Struct monster::engine::rarity_simulation::RaritySimulation [−][src]
pub struct RaritySimulation { /* fields omitted */ }
Implementations
Trait Implementations
fn search_for_bugs(
&self,
program: &Program
) -> Result<Option<RaritySimulationBug>, RaritySimulationError>
[src]
fn search_for_bugs(
&self,
program: &Program
) -> Result<Option<RaritySimulationBug>, RaritySimulationError>
[src]Performs rarity simulation on a given program
If one state encountered a bug, execution is terminated and its description is returned. If no
bugs have been encountered after the configured limit has been met, None
is returned.
Please see the module-level documentation for a detailed description of rarity simulation.
Auto Trait Implementations
impl RefUnwindSafe for RaritySimulation
impl Send for RaritySimulation
impl Sync for RaritySimulation
impl Unpin for RaritySimulation
impl UnwindSafe for RaritySimulation
Blanket Implementations
Mutably borrows from an owned value. Read more
pub fn vzip(self) -> V