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AgentExecutor

Struct AgentExecutor 

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pub struct AgentExecutor { /* private fields */ }
Expand description

Standard LLM-based agent executor

This executor handles the complete agent loop:

  1. Build context with system prompt, history, and current message
  2. Call LLM with tool definitions
  3. Execute tools if called
  4. Repeat until no more tool calls or max iterations reached

Uses composition with BaseAgent to avoid reimplementing MoFAAgent.

§Architecture

AgentExecutor
├── BaseAgent (provides MoFAAgent implementation)
└── LLM-specific fields (llm, context, tools, sessions, config)

§Example

use mofa_foundation::agent::executor::{AgentExecutor, AgentExecutorConfig};
use std::sync::Arc;

let llm = Arc::new(MyLLMProvider::new());
let executor = AgentExecutor::new(llm, "/path/to/workspace").await?;

let response = executor.process_message("session", "Hello").await?;

Implementations§

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impl AgentExecutor

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pub async fn new( llm: Arc<dyn LLMProvider>, workspace: impl AsRef<Path>, ) -> Result<AgentExecutor, AgentError>

Create a new agent executor

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pub async fn with_config( llm: Arc<dyn LLMProvider>, workspace: impl AsRef<Path>, config: AgentExecutorConfig, ) -> Result<AgentExecutor, AgentError>

Create with custom configuration

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pub async fn register_tool(&self, tool: Arc<dyn Tool>) -> Result<(), AgentError>

Register a tool

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pub async fn process_message( &mut self, session_key: &str, message: &str, ) -> Result<String, AgentError>

Process a user message

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pub fn sessions(&self) -> &Arc<SessionManager>

Get the session manager

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pub fn tools(&self) -> &Arc<RwLock<SimpleToolRegistry>>

Get the tool registry

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pub fn context(&self) -> &Arc<RwLock<PromptContext>>

Get the prompt context

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pub fn llm(&self) -> &Arc<dyn LLMProvider>

Get the LLM provider

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pub fn config(&self) -> &AgentExecutorConfig

Get the configuration

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pub fn base_mut(&mut self) -> &mut BaseAgent

Get mutable reference to base agent

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pub fn base(&self) -> &BaseAgent

Get reference to base agent

Trait Implementations§

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impl MoFAAgent for AgentExecutor

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fn id(&self) -> &str

获取唯一标识符 Read more
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fn name(&self) -> &str

获取人类可读名称 Read more
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fn capabilities(&self) -> &AgentCapabilities

获取能力描述 Read more
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fn state(&self) -> AgentState

获取当前状态 Read more
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fn initialize<'life0, 'life1, 'async_trait>( &'life0 mut self, ctx: &'life1 AgentContext, ) -> Pin<Box<dyn Future<Output = Result<(), AgentError>> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, AgentExecutor: 'async_trait,

初始化 Agent Read more
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fn execute<'life0, 'life1, 'async_trait>( &'life0 mut self, input: AgentInput, _ctx: &'life1 AgentContext, ) -> Pin<Box<dyn Future<Output = Result<AgentOutput, AgentError>> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, AgentExecutor: 'async_trait,

执行任务 - 核心方法 Read more
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fn shutdown<'life0, 'async_trait>( &'life0 mut self, ) -> Pin<Box<dyn Future<Output = Result<(), AgentError>> + Send + 'async_trait>>
where 'life0: 'async_trait, AgentExecutor: 'async_trait,

关闭 Agent Read more
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fn interrupt<'life0, 'async_trait>( &'life0 mut self, ) -> Pin<Box<dyn Future<Output = Result<InterruptResult, AgentError>> + Send + 'async_trait>>
where 'life0: 'async_trait, Self: 'async_trait,

中断 Agent Read more

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