Enum mooeye::ui::UiMessage

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pub enum UiMessage<T: Copy + Eq + Hash> {
    Extern(T),
    Clicked(u32),
    ClickedRight(u32),
    PressedKey(u32),
    Triggered(u32),
}
Expand description

A simple enum that specififes what kind of messages a UI element can send or receive.

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Extern(T)

An extern message, containing another Message of the specified type used by your gamestate. Never sent by elements on their own.

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Clicked(u32)

A struct that is sent by an element when it is clicked (using the left mouse button), containing its ID. Elements with ID 0 will not send such messages.

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ClickedRight(u32)

A struct that is sent by an element when it is clicked using the right mouse button, containing its ID. Elements with ID 0 will not send such messages.

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PressedKey(u32)

A struct that is sent by an element when one of its registered keys are pressed, containing its ID. Elements with ID 0 will not send such messages.

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Triggered(u32)

A struct that is sent if an element is ‘triggered’ in any way (key press or click) in addition to the specific event as above

Trait Implementations§

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impl<T: Clone + Copy + Eq + Hash> Clone for UiMessage<T>

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fn clone(&self) -> UiMessage<T>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug + Copy + Eq + Hash> Debug for UiMessage<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: Hash + Copy + Eq + Hash> Hash for UiMessage<T>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<T: PartialEq + Copy + Eq + Hash> PartialEq<UiMessage<T>> for UiMessage<T>

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fn eq(&self, other: &UiMessage<T>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T: Copy + Copy + Eq + Hash> Copy for UiMessage<T>

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impl<T: Eq + Copy + Eq + Hash> Eq for UiMessage<T>

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impl<T: Copy + Eq + Hash> StructuralEq for UiMessage<T>

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impl<T: Copy + Eq + Hash> StructuralPartialEq for UiMessage<T>

Auto Trait Implementations§

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impl<T> RefUnwindSafe for UiMessage<T>where T: RefUnwindSafe,

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impl<T> Send for UiMessage<T>where T: Send,

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impl<T> Sync for UiMessage<T>where T: Sync,

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impl<T> Unpin for UiMessage<T>where T: Unpin,

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impl<T> UnwindSafe for UiMessage<T>where T: UnwindSafe,

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CallHasher for Twhere T: Hash + ?Sized,

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default fn get_hash<H, B>(value: &H, build_hasher: &B) -> u64where H: Hash + ?Sized, B: BuildHasher,

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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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impl<T> Has<T> for T

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fn retrieve(&self) -> &T

Method to retrieve the context type.
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impl<T> HasMut<T> for T

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fn retrieve_mut(&mut self) -> &mut T

Method to retrieve the context type as mutable.
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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<F, T> IntoSample<T> for Fwhere T: FromSample<F>,

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fn into_sample(self) -> T

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impl<T> Pointable for T

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const ALIGN: usize = mem::align_of::<T>()

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> ToSample<U> for Twhere U: FromSample<T>,

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fn to_sample_(self) -> U

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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

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fn vzip(self) -> V

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impl<S, T> Duplex<S> for Twhere T: FromSample<S> + ToSample<S>,