[−][src]Module monstermaker_core::type
Monster types and their interactions with each other.
This module defines Type
objects and handles
logic pertaining to their interactions with each other.
Types may be added as attributes of many different objects in the
ecosystem. Each individual Type
should be
defined statically to be used throughout the program.
Note that you must escape this module's name to access it. For
example, the following must be written to use the
Type
definition:
use monstermaker_core::r#type::Type;
Structs
Type | A defined type. |