fields§

§name: String

The name of the asset.

§symbol: String

The symbol for the asset.

§uri: String

URI pointing to JSON representing the asset.

§seller_fee_basis_points: u16

Royalty basis points that goes to creators in secondary sales (0-10000).

§creators: Option<Vec<Creator>>

Array of creators.

§primary_sale_happened: bool§is_mutable: bool§token_standard: TokenStandard

Type of the token.

§collection: Option<Collection>

Collection information.

§uses: Option<Uses>

Uses information.

§collection_details: Option<CollectionDetails>

Collection item details.

§rule_set: Option<Pubkey>

Programmable rule set for the asset.

Implementations§

Trait Implementations§

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Auto Trait Implementations§

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