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Module camera

Module camera 

Source
Expand description

Stateless world-to-viewport mapping built from ordinary scene groups.

Structs§

Camera
f64 inverse-view parameters; scene time remains caller-owned.
DepthOfField
Thin-lens circle of confusion and optional depth-dependent perspective/parallax.
DepthPlane
A 2.5D source plane; larger depth is farther from the camera.

Functions§

camera
Applies a view, retaining invalid camera diagnostics until compilation.
try_camera
Applies the inverse view to a subtree, not to subsequent HUD nodes. No font discovery, old layers, new node kind or implicit viewport clip is added.