Struct Camera

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pub struct Camera {
    pub transform: Transform,
    /* private fields */
}
Expand description

A Camera represents a Virtual Camera, that has a view and Orthographic projection matrices

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§transform: Transform

Transform for the Camera

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impl Camera

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pub fn new() -> Self

Create a new Camera with default values.

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pub fn with_position(position: Vec3) -> Self

Create a new Camera with an initial position.

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pub fn with_transform(transform: Transform) -> Self

Create a new Camera with an initial transform.

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pub fn with_width_and_height(width: f32, height: f32) -> Self

Create a new Camera with an initial width and height.

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pub fn set_width_and_height(&mut self, width: f32, height: f32)

Set the width and height of the camera plane, and update the Projection Matrix to match.

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pub fn projection(&self) -> &[f32]

Return the Projection Matrix of the Camera as a slice of f32 so it can be used by WebGL.

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pub fn view_projection_matrix(&self) -> Mat4

Return the calculated and combined view-projection matrix as a Mat4.

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pub fn screen_to_world_coordinates( &self, screen_x: f32, screen_y: f32, ) -> (f32, f32)

Get a position in screen co-ordinates to a range within the world.

This works by first converting it into a -1.0 to 1.0 range, and then multiplying its components by the FIXED_WIDTH and FIXED_HEIGHT.

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impl Debug for Camera

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Camera

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl Freeze for Camera

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impl RefUnwindSafe for Camera

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impl Send for Camera

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impl Sync for Camera

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impl Unpin for Camera

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impl UnwindSafe for Camera

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.