Struct monster::engine::rarity_simulation::RaritySimulation[][src]

pub struct RaritySimulation { /* fields omitted */ }

Implementations

Trait Implementations

Performs rarity simulation on a given program

If one state encountered a bug, execution is terminated and its description is returned. If no bugs have been encountered after the configured limit has been met, None is returned.

Please see the module-level documentation for a detailed description of rarity simulation.

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

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Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

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Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.