Trait mold2d::collision::Collision
[−]
[src]
pub trait Collision<T> { fn collides_with(&self, other: T) -> Option<CollisionSide>; }
Checks collisions for different objects
Required Methods
fn collides_with(&self, other: T) -> Option<CollisionSide>
Implementors
impl Collision<Rect> for Rect
impl Collision<SpriteRectangle> for Rect
impl Collision<Rect> for SpriteRectangle
impl Collision<SpriteRectangle> for SpriteRectangle
impl<'a> Collision<&'a BoundingBox> for BoundingBox