modelassetlib_native/constants/
opengl.rs

1//!
2//! Constants associated with OpenGL.
3//!
4
5pub const GL_2D: u32 = 1536; // 0x600
6pub const GL_2_BYTES: u32 = 5127; // 0x1407
7pub const GL_3D: u32 = 1537; // 0x601
8pub const GL_3D_COLOR: u32 = 1538; // 0x602
9pub const GL_3D_COLOR_TEXTURE: u32 = 1539; // 0x603
10pub const GL_3_BYTES: u32 = 5128; // 0x1408
11pub const GL_4D_COLOR_TEXTURE: u32 = 1540; // 0x604
12pub const GL_4_BYTES: u32 = 5129; // 0x1409
13pub const GL_ACCUM: u32 = 256; // 0x100
14pub const GL_ACCUM_ALPHA_BITS: u32 = 3419; // 0xd5b
15pub const GL_ACCUM_BLUE_BITS: u32 = 3418; // 0xd5a
16pub const GL_ACCUM_BUFFER_BIT: u32 = 512; // 0x200
17pub const GL_ACCUM_CLEAR_VALUE: u32 = 2944; // 0xb80
18pub const GL_ACCUM_GREEN_BITS: u32 = 3417; // 0xd59
19pub const GL_ACCUM_RED_BITS: u32 = 3416; // 0xd58
20pub const GL_ACTIVE_ATOMIC_COUNTER_BUFFERS: u32 = 37593; // 0x92d9
21pub const GL_ACTIVE_ATTRIBUTES: u32 = 35721; // 0x8b89
22pub const GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: u32 = 35722; // 0x8b8a
23pub const GL_ACTIVE_PROGRAM: u32 = 33369; // 0x8259
24pub const GL_ACTIVE_RESOURCES: u32 = 37621; // 0x92f5
25pub const GL_ACTIVE_SUBROUTINES: u32 = 36325; // 0x8de5
26pub const GL_ACTIVE_SUBROUTINE_MAX_LENGTH: u32 = 36424; // 0x8e48
27pub const GL_ACTIVE_SUBROUTINE_UNIFORMS: u32 = 36326; // 0x8de6
28pub const GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS: u32 = 36423; // 0x8e47
29pub const GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH: u32 = 36425; // 0x8e49
30pub const GL_ACTIVE_TEXTURE: u32 = 34016; // 0x84e0
31pub const GL_ACTIVE_UNIFORMS: u32 = 35718; // 0x8b86
32pub const GL_ACTIVE_UNIFORM_BLOCKS: u32 = 35382; // 0x8a36
33pub const GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH: u32 = 35381; // 0x8a35
34pub const GL_ACTIVE_UNIFORM_MAX_LENGTH: u32 = 35719; // 0x8b87
35pub const GL_ACTIVE_VARIABLES: u32 = 37637; // 0x9305
36pub const GL_ADD: u32 = 260; // 0x104
37pub const GL_ALIASED_LINE_WIDTH_RANGE: u32 = 33902; // 0x846e
38pub const GL_ALL_ATTRIB_BITS: u32 = 1048575; // 0xfffff
39pub const GL_ALPHA: u32 = 6406; // 0x1906
40pub const GL_ALPHA12: u32 = 32829; // 0x803d
41pub const GL_ALPHA16: u32 = 32830; // 0x803e
42pub const GL_ALPHA4: u32 = 32827; // 0x803b
43pub const GL_ALPHA8: u32 = 32828; // 0x803c
44pub const GL_ALPHA_BIAS: u32 = 3357; // 0xd1d
45pub const GL_ALPHA_BITS: u32 = 3413; // 0xd55
46pub const GL_ALPHA_SCALE: u32 = 3356; // 0xd1c
47pub const GL_ALPHA_TEST: u32 = 3008; // 0xbc0
48pub const GL_ALPHA_TEST_FUNC: u32 = 3009; // 0xbc1
49pub const GL_ALPHA_TEST_REF: u32 = 3010; // 0xbc2
50pub const GL_ALREADY_SIGNALED: u32 = 37146; // 0x911a
51pub const GL_ALWAYS: u32 = 519; // 0x207
52pub const GL_AMBIENT: u32 = 4608; // 0x1200
53pub const GL_AMBIENT_AND_DIFFUSE: u32 = 5634; // 0x1602
54pub const GL_AND: u32 = 5377; // 0x1501
55pub const GL_AND_INVERTED: u32 = 5380; // 0x1504
56pub const GL_AND_REVERSE: u32 = 5378; // 0x1502
57pub const GL_ANY_SAMPLES_PASSED: u32 = 35887; // 0x8c2f
58pub const GL_ANY_SAMPLES_PASSED_CONSERVATIVE: u32 = 36202; // 0x8d6a
59pub const GL_ARRAY_BUFFER: u32 = 34962; // 0x8892
60pub const GL_ARRAY_BUFFER_BINDING: u32 = 34964; // 0x8894
61pub const GL_ARRAY_SIZE: u32 = 37627; // 0x92fb
62pub const GL_ARRAY_STRIDE: u32 = 37630; // 0x92fe
63pub const GL_ATOMIC_COUNTER_BARRIER_BIT: u32 = 4096; // 0x1000
64pub const GL_ATOMIC_COUNTER_BUFFER: u32 = 37568; // 0x92c0
65pub const GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS: u32 = 37573; // 0x92c5
66pub const GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES: u32 = 37574; // 0x92c6
67pub const GL_ATOMIC_COUNTER_BUFFER_BINDING: u32 = 37569; // 0x92c1
68pub const GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE: u32 = 37572; // 0x92c4
69pub const GL_ATOMIC_COUNTER_BUFFER_INDEX: u32 = 37633; // 0x9301
70pub const GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER: u32 = 37101; // 0x90ed
71pub const GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER: u32 = 37579; // 0x92cb
72pub const GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER: u32 = 37578; // 0x92ca
73pub const GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER: u32 = 37576; // 0x92c8
74pub const GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER: u32 = 37577; // 0x92c9
75pub const GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER: u32 = 37575; // 0x92c7
76pub const GL_ATOMIC_COUNTER_BUFFER_SIZE: u32 = 37571; // 0x92c3
77pub const GL_ATOMIC_COUNTER_BUFFER_START: u32 = 37570; // 0x92c2
78pub const GL_ATTACHED_SHADERS: u32 = 35717; // 0x8b85
79pub const GL_ATTRIB_STACK_DEPTH: u32 = 2992; // 0xbb0
80pub const GL_AUTO_GENERATE_MIPMAP: u32 = 33429; // 0x8295
81pub const GL_AUTO_NORMAL: u32 = 3456; // 0xd80
82pub const GL_AUX0: u32 = 1033; // 0x409
83pub const GL_AUX1: u32 = 1034; // 0x40a
84pub const GL_AUX2: u32 = 1035; // 0x40b
85pub const GL_AUX3: u32 = 1036; // 0x40c
86pub const GL_AUX_BUFFERS: u32 = 3072; // 0xc00
87pub const GL_BACK: u32 = 1029; // 0x405
88pub const GL_BACK_LEFT: u32 = 1026; // 0x402
89pub const GL_BACK_RIGHT: u32 = 1027; // 0x403
90pub const GL_BGR: u32 = 32992; // 0x80e0
91pub const GL_BGRA: u32 = 32993; // 0x80e1
92pub const GL_BGRA_EXT: u32 = 32993; // 0x80e1
93pub const GL_BGRA_INTEGER: u32 = 36251; // 0x8d9b
94pub const GL_BGR_EXT: u32 = 32992; // 0x80e0
95pub const GL_BGR_INTEGER: u32 = 36250; // 0x8d9a
96pub const GL_BITMAP: u32 = 6656; // 0x1a00
97pub const GL_BITMAP_TOKEN: u32 = 1796; // 0x704
98pub const GL_BLEND: u32 = 3042; // 0xbe2
99pub const GL_BLEND_COLOR: u32 = 32773; // 0x8005
100pub const GL_BLEND_DST: u32 = 3040; // 0xbe0
101pub const GL_BLEND_DST_ALPHA: u32 = 32970; // 0x80ca
102pub const GL_BLEND_DST_RGB: u32 = 32968; // 0x80c8
103pub const GL_BLEND_EQUATION: u32 = 32777; // 0x8009
104pub const GL_BLEND_EQUATION_ALPHA: u32 = 34877; // 0x883d
105pub const GL_BLEND_EQUATION_RGB: u32 = 32777; // 0x8009
106pub const GL_BLEND_SRC: u32 = 3041; // 0xbe1
107pub const GL_BLEND_SRC_ALPHA: u32 = 32971; // 0x80cb
108pub const GL_BLEND_SRC_RGB: u32 = 32969; // 0x80c9
109pub const GL_BLOCK_INDEX: u32 = 37629; // 0x92fd
110pub const GL_BLUE: u32 = 6405; // 0x1905
111pub const GL_BLUE_BIAS: u32 = 3355; // 0xd1b
112pub const GL_BLUE_BITS: u32 = 3412; // 0xd54
113pub const GL_BLUE_INTEGER: u32 = 36246; // 0x8d96
114pub const GL_BLUE_SCALE: u32 = 3354; // 0xd1a
115pub const GL_BOOL: u32 = 35670; // 0x8b56
116pub const GL_BOOL_VEC2: u32 = 35671; // 0x8b57
117pub const GL_BOOL_VEC3: u32 = 35672; // 0x8b58
118pub const GL_BOOL_VEC4: u32 = 35673; // 0x8b59
119pub const GL_BUFFER: u32 = 33504; // 0x82e0
120pub const GL_BUFFER_ACCESS: u32 = 35003; // 0x88bb
121pub const GL_BUFFER_ACCESS_FLAGS: u32 = 37151; // 0x911f
122pub const GL_BUFFER_BINDING: u32 = 37634; // 0x9302
123pub const GL_BUFFER_DATA_SIZE: u32 = 37635; // 0x9303
124pub const GL_BUFFER_IMMUTABLE_STORAGE: u32 = 33311; // 0x821f
125pub const GL_BUFFER_MAPPED: u32 = 35004; // 0x88bc
126pub const GL_BUFFER_MAP_LENGTH: u32 = 37152; // 0x9120
127pub const GL_BUFFER_MAP_OFFSET: u32 = 37153; // 0x9121
128pub const GL_BUFFER_MAP_POINTER: u32 = 35005; // 0x88bd
129pub const GL_BUFFER_SIZE: u32 = 34660; // 0x8764
130pub const GL_BUFFER_STORAGE_FLAGS: u32 = 33312; // 0x8220
131pub const GL_BUFFER_UPDATE_BARRIER_BIT: u32 = 512; // 0x200
132pub const GL_BUFFER_USAGE: u32 = 34661; // 0x8765
133pub const GL_BUFFER_VARIABLE: u32 = 37605; // 0x92e5
134pub const GL_BYTE: u32 = 5120; // 0x1400
135pub const GL_C3F_V3F: u32 = 10788; // 0x2a24
136pub const GL_C4F_N3F_V3F: u32 = 10790; // 0x2a26
137pub const GL_C4UB_V2F: u32 = 10786; // 0x2a22
138pub const GL_C4UB_V3F: u32 = 10787; // 0x2a23
139pub const GL_CAVEAT_SUPPORT: u32 = 33464; // 0x82b8
140pub const GL_CCW: u32 = 2305; // 0x901
141pub const GL_CLAMP: u32 = 10496; // 0x2900
142pub const GL_CLAMP_READ_COLOR: u32 = 35100; // 0x891c
143pub const GL_CLAMP_TO_BORDER: u32 = 33069; // 0x812d
144pub const GL_CLAMP_TO_EDGE: u32 = 33071; // 0x812f
145pub const GL_CLEAR: u32 = 5376; // 0x1500
146pub const GL_CLEAR_BUFFER: u32 = 33460; // 0x82b4
147pub const GL_CLEAR_TEXTURE: u32 = 37733; // 0x9365
148pub const GL_CLIENT_ATTRIB_STACK_DEPTH: u32 = 2993; // 0xbb1
149pub const GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT: u32 = 16384; // 0x4000
150pub const GL_CLIENT_PIXEL_STORE_BIT: u32 = 1; // 0x1
151pub const GL_CLIENT_STORAGE_BIT: u32 = 512; // 0x200
152pub const GL_CLIENT_VERTEX_ARRAY_BIT: u32 = 2; // 0x2
153pub const GL_CLIPPING_INPUT_PRIMITIVES_ARB: u32 = 33526; // 0x82f6
154pub const GL_CLIPPING_OUTPUT_PRIMITIVES_ARB: u32 = 33527; // 0x82f7
155pub const GL_CLIP_DEPTH_MODE: u32 = 37725; // 0x935d
156pub const GL_CLIP_DISTANCE0: u32 = 12288; // 0x3000
157pub const GL_CLIP_DISTANCE1: u32 = 12289; // 0x3001
158pub const GL_CLIP_DISTANCE2: u32 = 12290; // 0x3002
159pub const GL_CLIP_DISTANCE3: u32 = 12291; // 0x3003
160pub const GL_CLIP_DISTANCE4: u32 = 12292; // 0x3004
161pub const GL_CLIP_DISTANCE5: u32 = 12293; // 0x3005
162pub const GL_CLIP_DISTANCE6: u32 = 12294; // 0x3006
163pub const GL_CLIP_DISTANCE7: u32 = 12295; // 0x3007
164pub const GL_CLIP_ORIGIN: u32 = 37724; // 0x935c
165pub const GL_CLIP_PLANE0: u32 = 12288; // 0x3000
166pub const GL_CLIP_PLANE1: u32 = 12289; // 0x3001
167pub const GL_CLIP_PLANE2: u32 = 12290; // 0x3002
168pub const GL_CLIP_PLANE3: u32 = 12291; // 0x3003
169pub const GL_CLIP_PLANE4: u32 = 12292; // 0x3004
170pub const GL_CLIP_PLANE5: u32 = 12293; // 0x3005
171pub const GL_COEFF: u32 = 2560; // 0xa00
172pub const GL_COLOR: u32 = 6144; // 0x1800
173pub const GL_COLOR_ARRAY: u32 = 32886; // 0x8076
174pub const GL_COLOR_ARRAY_COUNT_EXT: u32 = 32900; // 0x8084
175pub const GL_COLOR_ARRAY_EXT: u32 = 32886; // 0x8076
176pub const GL_COLOR_ARRAY_POINTER: u32 = 32912; // 0x8090
177pub const GL_COLOR_ARRAY_POINTER_EXT: u32 = 32912; // 0x8090
178pub const GL_COLOR_ARRAY_SIZE: u32 = 32897; // 0x8081
179pub const GL_COLOR_ARRAY_SIZE_EXT: u32 = 32897; // 0x8081
180pub const GL_COLOR_ARRAY_STRIDE: u32 = 32899; // 0x8083
181pub const GL_COLOR_ARRAY_STRIDE_EXT: u32 = 32899; // 0x8083
182pub const GL_COLOR_ARRAY_TYPE: u32 = 32898; // 0x8082
183pub const GL_COLOR_ARRAY_TYPE_EXT: u32 = 32898; // 0x8082
184pub const GL_COLOR_ATTACHMENT0: u32 = 36064; // 0x8ce0
185pub const GL_COLOR_ATTACHMENT1: u32 = 36065; // 0x8ce1
186pub const GL_COLOR_ATTACHMENT10: u32 = 36074; // 0x8cea
187pub const GL_COLOR_ATTACHMENT11: u32 = 36075; // 0x8ceb
188pub const GL_COLOR_ATTACHMENT12: u32 = 36076; // 0x8cec
189pub const GL_COLOR_ATTACHMENT13: u32 = 36077; // 0x8ced
190pub const GL_COLOR_ATTACHMENT14: u32 = 36078; // 0x8cee
191pub const GL_COLOR_ATTACHMENT15: u32 = 36079; // 0x8cef
192pub const GL_COLOR_ATTACHMENT16: u32 = 36080; // 0x8cf0
193pub const GL_COLOR_ATTACHMENT17: u32 = 36081; // 0x8cf1
194pub const GL_COLOR_ATTACHMENT18: u32 = 36082; // 0x8cf2
195pub const GL_COLOR_ATTACHMENT19: u32 = 36083; // 0x8cf3
196pub const GL_COLOR_ATTACHMENT2: u32 = 36066; // 0x8ce2
197pub const GL_COLOR_ATTACHMENT20: u32 = 36084; // 0x8cf4
198pub const GL_COLOR_ATTACHMENT21: u32 = 36085; // 0x8cf5
199pub const GL_COLOR_ATTACHMENT22: u32 = 36086; // 0x8cf6
200pub const GL_COLOR_ATTACHMENT23: u32 = 36087; // 0x8cf7
201pub const GL_COLOR_ATTACHMENT24: u32 = 36088; // 0x8cf8
202pub const GL_COLOR_ATTACHMENT25: u32 = 36089; // 0x8cf9
203pub const GL_COLOR_ATTACHMENT26: u32 = 36090; // 0x8cfa
204pub const GL_COLOR_ATTACHMENT27: u32 = 36091; // 0x8cfb
205pub const GL_COLOR_ATTACHMENT28: u32 = 36092; // 0x8cfc
206pub const GL_COLOR_ATTACHMENT29: u32 = 36093; // 0x8cfd
207pub const GL_COLOR_ATTACHMENT3: u32 = 36067; // 0x8ce3
208pub const GL_COLOR_ATTACHMENT30: u32 = 36094; // 0x8cfe
209pub const GL_COLOR_ATTACHMENT31: u32 = 36095; // 0x8cff
210pub const GL_COLOR_ATTACHMENT4: u32 = 36068; // 0x8ce4
211pub const GL_COLOR_ATTACHMENT5: u32 = 36069; // 0x8ce5
212pub const GL_COLOR_ATTACHMENT6: u32 = 36070; // 0x8ce6
213pub const GL_COLOR_ATTACHMENT7: u32 = 36071; // 0x8ce7
214pub const GL_COLOR_ATTACHMENT8: u32 = 36072; // 0x8ce8
215pub const GL_COLOR_ATTACHMENT9: u32 = 36073; // 0x8ce9
216pub const GL_COLOR_BUFFER_BIT: u32 = 16384; // 0x4000
217pub const GL_COLOR_CLEAR_VALUE: u32 = 3106; // 0xc22
218pub const GL_COLOR_COMPONENTS: u32 = 33411; // 0x8283
219pub const GL_COLOR_ENCODING: u32 = 33430; // 0x8296
220pub const GL_COLOR_INDEX: u32 = 6400; // 0x1900
221pub const GL_COLOR_INDEX12_EXT: u32 = 32998; // 0x80e6
222pub const GL_COLOR_INDEX16_EXT: u32 = 32999; // 0x80e7
223pub const GL_COLOR_INDEX1_EXT: u32 = 32994; // 0x80e2
224pub const GL_COLOR_INDEX2_EXT: u32 = 32995; // 0x80e3
225pub const GL_COLOR_INDEX4_EXT: u32 = 32996; // 0x80e4
226pub const GL_COLOR_INDEX8_EXT: u32 = 32997; // 0x80e5
227pub const GL_COLOR_INDEXES: u32 = 5635; // 0x1603
228pub const GL_COLOR_LOGIC_OP: u32 = 3058; // 0xbf2
229pub const GL_COLOR_MATERIAL: u32 = 2903; // 0xb57
230pub const GL_COLOR_MATERIAL_FACE: u32 = 2901; // 0xb55
231pub const GL_COLOR_MATERIAL_PARAMETER: u32 = 2902; // 0xb56
232pub const GL_COLOR_RENDERABLE: u32 = 33414; // 0x8286
233pub const GL_COLOR_TABLE_ALPHA_SIZE_EXT: u32 = 32989; // 0x80dd
234pub const GL_COLOR_TABLE_BLUE_SIZE_EXT: u32 = 32988; // 0x80dc
235pub const GL_COLOR_TABLE_FORMAT_EXT: u32 = 32984; // 0x80d8
236pub const GL_COLOR_TABLE_GREEN_SIZE_EXT: u32 = 32987; // 0x80db
237pub const GL_COLOR_TABLE_INTENSITY_SIZE_EXT: u32 = 32991; // 0x80df
238pub const GL_COLOR_TABLE_LUMINANCE_SIZE_EXT: u32 = 32990; // 0x80de
239pub const GL_COLOR_TABLE_RED_SIZE_EXT: u32 = 32986; // 0x80da
240pub const GL_COLOR_TABLE_WIDTH_EXT: u32 = 32985; // 0x80d9
241pub const GL_COLOR_WRITEMASK: u32 = 3107; // 0xc23
242pub const GL_COMMAND_BARRIER_BIT: u32 = 64; // 0x40
243pub const GL_COMPARE_REF_TO_TEXTURE: u32 = 34894; // 0x884e
244pub const GL_COMPATIBLE_SUBROUTINES: u32 = 36427; // 0x8e4b
245pub const GL_COMPILE: u32 = 4864; // 0x1300
246pub const GL_COMPILE_AND_EXECUTE: u32 = 4865; // 0x1301
247pub const GL_COMPILE_STATUS: u32 = 35713; // 0x8b81
248pub const GL_COMPRESSED_R11_EAC: u32 = 37488; // 0x9270
249pub const GL_COMPRESSED_RED: u32 = 33317; // 0x8225
250pub const GL_COMPRESSED_RED_RGTC1: u32 = 36283; // 0x8dbb
251pub const GL_COMPRESSED_RG: u32 = 33318; // 0x8226
252pub const GL_COMPRESSED_RG11_EAC: u32 = 37490; // 0x9272
253pub const GL_COMPRESSED_RGB: u32 = 34029; // 0x84ed
254pub const GL_COMPRESSED_RGB8_ETC2: u32 = 37492; // 0x9274
255pub const GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: u32 = 37494; // 0x9276
256pub const GL_COMPRESSED_RGBA: u32 = 34030; // 0x84ee
257pub const GL_COMPRESSED_RGBA8_ETC2_EAC: u32 = 37496; // 0x9278
258pub const GL_COMPRESSED_RGBA_BPTC_UNORM: u32 = 36492; // 0x8e8c
259pub const GL_COMPRESSED_RGBA_BPTC_UNORM_ARB: u32 = 36492; // 0x8e8c
260pub const GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT: u32 = 36494; // 0x8e8e
261pub const GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB: u32 = 36494; // 0x8e8e
262pub const GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT: u32 = 36495; // 0x8e8f
263pub const GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB: u32 = 36495; // 0x8e8f
264pub const GL_COMPRESSED_RG_RGTC2: u32 = 36285; // 0x8dbd
265pub const GL_COMPRESSED_SIGNED_R11_EAC: u32 = 37489; // 0x9271
266pub const GL_COMPRESSED_SIGNED_RED_RGTC1: u32 = 36284; // 0x8dbc
267pub const GL_COMPRESSED_SIGNED_RG11_EAC: u32 = 37491; // 0x9273
268pub const GL_COMPRESSED_SIGNED_RG_RGTC2: u32 = 36286; // 0x8dbe
269pub const GL_COMPRESSED_SRGB: u32 = 35912; // 0x8c48
270pub const GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: u32 = 37497; // 0x9279
271pub const GL_COMPRESSED_SRGB8_ETC2: u32 = 37493; // 0x9275
272pub const GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: u32 = 37495; // 0x9277
273pub const GL_COMPRESSED_SRGB_ALPHA: u32 = 35913; // 0x8c49
274pub const GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM: u32 = 36493; // 0x8e8d
275pub const GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB: u32 = 36493; // 0x8e8d
276pub const GL_COMPRESSED_TEXTURE_FORMATS: u32 = 34467; // 0x86a3
277pub const GL_COMPUTE_SHADER: u32 = 37305; // 0x91b9
278pub const GL_COMPUTE_SHADER_BIT: u32 = 32; // 0x20
279pub const GL_COMPUTE_SHADER_INVOCATIONS_ARB: u32 = 33525; // 0x82f5
280pub const GL_COMPUTE_SUBROUTINE: u32 = 37613; // 0x92ed
281pub const GL_COMPUTE_SUBROUTINE_UNIFORM: u32 = 37619; // 0x92f3
282pub const GL_COMPUTE_TEXTURE: u32 = 33440; // 0x82a0
283pub const GL_COMPUTE_WORK_GROUP_SIZE: u32 = 33383; // 0x8267
284pub const GL_CONDITION_SATISFIED: u32 = 37148; // 0x911c
285pub const GL_CONSTANT_ALPHA: u32 = 32771; // 0x8003
286pub const GL_CONSTANT_ATTENUATION: u32 = 4615; // 0x1207
287pub const GL_CONSTANT_COLOR: u32 = 32769; // 0x8001
288pub const GL_CONTEXT_COMPATIBILITY_PROFILE_BIT: u32 = 2; // 0x2
289pub const GL_CONTEXT_CORE_PROFILE_BIT: u32 = 1; // 0x1
290pub const GL_CONTEXT_FLAGS: u32 = 33310; // 0x821e
291pub const GL_CONTEXT_FLAG_DEBUG_BIT: u32 = 2; // 0x2
292pub const GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT: u32 = 1; // 0x1
293pub const GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR: u32 = 8; // 0x8
294pub const GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT: u32 = 4; // 0x4
295pub const GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB: u32 = 4; // 0x4
296pub const GL_CONTEXT_LOST: u32 = 1287; // 0x507
297pub const GL_CONTEXT_PROFILE_MASK: u32 = 37158; // 0x9126
298pub const GL_CONTEXT_RELEASE_BEHAVIOR: u32 = 33531; // 0x82fb
299pub const GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH: u32 = 33532; // 0x82fc
300pub const GL_CONTEXT_ROBUST_ACCESS: u32 = 37107; // 0x90f3
301pub const GL_COPY: u32 = 5379; // 0x1503
302pub const GL_COPY_INVERTED: u32 = 5388; // 0x150c
303pub const GL_COPY_PIXEL_TOKEN: u32 = 1798; // 0x706
304pub const GL_COPY_READ_BUFFER: u32 = 36662; // 0x8f36
305pub const GL_COPY_READ_BUFFER_BINDING: u32 = 36662; // 0x8f36
306pub const GL_COPY_WRITE_BUFFER: u32 = 36663; // 0x8f37
307pub const GL_COPY_WRITE_BUFFER_BINDING: u32 = 36663; // 0x8f37
308pub const GL_CULL_FACE: u32 = 2884; // 0xb44
309pub const GL_CULL_FACE_MODE: u32 = 2885; // 0xb45
310pub const GL_CURRENT_BIT: u32 = 1; // 0x1
311pub const GL_CURRENT_COLOR: u32 = 2816; // 0xb00
312pub const GL_CURRENT_INDEX: u32 = 2817; // 0xb01
313pub const GL_CURRENT_NORMAL: u32 = 2818; // 0xb02
314pub const GL_CURRENT_PROGRAM: u32 = 35725; // 0x8b8d
315pub const GL_CURRENT_QUERY: u32 = 34917; // 0x8865
316pub const GL_CURRENT_RASTER_COLOR: u32 = 2820; // 0xb04
317pub const GL_CURRENT_RASTER_DISTANCE: u32 = 2825; // 0xb09
318pub const GL_CURRENT_RASTER_INDEX: u32 = 2821; // 0xb05
319pub const GL_CURRENT_RASTER_POSITION: u32 = 2823; // 0xb07
320pub const GL_CURRENT_RASTER_POSITION_VALID: u32 = 2824; // 0xb08
321pub const GL_CURRENT_RASTER_TEXTURE_COORDS: u32 = 2822; // 0xb06
322pub const GL_CURRENT_TEXTURE_COORDS: u32 = 2819; // 0xb03
323pub const GL_CURRENT_VERTEX_ATTRIB: u32 = 34342; // 0x8626
324pub const GL_CW: u32 = 2304; // 0x900
325pub const GL_DEBUG_CALLBACK_FUNCTION: u32 = 33348; // 0x8244
326pub const GL_DEBUG_CALLBACK_FUNCTION_ARB: u32 = 33348; // 0x8244
327pub const GL_DEBUG_CALLBACK_USER_PARAM: u32 = 33349; // 0x8245
328pub const GL_DEBUG_CALLBACK_USER_PARAM_ARB: u32 = 33349; // 0x8245
329pub const GL_DEBUG_GROUP_STACK_DEPTH: u32 = 33389; // 0x826d
330pub const GL_DEBUG_LOGGED_MESSAGES: u32 = 37189; // 0x9145
331pub const GL_DEBUG_LOGGED_MESSAGES_ARB: u32 = 37189; // 0x9145
332pub const GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH: u32 = 33347; // 0x8243
333pub const GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB: u32 = 33347; // 0x8243
334pub const GL_DEBUG_OUTPUT: u32 = 37600; // 0x92e0
335pub const GL_DEBUG_OUTPUT_SYNCHRONOUS: u32 = 33346; // 0x8242
336pub const GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB: u32 = 33346; // 0x8242
337pub const GL_DEBUG_SEVERITY_HIGH: u32 = 37190; // 0x9146
338pub const GL_DEBUG_SEVERITY_HIGH_ARB: u32 = 37190; // 0x9146
339pub const GL_DEBUG_SEVERITY_LOW: u32 = 37192; // 0x9148
340pub const GL_DEBUG_SEVERITY_LOW_ARB: u32 = 37192; // 0x9148
341pub const GL_DEBUG_SEVERITY_MEDIUM: u32 = 37191; // 0x9147
342pub const GL_DEBUG_SEVERITY_MEDIUM_ARB: u32 = 37191; // 0x9147
343pub const GL_DEBUG_SEVERITY_NOTIFICATION: u32 = 33387; // 0x826b
344pub const GL_DEBUG_SOURCE_API: u32 = 33350; // 0x8246
345pub const GL_DEBUG_SOURCE_API_ARB: u32 = 33350; // 0x8246
346pub const GL_DEBUG_SOURCE_APPLICATION: u32 = 33354; // 0x824a
347pub const GL_DEBUG_SOURCE_APPLICATION_ARB: u32 = 33354; // 0x824a
348pub const GL_DEBUG_SOURCE_OTHER: u32 = 33355; // 0x824b
349pub const GL_DEBUG_SOURCE_OTHER_ARB: u32 = 33355; // 0x824b
350pub const GL_DEBUG_SOURCE_SHADER_COMPILER: u32 = 33352; // 0x8248
351pub const GL_DEBUG_SOURCE_SHADER_COMPILER_ARB: u32 = 33352; // 0x8248
352pub const GL_DEBUG_SOURCE_THIRD_PARTY: u32 = 33353; // 0x8249
353pub const GL_DEBUG_SOURCE_THIRD_PARTY_ARB: u32 = 33353; // 0x8249
354pub const GL_DEBUG_SOURCE_WINDOW_SYSTEM: u32 = 33351; // 0x8247
355pub const GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: u32 = 33351; // 0x8247
356pub const GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: u32 = 33357; // 0x824d
357pub const GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB: u32 = 33357; // 0x824d
358pub const GL_DEBUG_TYPE_ERROR: u32 = 33356; // 0x824c
359pub const GL_DEBUG_TYPE_ERROR_ARB: u32 = 33356; // 0x824c
360pub const GL_DEBUG_TYPE_MARKER: u32 = 33384; // 0x8268
361pub const GL_DEBUG_TYPE_OTHER: u32 = 33361; // 0x8251
362pub const GL_DEBUG_TYPE_OTHER_ARB: u32 = 33361; // 0x8251
363pub const GL_DEBUG_TYPE_PERFORMANCE: u32 = 33360; // 0x8250
364pub const GL_DEBUG_TYPE_PERFORMANCE_ARB: u32 = 33360; // 0x8250
365pub const GL_DEBUG_TYPE_POP_GROUP: u32 = 33386; // 0x826a
366pub const GL_DEBUG_TYPE_PORTABILITY: u32 = 33359; // 0x824f
367pub const GL_DEBUG_TYPE_PORTABILITY_ARB: u32 = 33359; // 0x824f
368pub const GL_DEBUG_TYPE_PUSH_GROUP: u32 = 33385; // 0x8269
369pub const GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: u32 = 33358; // 0x824e
370pub const GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB: u32 = 33358; // 0x824e
371pub const GL_DECAL: u32 = 8449; // 0x2101
372pub const GL_DECR: u32 = 7683; // 0x1e03
373pub const GL_DECR_WRAP: u32 = 34056; // 0x8508
374pub const GL_DELETE_STATUS: u32 = 35712; // 0x8b80
375pub const GL_DEPTH: u32 = 6145; // 0x1801
376pub const GL_DEPTH24_STENCIL8: u32 = 35056; // 0x88f0
377pub const GL_DEPTH32F_STENCIL8: u32 = 36013; // 0x8cad
378pub const GL_DEPTH_ATTACHMENT: u32 = 36096; // 0x8d00
379pub const GL_DEPTH_BIAS: u32 = 3359; // 0xd1f
380pub const GL_DEPTH_BITS: u32 = 3414; // 0xd56
381pub const GL_DEPTH_BUFFER_BIT: u32 = 256; // 0x100
382pub const GL_DEPTH_CLAMP: u32 = 34383; // 0x864f
383pub const GL_DEPTH_CLEAR_VALUE: u32 = 2931; // 0xb73
384pub const GL_DEPTH_COMPONENT: u32 = 6402; // 0x1902
385pub const GL_DEPTH_COMPONENT16: u32 = 33189; // 0x81a5
386pub const GL_DEPTH_COMPONENT24: u32 = 33190; // 0x81a6
387pub const GL_DEPTH_COMPONENT32: u32 = 33191; // 0x81a7
388pub const GL_DEPTH_COMPONENT32F: u32 = 36012; // 0x8cac
389pub const GL_DEPTH_COMPONENTS: u32 = 33412; // 0x8284
390pub const GL_DEPTH_FUNC: u32 = 2932; // 0xb74
391pub const GL_DEPTH_RANGE: u32 = 2928; // 0xb70
392pub const GL_DEPTH_RENDERABLE: u32 = 33415; // 0x8287
393pub const GL_DEPTH_SCALE: u32 = 3358; // 0xd1e
394pub const GL_DEPTH_STENCIL: u32 = 34041; // 0x84f9
395pub const GL_DEPTH_STENCIL_ATTACHMENT: u32 = 33306; // 0x821a
396pub const GL_DEPTH_STENCIL_TEXTURE_MODE: u32 = 37098; // 0x90ea
397pub const GL_DEPTH_TEST: u32 = 2929; // 0xb71
398pub const GL_DEPTH_WRITEMASK: u32 = 2930; // 0xb72
399pub const GL_DIFFUSE: u32 = 4609; // 0x1201
400pub const GL_DISPATCH_INDIRECT_BUFFER: u32 = 37102; // 0x90ee
401pub const GL_DISPATCH_INDIRECT_BUFFER_BINDING: u32 = 37103; // 0x90ef
402pub const GL_DITHER: u32 = 3024; // 0xbd0
403pub const GL_DOMAIN: u32 = 2562; // 0xa02
404pub const GL_DONT_CARE: u32 = 4352; // 0x1100
405pub const GL_DOUBLE: u32 = 5130; // 0x140a
406pub const GL_DOUBLEBUFFER: u32 = 3122; // 0xc32
407pub const GL_DOUBLE_MAT2: u32 = 36678; // 0x8f46
408pub const GL_DOUBLE_MAT3: u32 = 36679; // 0x8f47
409pub const GL_DOUBLE_MAT4: u32 = 36680; // 0x8f48
410pub const GL_DOUBLE_VEC2: u32 = 36860; // 0x8ffc
411pub const GL_DOUBLE_VEC3: u32 = 36861; // 0x8ffd
412pub const GL_DOUBLE_VEC4: u32 = 36862; // 0x8ffe
413pub const GL_DRAW_BUFFER: u32 = 3073; // 0xc01
414pub const GL_DRAW_BUFFER0: u32 = 34853; // 0x8825
415pub const GL_DRAW_BUFFER1: u32 = 34854; // 0x8826
416pub const GL_DRAW_BUFFER10: u32 = 34863; // 0x882f
417pub const GL_DRAW_BUFFER11: u32 = 34864; // 0x8830
418pub const GL_DRAW_BUFFER12: u32 = 34865; // 0x8831
419pub const GL_DRAW_BUFFER13: u32 = 34866; // 0x8832
420pub const GL_DRAW_BUFFER14: u32 = 34867; // 0x8833
421pub const GL_DRAW_BUFFER15: u32 = 34868; // 0x8834
422pub const GL_DRAW_BUFFER2: u32 = 34855; // 0x8827
423pub const GL_DRAW_BUFFER3: u32 = 34856; // 0x8828
424pub const GL_DRAW_BUFFER4: u32 = 34857; // 0x8829
425pub const GL_DRAW_BUFFER5: u32 = 34858; // 0x882a
426pub const GL_DRAW_BUFFER6: u32 = 34859; // 0x882b
427pub const GL_DRAW_BUFFER7: u32 = 34860; // 0x882c
428pub const GL_DRAW_BUFFER8: u32 = 34861; // 0x882d
429pub const GL_DRAW_BUFFER9: u32 = 34862; // 0x882e
430pub const GL_DRAW_FRAMEBUFFER: u32 = 36009; // 0x8ca9
431pub const GL_DRAW_FRAMEBUFFER_BINDING: u32 = 36006; // 0x8ca6
432pub const GL_DRAW_INDIRECT_BUFFER: u32 = 36671; // 0x8f3f
433pub const GL_DRAW_INDIRECT_BUFFER_BINDING: u32 = 36675; // 0x8f43
434pub const GL_DRAW_PIXEL_TOKEN: u32 = 1797; // 0x705
435pub const GL_DST_ALPHA: u32 = 772; // 0x304
436pub const GL_DST_COLOR: u32 = 774; // 0x306
437pub const GL_DYNAMIC_COPY: u32 = 35050; // 0x88ea
438pub const GL_DYNAMIC_DRAW: u32 = 35048; // 0x88e8
439pub const GL_DYNAMIC_READ: u32 = 35049; // 0x88e9
440pub const GL_DYNAMIC_STORAGE_BIT: u32 = 256; // 0x100
441pub const GL_EDGE_FLAG: u32 = 2883; // 0xb43
442pub const GL_EDGE_FLAG_ARRAY: u32 = 32889; // 0x8079
443pub const GL_EDGE_FLAG_ARRAY_COUNT_EXT: u32 = 32909; // 0x808d
444pub const GL_EDGE_FLAG_ARRAY_EXT: u32 = 32889; // 0x8079
445pub const GL_EDGE_FLAG_ARRAY_POINTER: u32 = 32915; // 0x8093
446pub const GL_EDGE_FLAG_ARRAY_POINTER_EXT: u32 = 32915; // 0x8093
447pub const GL_EDGE_FLAG_ARRAY_STRIDE: u32 = 32908; // 0x808c
448pub const GL_EDGE_FLAG_ARRAY_STRIDE_EXT: u32 = 32908; // 0x808c
449pub const GL_ELEMENT_ARRAY_BARRIER_BIT: u32 = 2; // 0x2
450pub const GL_ELEMENT_ARRAY_BUFFER: u32 = 34963; // 0x8893
451pub const GL_ELEMENT_ARRAY_BUFFER_BINDING: u32 = 34965; // 0x8895
452pub const GL_EMISSION: u32 = 5632; // 0x1600
453pub const GL_ENABLE_BIT: u32 = 8192; // 0x2000
454pub const GL_EQUAL: u32 = 514; // 0x202
455pub const GL_EQUIV: u32 = 5385; // 0x1509
456pub const GL_EVAL_BIT: u32 = 65536; // 0x10000
457pub const GL_EXP: u32 = 2048; // 0x800
458pub const GL_EXP2: u32 = 2049; // 0x801
459pub const GL_EXTENSIONS: u32 = 7939; // 0x1f03
460pub const GL_EYE_LINEAR: u32 = 9216; // 0x2400
461pub const GL_EYE_PLANE: u32 = 9474; // 0x2502
462pub const GL_FALSE: u32 = 0; // 0x0
463pub const GL_FASTEST: u32 = 4353; // 0x1101
464pub const GL_FEEDBACK: u32 = 7169; // 0x1c01
465pub const GL_FEEDBACK_BUFFER_POINTER: u32 = 3568; // 0xdf0
466pub const GL_FEEDBACK_BUFFER_SIZE: u32 = 3569; // 0xdf1
467pub const GL_FEEDBACK_BUFFER_TYPE: u32 = 3570; // 0xdf2
468pub const GL_FILL: u32 = 6914; // 0x1b02
469pub const GL_FILTER: u32 = 33434; // 0x829a
470pub const GL_FIRST_VERTEX_CONVENTION: u32 = 36429; // 0x8e4d
471pub const GL_FIXED: u32 = 5132; // 0x140c
472pub const GL_FIXED_ONLY: u32 = 35101; // 0x891d
473pub const GL_FLAT: u32 = 7424; // 0x1d00
474pub const GL_FLOAT: u32 = 5126; // 0x1406
475pub const GL_FLOAT_32_UNSIGNED_INT_24_8_REV: u32 = 36269; // 0x8dad
476pub const GL_FLOAT_MAT2: u32 = 35674; // 0x8b5a
477pub const GL_FLOAT_MAT3: u32 = 35675; // 0x8b5b
478pub const GL_FLOAT_MAT4: u32 = 35676; // 0x8b5c
479pub const GL_FLOAT_VEC2: u32 = 35664; // 0x8b50
480pub const GL_FLOAT_VEC3: u32 = 35665; // 0x8b51
481pub const GL_FLOAT_VEC4: u32 = 35666; // 0x8b52
482pub const GL_FOG: u32 = 2912; // 0xb60
483pub const GL_FOG_BIT: u32 = 128; // 0x80
484pub const GL_FOG_COLOR: u32 = 2918; // 0xb66
485pub const GL_FOG_DENSITY: u32 = 2914; // 0xb62
486pub const GL_FOG_END: u32 = 2916; // 0xb64
487pub const GL_FOG_HINT: u32 = 3156; // 0xc54
488pub const GL_FOG_INDEX: u32 = 2913; // 0xb61
489pub const GL_FOG_MODE: u32 = 2917; // 0xb65
490pub const GL_FOG_SPECULAR_TEXTURE_WIN: u32 = 33004; // 0x80ec
491pub const GL_FOG_START: u32 = 2915; // 0xb63
492pub const GL_FRACTIONAL_EVEN: u32 = 36476; // 0x8e7c
493pub const GL_FRACTIONAL_ODD: u32 = 36475; // 0x8e7b
494pub const GL_FRAGMENT_INTERPOLATION_OFFSET_BITS: u32 = 36445; // 0x8e5d
495pub const GL_FRAGMENT_SHADER: u32 = 35632; // 0x8b30
496pub const GL_FRAGMENT_SHADER_BIT: u32 = 2; // 0x2
497pub const GL_FRAGMENT_SHADER_DERIVATIVE_HINT: u32 = 35723; // 0x8b8b
498pub const GL_FRAGMENT_SHADER_INVOCATIONS_ARB: u32 = 33524; // 0x82f4
499pub const GL_FRAGMENT_SUBROUTINE: u32 = 37612; // 0x92ec
500pub const GL_FRAGMENT_SUBROUTINE_UNIFORM: u32 = 37618; // 0x92f2
501pub const GL_FRAGMENT_TEXTURE: u32 = 33439; // 0x829f
502pub const GL_FRAMEBUFFER: u32 = 36160; // 0x8d40
503pub const GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: u32 = 33301; // 0x8215
504pub const GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: u32 = 33300; // 0x8214
505pub const GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: u32 = 33296; // 0x8210
506pub const GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: u32 = 33297; // 0x8211
507pub const GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: u32 = 33302; // 0x8216
508pub const GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: u32 = 33299; // 0x8213
509pub const GL_FRAMEBUFFER_ATTACHMENT_LAYERED: u32 = 36263; // 0x8da7
510pub const GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: u32 = 36049; // 0x8cd1
511pub const GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: u32 = 36048; // 0x8cd0
512pub const GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: u32 = 33298; // 0x8212
513pub const GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: u32 = 33303; // 0x8217
514pub const GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: u32 = 36051; // 0x8cd3
515pub const GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: u32 = 36052; // 0x8cd4
516pub const GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: u32 = 36050; // 0x8cd2
517pub const GL_FRAMEBUFFER_BARRIER_BIT: u32 = 1024; // 0x400
518pub const GL_FRAMEBUFFER_BINDING: u32 = 36006; // 0x8ca6
519pub const GL_FRAMEBUFFER_BLEND: u32 = 33419; // 0x828b
520pub const GL_FRAMEBUFFER_COMPLETE: u32 = 36053; // 0x8cd5
521pub const GL_FRAMEBUFFER_DEFAULT: u32 = 33304; // 0x8218
522pub const GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS: u32 = 37652; // 0x9314
523pub const GL_FRAMEBUFFER_DEFAULT_HEIGHT: u32 = 37649; // 0x9311
524pub const GL_FRAMEBUFFER_DEFAULT_LAYERS: u32 = 37650; // 0x9312
525pub const GL_FRAMEBUFFER_DEFAULT_SAMPLES: u32 = 37651; // 0x9313
526pub const GL_FRAMEBUFFER_DEFAULT_WIDTH: u32 = 37648; // 0x9310
527pub const GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT: u32 = 36054; // 0x8cd6
528pub const GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER: u32 = 36059; // 0x8cdb
529pub const GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS: u32 = 36264; // 0x8da8
530pub const GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: u32 = 36055; // 0x8cd7
531pub const GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: u32 = 36182; // 0x8d56
532pub const GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER: u32 = 36060; // 0x8cdc
533pub const GL_FRAMEBUFFER_RENDERABLE: u32 = 33417; // 0x8289
534pub const GL_FRAMEBUFFER_RENDERABLE_LAYERED: u32 = 33418; // 0x828a
535pub const GL_FRAMEBUFFER_SRGB: u32 = 36281; // 0x8db9
536pub const GL_FRAMEBUFFER_UNDEFINED: u32 = 33305; // 0x8219
537pub const GL_FRAMEBUFFER_UNSUPPORTED: u32 = 36061; // 0x8cdd
538pub const GL_FRONT: u32 = 1028; // 0x404
539pub const GL_FRONT_AND_BACK: u32 = 1032; // 0x408
540pub const GL_FRONT_FACE: u32 = 2886; // 0xb46
541pub const GL_FRONT_LEFT: u32 = 1024; // 0x400
542pub const GL_FRONT_RIGHT: u32 = 1025; // 0x401
543pub const GL_FULL_SUPPORT: u32 = 33463; // 0x82b7
544pub const GL_FUNC_ADD: u32 = 32774; // 0x8006
545pub const GL_FUNC_REVERSE_SUBTRACT: u32 = 32779; // 0x800b
546pub const GL_FUNC_SUBTRACT: u32 = 32778; // 0x800a
547pub const GL_GEOMETRY_INPUT_TYPE: u32 = 35095; // 0x8917
548pub const GL_GEOMETRY_OUTPUT_TYPE: u32 = 35096; // 0x8918
549pub const GL_GEOMETRY_SHADER: u32 = 36313; // 0x8dd9
550pub const GL_GEOMETRY_SHADER_BIT: u32 = 4; // 0x4
551pub const GL_GEOMETRY_SHADER_INVOCATIONS: u32 = 34943; // 0x887f
552pub const GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB: u32 = 33523; // 0x82f3
553pub const GL_GEOMETRY_SUBROUTINE: u32 = 37611; // 0x92eb
554pub const GL_GEOMETRY_SUBROUTINE_UNIFORM: u32 = 37617; // 0x92f1
555pub const GL_GEOMETRY_TEXTURE: u32 = 33438; // 0x829e
556pub const GL_GEOMETRY_VERTICES_OUT: u32 = 35094; // 0x8916
557pub const GL_GEQUAL: u32 = 518; // 0x206
558pub const GL_GET_TEXTURE_IMAGE_FORMAT: u32 = 33425; // 0x8291
559pub const GL_GET_TEXTURE_IMAGE_TYPE: u32 = 33426; // 0x8292
560pub const GL_GREATER: u32 = 516; // 0x204
561pub const GL_GREEN: u32 = 6404; // 0x1904
562pub const GL_GREEN_BIAS: u32 = 3353; // 0xd19
563pub const GL_GREEN_BITS: u32 = 3411; // 0xd53
564pub const GL_GREEN_INTEGER: u32 = 36245; // 0x8d95
565pub const GL_GREEN_SCALE: u32 = 3352; // 0xd18
566pub const GL_GUILTY_CONTEXT_RESET: u32 = 33363; // 0x8253
567pub const GL_GUILTY_CONTEXT_RESET_ARB: u32 = 33363; // 0x8253
568pub const GL_HALF_FLOAT: u32 = 5131; // 0x140b
569pub const GL_HIGH_FLOAT: u32 = 36338; // 0x8df2
570pub const GL_HIGH_INT: u32 = 36341; // 0x8df5
571pub const GL_HINT_BIT: u32 = 32768; // 0x8000
572pub const GL_IMAGE_1D: u32 = 36940; // 0x904c
573pub const GL_IMAGE_1D_ARRAY: u32 = 36946; // 0x9052
574pub const GL_IMAGE_2D: u32 = 36941; // 0x904d
575pub const GL_IMAGE_2D_ARRAY: u32 = 36947; // 0x9053
576pub const GL_IMAGE_2D_MULTISAMPLE: u32 = 36949; // 0x9055
577pub const GL_IMAGE_2D_MULTISAMPLE_ARRAY: u32 = 36950; // 0x9056
578pub const GL_IMAGE_2D_RECT: u32 = 36943; // 0x904f
579pub const GL_IMAGE_3D: u32 = 36942; // 0x904e
580pub const GL_IMAGE_BINDING_ACCESS: u32 = 36670; // 0x8f3e
581pub const GL_IMAGE_BINDING_FORMAT: u32 = 36974; // 0x906e
582pub const GL_IMAGE_BINDING_LAYER: u32 = 36669; // 0x8f3d
583pub const GL_IMAGE_BINDING_LAYERED: u32 = 36668; // 0x8f3c
584pub const GL_IMAGE_BINDING_LEVEL: u32 = 36667; // 0x8f3b
585pub const GL_IMAGE_BINDING_NAME: u32 = 36666; // 0x8f3a
586pub const GL_IMAGE_BUFFER: u32 = 36945; // 0x9051
587pub const GL_IMAGE_CLASS_10_10_10_2: u32 = 33475; // 0x82c3
588pub const GL_IMAGE_CLASS_11_11_10: u32 = 33474; // 0x82c2
589pub const GL_IMAGE_CLASS_1_X_16: u32 = 33470; // 0x82be
590pub const GL_IMAGE_CLASS_1_X_32: u32 = 33467; // 0x82bb
591pub const GL_IMAGE_CLASS_1_X_8: u32 = 33473; // 0x82c1
592pub const GL_IMAGE_CLASS_2_X_16: u32 = 33469; // 0x82bd
593pub const GL_IMAGE_CLASS_2_X_32: u32 = 33466; // 0x82ba
594pub const GL_IMAGE_CLASS_2_X_8: u32 = 33472; // 0x82c0
595pub const GL_IMAGE_CLASS_4_X_16: u32 = 33468; // 0x82bc
596pub const GL_IMAGE_CLASS_4_X_32: u32 = 33465; // 0x82b9
597pub const GL_IMAGE_CLASS_4_X_8: u32 = 33471; // 0x82bf
598pub const GL_IMAGE_COMPATIBILITY_CLASS: u32 = 33448; // 0x82a8
599pub const GL_IMAGE_CUBE: u32 = 36944; // 0x9050
600pub const GL_IMAGE_CUBE_MAP_ARRAY: u32 = 36948; // 0x9054
601pub const GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS: u32 = 37065; // 0x90c9
602pub const GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE: u32 = 37064; // 0x90c8
603pub const GL_IMAGE_FORMAT_COMPATIBILITY_TYPE: u32 = 37063; // 0x90c7
604pub const GL_IMAGE_PIXEL_FORMAT: u32 = 33449; // 0x82a9
605pub const GL_IMAGE_PIXEL_TYPE: u32 = 33450; // 0x82aa
606pub const GL_IMAGE_TEXEL_SIZE: u32 = 33447; // 0x82a7
607pub const GL_IMPLEMENTATION_COLOR_READ_FORMAT: u32 = 35739; // 0x8b9b
608pub const GL_IMPLEMENTATION_COLOR_READ_TYPE: u32 = 35738; // 0x8b9a
609pub const GL_INCR: u32 = 7682; // 0x1e02
610pub const GL_INCR_WRAP: u32 = 34055; // 0x8507
611pub const GL_INDEX_ARRAY: u32 = 32887; // 0x8077
612pub const GL_INDEX_ARRAY_COUNT_EXT: u32 = 32903; // 0x8087
613pub const GL_INDEX_ARRAY_EXT: u32 = 32887; // 0x8077
614pub const GL_INDEX_ARRAY_POINTER: u32 = 32913; // 0x8091
615pub const GL_INDEX_ARRAY_POINTER_EXT: u32 = 32913; // 0x8091
616pub const GL_INDEX_ARRAY_STRIDE: u32 = 32902; // 0x8086
617pub const GL_INDEX_ARRAY_STRIDE_EXT: u32 = 32902; // 0x8086
618pub const GL_INDEX_ARRAY_TYPE: u32 = 32901; // 0x8085
619pub const GL_INDEX_ARRAY_TYPE_EXT: u32 = 32901; // 0x8085
620pub const GL_INDEX_BITS: u32 = 3409; // 0xd51
621pub const GL_INDEX_CLEAR_VALUE: u32 = 3104; // 0xc20
622pub const GL_INDEX_LOGIC_OP: u32 = 3057; // 0xbf1
623pub const GL_INDEX_MODE: u32 = 3120; // 0xc30
624pub const GL_INDEX_OFFSET: u32 = 3347; // 0xd13
625pub const GL_INDEX_SHIFT: u32 = 3346; // 0xd12
626pub const GL_INDEX_WRITEMASK: u32 = 3105; // 0xc21
627pub const GL_INFO_LOG_LENGTH: u32 = 35716; // 0x8b84
628pub const GL_INNOCENT_CONTEXT_RESET: u32 = 33364; // 0x8254
629pub const GL_INNOCENT_CONTEXT_RESET_ARB: u32 = 33364; // 0x8254
630pub const GL_INT: u32 = 5124; // 0x1404
631pub const GL_INTENSITY: u32 = 32841; // 0x8049
632pub const GL_INTENSITY12: u32 = 32844; // 0x804c
633pub const GL_INTENSITY16: u32 = 32845; // 0x804d
634pub const GL_INTENSITY4: u32 = 32842; // 0x804a
635pub const GL_INTENSITY8: u32 = 32843; // 0x804b
636pub const GL_INTERLEAVED_ATTRIBS: u32 = 35980; // 0x8c8c
637pub const GL_INTERNALFORMAT_ALPHA_SIZE: u32 = 33396; // 0x8274
638pub const GL_INTERNALFORMAT_ALPHA_TYPE: u32 = 33403; // 0x827b
639pub const GL_INTERNALFORMAT_BLUE_SIZE: u32 = 33395; // 0x8273
640pub const GL_INTERNALFORMAT_BLUE_TYPE: u32 = 33402; // 0x827a
641pub const GL_INTERNALFORMAT_DEPTH_SIZE: u32 = 33397; // 0x8275
642pub const GL_INTERNALFORMAT_DEPTH_TYPE: u32 = 33404; // 0x827c
643pub const GL_INTERNALFORMAT_GREEN_SIZE: u32 = 33394; // 0x8272
644pub const GL_INTERNALFORMAT_GREEN_TYPE: u32 = 33401; // 0x8279
645pub const GL_INTERNALFORMAT_PREFERRED: u32 = 33392; // 0x8270
646pub const GL_INTERNALFORMAT_RED_SIZE: u32 = 33393; // 0x8271
647pub const GL_INTERNALFORMAT_RED_TYPE: u32 = 33400; // 0x8278
648pub const GL_INTERNALFORMAT_SHARED_SIZE: u32 = 33399; // 0x8277
649pub const GL_INTERNALFORMAT_STENCIL_SIZE: u32 = 33398; // 0x8276
650pub const GL_INTERNALFORMAT_STENCIL_TYPE: u32 = 33405; // 0x827d
651pub const GL_INTERNALFORMAT_SUPPORTED: u32 = 33391; // 0x826f
652pub const GL_INT_2_10_10_10_REV: u32 = 36255; // 0x8d9f
653pub const GL_INT_IMAGE_1D: u32 = 36951; // 0x9057
654pub const GL_INT_IMAGE_1D_ARRAY: u32 = 36957; // 0x905d
655pub const GL_INT_IMAGE_2D: u32 = 36952; // 0x9058
656pub const GL_INT_IMAGE_2D_ARRAY: u32 = 36958; // 0x905e
657pub const GL_INT_IMAGE_2D_MULTISAMPLE: u32 = 36960; // 0x9060
658pub const GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY: u32 = 36961; // 0x9061
659pub const GL_INT_IMAGE_2D_RECT: u32 = 36954; // 0x905a
660pub const GL_INT_IMAGE_3D: u32 = 36953; // 0x9059
661pub const GL_INT_IMAGE_BUFFER: u32 = 36956; // 0x905c
662pub const GL_INT_IMAGE_CUBE: u32 = 36955; // 0x905b
663pub const GL_INT_IMAGE_CUBE_MAP_ARRAY: u32 = 36959; // 0x905f
664pub const GL_INT_SAMPLER_1D: u32 = 36297; // 0x8dc9
665pub const GL_INT_SAMPLER_1D_ARRAY: u32 = 36302; // 0x8dce
666pub const GL_INT_SAMPLER_2D: u32 = 36298; // 0x8dca
667pub const GL_INT_SAMPLER_2D_ARRAY: u32 = 36303; // 0x8dcf
668pub const GL_INT_SAMPLER_2D_MULTISAMPLE: u32 = 37129; // 0x9109
669pub const GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY: u32 = 37132; // 0x910c
670pub const GL_INT_SAMPLER_2D_RECT: u32 = 36301; // 0x8dcd
671pub const GL_INT_SAMPLER_3D: u32 = 36299; // 0x8dcb
672pub const GL_INT_SAMPLER_BUFFER: u32 = 36304; // 0x8dd0
673pub const GL_INT_SAMPLER_CUBE: u32 = 36300; // 0x8dcc
674pub const GL_INT_SAMPLER_CUBE_MAP_ARRAY: u32 = 36878; // 0x900e
675pub const GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB: u32 = 36878; // 0x900e
676pub const GL_INT_VEC2: u32 = 35667; // 0x8b53
677pub const GL_INT_VEC3: u32 = 35668; // 0x8b54
678pub const GL_INT_VEC4: u32 = 35669; // 0x8b55
679pub const GL_INVALID_ENUM: u32 = 1280; // 0x500
680pub const GL_INVALID_FRAMEBUFFER_OPERATION: u32 = 1286; // 0x506
681pub const GL_INVALID_OPERATION: u32 = 1282; // 0x502
682pub const GL_INVALID_VALUE: u32 = 1281; // 0x501
683pub const GL_INVERT: u32 = 5386; // 0x150a
684pub const GL_ISOLINES: u32 = 36474; // 0x8e7a
685pub const GL_IS_PER_PATCH: u32 = 37607; // 0x92e7
686pub const GL_IS_ROW_MAJOR: u32 = 37632; // 0x9300
687pub const GL_KEEP: u32 = 7680; // 0x1e00
688pub const GL_LAST_VERTEX_CONVENTION: u32 = 36430; // 0x8e4e
689pub const GL_LAYER_PROVOKING_VERTEX: u32 = 33374; // 0x825e
690pub const GL_LEFT: u32 = 1030; // 0x406
691pub const GL_LEQUAL: u32 = 515; // 0x203
692pub const GL_LESS: u32 = 513; // 0x201
693pub const GL_LIGHT0: u32 = 16384; // 0x4000
694pub const GL_LIGHT1: u32 = 16385; // 0x4001
695pub const GL_LIGHT2: u32 = 16386; // 0x4002
696pub const GL_LIGHT3: u32 = 16387; // 0x4003
697pub const GL_LIGHT4: u32 = 16388; // 0x4004
698pub const GL_LIGHT5: u32 = 16389; // 0x4005
699pub const GL_LIGHT6: u32 = 16390; // 0x4006
700pub const GL_LIGHT7: u32 = 16391; // 0x4007
701pub const GL_LIGHTING: u32 = 2896; // 0xb50
702pub const GL_LIGHTING_BIT: u32 = 64; // 0x40
703pub const GL_LIGHT_MODEL_AMBIENT: u32 = 2899; // 0xb53
704pub const GL_LIGHT_MODEL_LOCAL_VIEWER: u32 = 2897; // 0xb51
705pub const GL_LIGHT_MODEL_TWO_SIDE: u32 = 2898; // 0xb52
706pub const GL_LINE: u32 = 6913; // 0x1b01
707pub const GL_LINEAR: u32 = 9729; // 0x2601
708pub const GL_LINEAR_ATTENUATION: u32 = 4616; // 0x1208
709pub const GL_LINEAR_MIPMAP_LINEAR: u32 = 9987; // 0x2703
710pub const GL_LINEAR_MIPMAP_NEAREST: u32 = 9985; // 0x2701
711pub const GL_LINES: u32 = 1; // 0x1
712pub const GL_LINES_ADJACENCY: u32 = 10; // 0xa
713pub const GL_LINE_BIT: u32 = 4; // 0x4
714pub const GL_LINE_LOOP: u32 = 2; // 0x2
715pub const GL_LINE_RESET_TOKEN: u32 = 1799; // 0x707
716pub const GL_LINE_SMOOTH: u32 = 2848; // 0xb20
717pub const GL_LINE_SMOOTH_HINT: u32 = 3154; // 0xc52
718pub const GL_LINE_STIPPLE: u32 = 2852; // 0xb24
719pub const GL_LINE_STIPPLE_PATTERN: u32 = 2853; // 0xb25
720pub const GL_LINE_STIPPLE_REPEAT: u32 = 2854; // 0xb26
721pub const GL_LINE_STRIP: u32 = 3; // 0x3
722pub const GL_LINE_STRIP_ADJACENCY: u32 = 11; // 0xb
723pub const GL_LINE_TOKEN: u32 = 1794; // 0x702
724pub const GL_LINE_WIDTH: u32 = 2849; // 0xb21
725pub const GL_LINE_WIDTH_GRANULARITY: u32 = 2851; // 0xb23
726pub const GL_LINE_WIDTH_RANGE: u32 = 2850; // 0xb22
727pub const GL_LINK_STATUS: u32 = 35714; // 0x8b82
728pub const GL_LIST_BASE: u32 = 2866; // 0xb32
729pub const GL_LIST_BIT: u32 = 131072; // 0x20000
730pub const GL_LIST_INDEX: u32 = 2867; // 0xb33
731pub const GL_LIST_MODE: u32 = 2864; // 0xb30
732pub const GL_LOAD: u32 = 257; // 0x101
733pub const GL_LOCATION: u32 = 37646; // 0x930e
734pub const GL_LOCATION_COMPONENT: u32 = 37706; // 0x934a
735pub const GL_LOCATION_INDEX: u32 = 37647; // 0x930f
736pub const GL_LOGIC_OP_MODE: u32 = 3056; // 0xbf0
737pub const GL_LOSE_CONTEXT_ON_RESET: u32 = 33362; // 0x8252
738pub const GL_LOSE_CONTEXT_ON_RESET_ARB: u32 = 33362; // 0x8252
739pub const GL_LOWER_LEFT: u32 = 36001; // 0x8ca1
740pub const GL_LOW_FLOAT: u32 = 36336; // 0x8df0
741pub const GL_LOW_INT: u32 = 36339; // 0x8df3
742pub const GL_LUMINANCE: u32 = 6409; // 0x1909
743pub const GL_LUMINANCE12: u32 = 32833; // 0x8041
744pub const GL_LUMINANCE12_ALPHA12: u32 = 32839; // 0x8047
745pub const GL_LUMINANCE12_ALPHA4: u32 = 32838; // 0x8046
746pub const GL_LUMINANCE16: u32 = 32834; // 0x8042
747pub const GL_LUMINANCE16_ALPHA16: u32 = 32840; // 0x8048
748pub const GL_LUMINANCE4: u32 = 32831; // 0x803f
749pub const GL_LUMINANCE4_ALPHA4: u32 = 32835; // 0x8043
750pub const GL_LUMINANCE6_ALPHA2: u32 = 32836; // 0x8044
751pub const GL_LUMINANCE8: u32 = 32832; // 0x8040
752pub const GL_LUMINANCE8_ALPHA8: u32 = 32837; // 0x8045
753pub const GL_LUMINANCE_ALPHA: u32 = 6410; // 0x190a
754pub const GL_MAJOR_VERSION: u32 = 33307; // 0x821b
755pub const GL_MANUAL_GENERATE_MIPMAP: u32 = 33428; // 0x8294
756pub const GL_MAP1_COLOR_4: u32 = 3472; // 0xd90
757pub const GL_MAP1_GRID_DOMAIN: u32 = 3536; // 0xdd0
758pub const GL_MAP1_GRID_SEGMENTS: u32 = 3537; // 0xdd1
759pub const GL_MAP1_INDEX: u32 = 3473; // 0xd91
760pub const GL_MAP1_NORMAL: u32 = 3474; // 0xd92
761pub const GL_MAP1_TEXTURE_COORD_1: u32 = 3475; // 0xd93
762pub const GL_MAP1_TEXTURE_COORD_2: u32 = 3476; // 0xd94
763pub const GL_MAP1_TEXTURE_COORD_3: u32 = 3477; // 0xd95
764pub const GL_MAP1_TEXTURE_COORD_4: u32 = 3478; // 0xd96
765pub const GL_MAP1_VERTEX_3: u32 = 3479; // 0xd97
766pub const GL_MAP1_VERTEX_4: u32 = 3480; // 0xd98
767pub const GL_MAP2_COLOR_4: u32 = 3504; // 0xdb0
768pub const GL_MAP2_GRID_DOMAIN: u32 = 3538; // 0xdd2
769pub const GL_MAP2_GRID_SEGMENTS: u32 = 3539; // 0xdd3
770pub const GL_MAP2_INDEX: u32 = 3505; // 0xdb1
771pub const GL_MAP2_NORMAL: u32 = 3506; // 0xdb2
772pub const GL_MAP2_TEXTURE_COORD_1: u32 = 3507; // 0xdb3
773pub const GL_MAP2_TEXTURE_COORD_2: u32 = 3508; // 0xdb4
774pub const GL_MAP2_TEXTURE_COORD_3: u32 = 3509; // 0xdb5
775pub const GL_MAP2_TEXTURE_COORD_4: u32 = 3510; // 0xdb6
776pub const GL_MAP2_VERTEX_3: u32 = 3511; // 0xdb7
777pub const GL_MAP2_VERTEX_4: u32 = 3512; // 0xdb8
778pub const GL_MAP_COHERENT_BIT: u32 = 128; // 0x80
779pub const GL_MAP_COLOR: u32 = 3344; // 0xd10
780pub const GL_MAP_FLUSH_EXPLICIT_BIT: u32 = 16; // 0x10
781pub const GL_MAP_INVALIDATE_BUFFER_BIT: u32 = 8; // 0x8
782pub const GL_MAP_INVALIDATE_RANGE_BIT: u32 = 4; // 0x4
783pub const GL_MAP_PERSISTENT_BIT: u32 = 64; // 0x40
784pub const GL_MAP_READ_BIT: u32 = 1; // 0x1
785pub const GL_MAP_STENCIL: u32 = 3345; // 0xd11
786pub const GL_MAP_UNSYNCHRONIZED_BIT: u32 = 32; // 0x20
787pub const GL_MAP_WRITE_BIT: u32 = 2; // 0x2
788pub const GL_MATRIX_MODE: u32 = 2976; // 0xba0
789pub const GL_MATRIX_STRIDE: u32 = 37631; // 0x92ff
790pub const GL_MAX: u32 = 32776; // 0x8008
791pub const GL_MAX_3D_TEXTURE_SIZE: u32 = 32883; // 0x8073
792pub const GL_MAX_ARRAY_TEXTURE_LAYERS: u32 = 35071; // 0x88ff
793pub const GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS: u32 = 37596; // 0x92dc
794pub const GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE: u32 = 37592; // 0x92d8
795pub const GL_MAX_ATTRIB_STACK_DEPTH: u32 = 3381; // 0xd35
796pub const GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: u32 = 3387; // 0xd3b
797pub const GL_MAX_CLIP_DISTANCES: u32 = 3378; // 0xd32
798pub const GL_MAX_CLIP_PLANES: u32 = 3378; // 0xd32
799pub const GL_MAX_COLOR_ATTACHMENTS: u32 = 36063; // 0x8cdf
800pub const GL_MAX_COLOR_TEXTURE_SAMPLES: u32 = 37134; // 0x910e
801pub const GL_MAX_COMBINED_ATOMIC_COUNTERS: u32 = 37591; // 0x92d7
802pub const GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS: u32 = 37585; // 0x92d1
803pub const GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES: u32 = 33530; // 0x82fa
804pub const GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS: u32 = 33382; // 0x8266
805pub const GL_MAX_COMBINED_DIMENSIONS: u32 = 33410; // 0x8282
806pub const GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: u32 = 35379; // 0x8a33
807pub const GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS: u32 = 35378; // 0x8a32
808pub const GL_MAX_COMBINED_IMAGE_UNIFORMS: u32 = 37071; // 0x90cf
809pub const GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS: u32 = 36665; // 0x8f39
810pub const GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES: u32 = 36665; // 0x8f39
811pub const GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS: u32 = 37084; // 0x90dc
812pub const GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS: u32 = 36382; // 0x8e1e
813pub const GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS: u32 = 36383; // 0x8e1f
814pub const GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: u32 = 35661; // 0x8b4d
815pub const GL_MAX_COMBINED_UNIFORM_BLOCKS: u32 = 35374; // 0x8a2e
816pub const GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: u32 = 35377; // 0x8a31
817pub const GL_MAX_COMPUTE_ATOMIC_COUNTERS: u32 = 33381; // 0x8265
818pub const GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS: u32 = 33380; // 0x8264
819pub const GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB: u32 = 37099; // 0x90eb
820pub const GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB: u32 = 37311; // 0x91bf
821pub const GL_MAX_COMPUTE_IMAGE_UNIFORMS: u32 = 37309; // 0x91bd
822pub const GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS: u32 = 37083; // 0x90db
823pub const GL_MAX_COMPUTE_SHARED_MEMORY_SIZE: u32 = 33378; // 0x8262
824pub const GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS: u32 = 37308; // 0x91bc
825pub const GL_MAX_COMPUTE_UNIFORM_BLOCKS: u32 = 37307; // 0x91bb
826pub const GL_MAX_COMPUTE_UNIFORM_COMPONENTS: u32 = 33379; // 0x8263
827pub const GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB: u32 = 37700; // 0x9344
828pub const GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB: u32 = 37701; // 0x9345
829pub const GL_MAX_COMPUTE_WORK_GROUP_COUNT: u32 = 37310; // 0x91be
830pub const GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS: u32 = 37099; // 0x90eb
831pub const GL_MAX_COMPUTE_WORK_GROUP_SIZE: u32 = 37311; // 0x91bf
832pub const GL_MAX_CUBE_MAP_TEXTURE_SIZE: u32 = 34076; // 0x851c
833pub const GL_MAX_CULL_DISTANCES: u32 = 33529; // 0x82f9
834pub const GL_MAX_DEBUG_GROUP_STACK_DEPTH: u32 = 33388; // 0x826c
835pub const GL_MAX_DEBUG_LOGGED_MESSAGES: u32 = 37188; // 0x9144
836pub const GL_MAX_DEBUG_LOGGED_MESSAGES_ARB: u32 = 37188; // 0x9144
837pub const GL_MAX_DEBUG_MESSAGE_LENGTH: u32 = 37187; // 0x9143
838pub const GL_MAX_DEBUG_MESSAGE_LENGTH_ARB: u32 = 37187; // 0x9143
839pub const GL_MAX_DEPTH: u32 = 33408; // 0x8280
840pub const GL_MAX_DEPTH_TEXTURE_SAMPLES: u32 = 37135; // 0x910f
841pub const GL_MAX_DRAW_BUFFERS: u32 = 34852; // 0x8824
842pub const GL_MAX_DUAL_SOURCE_DRAW_BUFFERS: u32 = 35068; // 0x88fc
843pub const GL_MAX_ELEMENTS_INDICES: u32 = 33001; // 0x80e9
844pub const GL_MAX_ELEMENTS_INDICES_WIN: u32 = 33001; // 0x80e9
845pub const GL_MAX_ELEMENTS_VERTICES: u32 = 33000; // 0x80e8
846pub const GL_MAX_ELEMENTS_VERTICES_WIN: u32 = 33000; // 0x80e8
847pub const GL_MAX_ELEMENT_INDEX: u32 = 36203; // 0x8d6b
848pub const GL_MAX_EVAL_ORDER: u32 = 3376; // 0xd30
849pub const GL_MAX_FRAGMENT_ATOMIC_COUNTERS: u32 = 37590; // 0x92d6
850pub const GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS: u32 = 37584; // 0x92d0
851pub const GL_MAX_FRAGMENT_IMAGE_UNIFORMS: u32 = 37070; // 0x90ce
852pub const GL_MAX_FRAGMENT_INPUT_COMPONENTS: u32 = 37157; // 0x9125
853pub const GL_MAX_FRAGMENT_INTERPOLATION_OFFSET: u32 = 36444; // 0x8e5c
854pub const GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS: u32 = 37082; // 0x90da
855pub const GL_MAX_FRAGMENT_UNIFORM_BLOCKS: u32 = 35373; // 0x8a2d
856pub const GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: u32 = 35657; // 0x8b49
857pub const GL_MAX_FRAGMENT_UNIFORM_VECTORS: u32 = 36349; // 0x8dfd
858pub const GL_MAX_FRAMEBUFFER_HEIGHT: u32 = 37654; // 0x9316
859pub const GL_MAX_FRAMEBUFFER_LAYERS: u32 = 37655; // 0x9317
860pub const GL_MAX_FRAMEBUFFER_SAMPLES: u32 = 37656; // 0x9318
861pub const GL_MAX_FRAMEBUFFER_WIDTH: u32 = 37653; // 0x9315
862pub const GL_MAX_GEOMETRY_ATOMIC_COUNTERS: u32 = 37589; // 0x92d5
863pub const GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS: u32 = 37583; // 0x92cf
864pub const GL_MAX_GEOMETRY_IMAGE_UNIFORMS: u32 = 37069; // 0x90cd
865pub const GL_MAX_GEOMETRY_INPUT_COMPONENTS: u32 = 37155; // 0x9123
866pub const GL_MAX_GEOMETRY_OUTPUT_COMPONENTS: u32 = 37156; // 0x9124
867pub const GL_MAX_GEOMETRY_OUTPUT_VERTICES: u32 = 36320; // 0x8de0
868pub const GL_MAX_GEOMETRY_SHADER_INVOCATIONS: u32 = 36442; // 0x8e5a
869pub const GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS: u32 = 37079; // 0x90d7
870pub const GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS: u32 = 35881; // 0x8c29
871pub const GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: u32 = 36321; // 0x8de1
872pub const GL_MAX_GEOMETRY_UNIFORM_BLOCKS: u32 = 35372; // 0x8a2c
873pub const GL_MAX_GEOMETRY_UNIFORM_COMPONENTS: u32 = 36319; // 0x8ddf
874pub const GL_MAX_HEIGHT: u32 = 33407; // 0x827f
875pub const GL_MAX_IMAGE_SAMPLES: u32 = 36973; // 0x906d
876pub const GL_MAX_IMAGE_UNITS: u32 = 36664; // 0x8f38
877pub const GL_MAX_INTEGER_SAMPLES: u32 = 37136; // 0x9110
878pub const GL_MAX_LABEL_LENGTH: u32 = 33512; // 0x82e8
879pub const GL_MAX_LAYERS: u32 = 33409; // 0x8281
880pub const GL_MAX_LIGHTS: u32 = 3377; // 0xd31
881pub const GL_MAX_LIST_NESTING: u32 = 2865; // 0xb31
882pub const GL_MAX_MODELVIEW_STACK_DEPTH: u32 = 3382; // 0xd36
883pub const GL_MAX_NAME_LENGTH: u32 = 37622; // 0x92f6
884pub const GL_MAX_NAME_STACK_DEPTH: u32 = 3383; // 0xd37
885pub const GL_MAX_NUM_ACTIVE_VARIABLES: u32 = 37623; // 0x92f7
886pub const GL_MAX_NUM_COMPATIBLE_SUBROUTINES: u32 = 37624; // 0x92f8
887pub const GL_MAX_PATCH_VERTICES: u32 = 36477; // 0x8e7d
888pub const GL_MAX_PIXEL_MAP_TABLE: u32 = 3380; // 0xd34
889pub const GL_MAX_PROGRAM_TEXEL_OFFSET: u32 = 35077; // 0x8905
890pub const GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB: u32 = 36767; // 0x8f9f
891pub const GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET: u32 = 36447; // 0x8e5f
892pub const GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB: u32 = 36447; // 0x8e5f
893pub const GL_MAX_PROJECTION_STACK_DEPTH: u32 = 3384; // 0xd38
894pub const GL_MAX_RECTANGLE_TEXTURE_SIZE: u32 = 34040; // 0x84f8
895pub const GL_MAX_RENDERBUFFER_SIZE: u32 = 34024; // 0x84e8
896pub const GL_MAX_SAMPLES: u32 = 36183; // 0x8d57
897pub const GL_MAX_SAMPLE_MASK_WORDS: u32 = 36441; // 0x8e59
898pub const GL_MAX_SERVER_WAIT_TIMEOUT: u32 = 37137; // 0x9111
899pub const GL_MAX_SHADER_STORAGE_BLOCK_SIZE: u32 = 37086; // 0x90de
900pub const GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS: u32 = 37085; // 0x90dd
901pub const GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB: u32 = 37273; // 0x9199
902pub const GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB: u32 = 37274; // 0x919a
903pub const GL_MAX_SPARSE_TEXTURE_SIZE_ARB: u32 = 37272; // 0x9198
904pub const GL_MAX_SUBROUTINES: u32 = 36327; // 0x8de7
905pub const GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS: u32 = 36328; // 0x8de8
906pub const GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS: u32 = 37587; // 0x92d3
907pub const GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS: u32 = 37581; // 0x92cd
908pub const GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS: u32 = 37067; // 0x90cb
909pub const GL_MAX_TESS_CONTROL_INPUT_COMPONENTS: u32 = 34924; // 0x886c
910pub const GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS: u32 = 36483; // 0x8e83
911pub const GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS: u32 = 37080; // 0x90d8
912pub const GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS: u32 = 36481; // 0x8e81
913pub const GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS: u32 = 36485; // 0x8e85
914pub const GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS: u32 = 36489; // 0x8e89
915pub const GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS: u32 = 36479; // 0x8e7f
916pub const GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS: u32 = 37588; // 0x92d4
917pub const GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS: u32 = 37582; // 0x92ce
918pub const GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS: u32 = 37068; // 0x90cc
919pub const GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS: u32 = 34925; // 0x886d
920pub const GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS: u32 = 36486; // 0x8e86
921pub const GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS: u32 = 37081; // 0x90d9
922pub const GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS: u32 = 36482; // 0x8e82
923pub const GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS: u32 = 36490; // 0x8e8a
924pub const GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS: u32 = 36480; // 0x8e80
925pub const GL_MAX_TESS_GEN_LEVEL: u32 = 36478; // 0x8e7e
926pub const GL_MAX_TESS_PATCH_COMPONENTS: u32 = 36484; // 0x8e84
927pub const GL_MAX_TEXTURE_BUFFER_SIZE: u32 = 35883; // 0x8c2b
928pub const GL_MAX_TEXTURE_IMAGE_UNITS: u32 = 34930; // 0x8872
929pub const GL_MAX_TEXTURE_LOD_BIAS: u32 = 34045; // 0x84fd
930pub const GL_MAX_TEXTURE_SIZE: u32 = 3379; // 0xd33
931pub const GL_MAX_TEXTURE_STACK_DEPTH: u32 = 3385; // 0xd39
932pub const GL_MAX_TRANSFORM_FEEDBACK_BUFFERS: u32 = 36464; // 0x8e70
933pub const GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: u32 = 35978; // 0x8c8a
934pub const GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: u32 = 35979; // 0x8c8b
935pub const GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: u32 = 35968; // 0x8c80
936pub const GL_MAX_UNIFORM_BLOCK_SIZE: u32 = 35376; // 0x8a30
937pub const GL_MAX_UNIFORM_BUFFER_BINDINGS: u32 = 35375; // 0x8a2f
938pub const GL_MAX_UNIFORM_LOCATIONS: u32 = 33390; // 0x826e
939pub const GL_MAX_VARYING_COMPONENTS: u32 = 35659; // 0x8b4b
940pub const GL_MAX_VARYING_FLOATS: u32 = 35659; // 0x8b4b
941pub const GL_MAX_VARYING_VECTORS: u32 = 36348; // 0x8dfc
942pub const GL_MAX_VERTEX_ATOMIC_COUNTERS: u32 = 37586; // 0x92d2
943pub const GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS: u32 = 37580; // 0x92cc
944pub const GL_MAX_VERTEX_ATTRIBS: u32 = 34921; // 0x8869
945pub const GL_MAX_VERTEX_ATTRIB_BINDINGS: u32 = 33498; // 0x82da
946pub const GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET: u32 = 33497; // 0x82d9
947pub const GL_MAX_VERTEX_ATTRIB_STRIDE: u32 = 33509; // 0x82e5
948pub const GL_MAX_VERTEX_IMAGE_UNIFORMS: u32 = 37066; // 0x90ca
949pub const GL_MAX_VERTEX_OUTPUT_COMPONENTS: u32 = 37154; // 0x9122
950pub const GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS: u32 = 37078; // 0x90d6
951pub const GL_MAX_VERTEX_STREAMS: u32 = 36465; // 0x8e71
952pub const GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: u32 = 35660; // 0x8b4c
953pub const GL_MAX_VERTEX_UNIFORM_BLOCKS: u32 = 35371; // 0x8a2b
954pub const GL_MAX_VERTEX_UNIFORM_COMPONENTS: u32 = 35658; // 0x8b4a
955pub const GL_MAX_VERTEX_UNIFORM_VECTORS: u32 = 36347; // 0x8dfb
956pub const GL_MAX_VIEWPORTS: u32 = 33371; // 0x825b
957pub const GL_MAX_VIEWPORT_DIMS: u32 = 3386; // 0xd3a
958pub const GL_MAX_WIDTH: u32 = 33406; // 0x827e
959pub const GL_MEDIUM_FLOAT: u32 = 36337; // 0x8df1
960pub const GL_MEDIUM_INT: u32 = 36340; // 0x8df4
961pub const GL_MIN: u32 = 32775; // 0x8007
962pub const GL_MINOR_VERSION: u32 = 33308; // 0x821c
963pub const GL_MIN_FRAGMENT_INTERPOLATION_OFFSET: u32 = 36443; // 0x8e5b
964pub const GL_MIN_MAP_BUFFER_ALIGNMENT: u32 = 37052; // 0x90bc
965pub const GL_MIN_PROGRAM_TEXEL_OFFSET: u32 = 35076; // 0x8904
966pub const GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET: u32 = 36446; // 0x8e5e
967pub const GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB: u32 = 36446; // 0x8e5e
968pub const GL_MIN_SAMPLE_SHADING_VALUE: u32 = 35895; // 0x8c37
969pub const GL_MIN_SAMPLE_SHADING_VALUE_ARB: u32 = 35895; // 0x8c37
970pub const GL_MIPMAP: u32 = 33427; // 0x8293
971pub const GL_MIRRORED_REPEAT: u32 = 33648; // 0x8370
972pub const GL_MIRROR_CLAMP_TO_EDGE: u32 = 34627; // 0x8743
973pub const GL_MODELVIEW: u32 = 5888; // 0x1700
974pub const GL_MODELVIEW_MATRIX: u32 = 2982; // 0xba6
975pub const GL_MODELVIEW_STACK_DEPTH: u32 = 2979; // 0xba3
976pub const GL_MODULATE: u32 = 8448; // 0x2100
977pub const GL_MULT: u32 = 259; // 0x103
978pub const GL_MULTISAMPLE: u32 = 32925; // 0x809d
979pub const GL_N3F_V3F: u32 = 10789; // 0x2a25
980pub const GL_NAMED_STRING_LENGTH_ARB: u32 = 36329; // 0x8de9
981pub const GL_NAMED_STRING_TYPE_ARB: u32 = 36330; // 0x8dea
982pub const GL_NAME_LENGTH: u32 = 37625; // 0x92f9
983pub const GL_NAME_STACK_DEPTH: u32 = 3440; // 0xd70
984pub const GL_NAND: u32 = 5390; // 0x150e
985pub const GL_NEAREST: u32 = 9728; // 0x2600
986pub const GL_NEAREST_MIPMAP_LINEAR: u32 = 9986; // 0x2702
987pub const GL_NEAREST_MIPMAP_NEAREST: u32 = 9984; // 0x2700
988pub const GL_NEGATIVE_ONE_TO_ONE: u32 = 37726; // 0x935e
989pub const GL_NEVER: u32 = 512; // 0x200
990pub const GL_NICEST: u32 = 4354; // 0x1102
991pub const GL_NONE: u32 = 0; // 0x0
992pub const GL_NOOP: u32 = 5381; // 0x1505
993pub const GL_NOR: u32 = 5384; // 0x1508
994pub const GL_NORMALIZE: u32 = 2977; // 0xba1
995pub const GL_NORMAL_ARRAY: u32 = 32885; // 0x8075
996pub const GL_NORMAL_ARRAY_COUNT_EXT: u32 = 32896; // 0x8080
997pub const GL_NORMAL_ARRAY_EXT: u32 = 32885; // 0x8075
998pub const GL_NORMAL_ARRAY_POINTER: u32 = 32911; // 0x808f
999pub const GL_NORMAL_ARRAY_POINTER_EXT: u32 = 32911; // 0x808f
1000pub const GL_NORMAL_ARRAY_STRIDE: u32 = 32895; // 0x807f
1001pub const GL_NORMAL_ARRAY_STRIDE_EXT: u32 = 32895; // 0x807f
1002pub const GL_NORMAL_ARRAY_TYPE: u32 = 32894; // 0x807e
1003pub const GL_NORMAL_ARRAY_TYPE_EXT: u32 = 32894; // 0x807e
1004pub const GL_NOTEQUAL: u32 = 517; // 0x205
1005pub const GL_NO_ERROR: u32 = 0; // 0x0
1006pub const GL_NO_RESET_NOTIFICATION: u32 = 33377; // 0x8261
1007pub const GL_NO_RESET_NOTIFICATION_ARB: u32 = 33377; // 0x8261
1008pub const GL_NUM_ACTIVE_VARIABLES: u32 = 37636; // 0x9304
1009pub const GL_NUM_COMPATIBLE_SUBROUTINES: u32 = 36426; // 0x8e4a
1010pub const GL_NUM_COMPRESSED_TEXTURE_FORMATS: u32 = 34466; // 0x86a2
1011pub const GL_NUM_EXTENSIONS: u32 = 33309; // 0x821d
1012pub const GL_NUM_PROGRAM_BINARY_FORMATS: u32 = 34814; // 0x87fe
1013pub const GL_NUM_SAMPLE_COUNTS: u32 = 37760; // 0x9380
1014pub const GL_NUM_SHADER_BINARY_FORMATS: u32 = 36345; // 0x8df9
1015pub const GL_NUM_SHADING_LANGUAGE_VERSIONS: u32 = 33513; // 0x82e9
1016pub const GL_NUM_SPARSE_LEVELS_ARB: u32 = 37290; // 0x91aa
1017pub const GL_NUM_VIRTUAL_PAGE_SIZES_ARB: u32 = 37288; // 0x91a8
1018pub const GL_OBJECT_LINEAR: u32 = 9217; // 0x2401
1019pub const GL_OBJECT_PLANE: u32 = 9473; // 0x2501
1020pub const GL_OBJECT_TYPE: u32 = 37138; // 0x9112
1021pub const GL_OFFSET: u32 = 37628; // 0x92fc
1022pub const GL_ONE: u32 = 1; // 0x1
1023pub const GL_ONE_MINUS_CONSTANT_ALPHA: u32 = 32772; // 0x8004
1024pub const GL_ONE_MINUS_CONSTANT_COLOR: u32 = 32770; // 0x8002
1025pub const GL_ONE_MINUS_DST_ALPHA: u32 = 773; // 0x305
1026pub const GL_ONE_MINUS_DST_COLOR: u32 = 775; // 0x307
1027pub const GL_ONE_MINUS_SRC1_ALPHA: u32 = 35067; // 0x88fb
1028pub const GL_ONE_MINUS_SRC1_COLOR: u32 = 35066; // 0x88fa
1029pub const GL_ONE_MINUS_SRC_ALPHA: u32 = 771; // 0x303
1030pub const GL_ONE_MINUS_SRC_COLOR: u32 = 769; // 0x301
1031pub const GL_OR: u32 = 5383; // 0x1507
1032pub const GL_ORDER: u32 = 2561; // 0xa01
1033pub const GL_OR_INVERTED: u32 = 5389; // 0x150d
1034pub const GL_OR_REVERSE: u32 = 5387; // 0x150b
1035pub const GL_OUT_OF_MEMORY: u32 = 1285; // 0x505
1036pub const GL_PACK_ALIGNMENT: u32 = 3333; // 0xd05
1037pub const GL_PACK_COMPRESSED_BLOCK_DEPTH: u32 = 37165; // 0x912d
1038pub const GL_PACK_COMPRESSED_BLOCK_HEIGHT: u32 = 37164; // 0x912c
1039pub const GL_PACK_COMPRESSED_BLOCK_SIZE: u32 = 37166; // 0x912e
1040pub const GL_PACK_COMPRESSED_BLOCK_WIDTH: u32 = 37163; // 0x912b
1041pub const GL_PACK_IMAGE_HEIGHT: u32 = 32876; // 0x806c
1042pub const GL_PACK_LSB_FIRST: u32 = 3329; // 0xd01
1043pub const GL_PACK_ROW_LENGTH: u32 = 3330; // 0xd02
1044pub const GL_PACK_SKIP_IMAGES: u32 = 32875; // 0x806b
1045pub const GL_PACK_SKIP_PIXELS: u32 = 3332; // 0xd04
1046pub const GL_PACK_SKIP_ROWS: u32 = 3331; // 0xd03
1047pub const GL_PACK_SWAP_BYTES: u32 = 3328; // 0xd00
1048pub const GL_PARAMETER_BUFFER_ARB: u32 = 33006; // 0x80ee
1049pub const GL_PARAMETER_BUFFER_BINDING_ARB: u32 = 33007; // 0x80ef
1050pub const GL_PASS_THROUGH_TOKEN: u32 = 1792; // 0x700
1051pub const GL_PATCHES: u32 = 14; // 0xe
1052pub const GL_PATCH_DEFAULT_INNER_LEVEL: u32 = 36467; // 0x8e73
1053pub const GL_PATCH_DEFAULT_OUTER_LEVEL: u32 = 36468; // 0x8e74
1054pub const GL_PATCH_VERTICES: u32 = 36466; // 0x8e72
1055pub const GL_PERSPECTIVE_CORRECTION_HINT: u32 = 3152; // 0xc50
1056pub const GL_PHONG_HINT_WIN: u32 = 33003; // 0x80eb
1057pub const GL_PHONG_WIN: u32 = 33002; // 0x80ea
1058pub const GL_PIXEL_BUFFER_BARRIER_BIT: u32 = 128; // 0x80
1059pub const GL_PIXEL_MAP_A_TO_A: u32 = 3193; // 0xc79
1060pub const GL_PIXEL_MAP_A_TO_A_SIZE: u32 = 3257; // 0xcb9
1061pub const GL_PIXEL_MAP_B_TO_B: u32 = 3192; // 0xc78
1062pub const GL_PIXEL_MAP_B_TO_B_SIZE: u32 = 3256; // 0xcb8
1063pub const GL_PIXEL_MAP_G_TO_G: u32 = 3191; // 0xc77
1064pub const GL_PIXEL_MAP_G_TO_G_SIZE: u32 = 3255; // 0xcb7
1065pub const GL_PIXEL_MAP_I_TO_A: u32 = 3189; // 0xc75
1066pub const GL_PIXEL_MAP_I_TO_A_SIZE: u32 = 3253; // 0xcb5
1067pub const GL_PIXEL_MAP_I_TO_B: u32 = 3188; // 0xc74
1068pub const GL_PIXEL_MAP_I_TO_B_SIZE: u32 = 3252; // 0xcb4
1069pub const GL_PIXEL_MAP_I_TO_G: u32 = 3187; // 0xc73
1070pub const GL_PIXEL_MAP_I_TO_G_SIZE: u32 = 3251; // 0xcb3
1071pub const GL_PIXEL_MAP_I_TO_I: u32 = 3184; // 0xc70
1072pub const GL_PIXEL_MAP_I_TO_I_SIZE: u32 = 3248; // 0xcb0
1073pub const GL_PIXEL_MAP_I_TO_R: u32 = 3186; // 0xc72
1074pub const GL_PIXEL_MAP_I_TO_R_SIZE: u32 = 3250; // 0xcb2
1075pub const GL_PIXEL_MAP_R_TO_R: u32 = 3190; // 0xc76
1076pub const GL_PIXEL_MAP_R_TO_R_SIZE: u32 = 3254; // 0xcb6
1077pub const GL_PIXEL_MAP_S_TO_S: u32 = 3185; // 0xc71
1078pub const GL_PIXEL_MAP_S_TO_S_SIZE: u32 = 3249; // 0xcb1
1079pub const GL_PIXEL_MODE_BIT: u32 = 32; // 0x20
1080pub const GL_PIXEL_PACK_BUFFER: u32 = 35051; // 0x88eb
1081pub const GL_PIXEL_PACK_BUFFER_BINDING: u32 = 35053; // 0x88ed
1082pub const GL_PIXEL_UNPACK_BUFFER: u32 = 35052; // 0x88ec
1083pub const GL_PIXEL_UNPACK_BUFFER_BINDING: u32 = 35055; // 0x88ef
1084pub const GL_POINT: u32 = 6912; // 0x1b00
1085pub const GL_POINTS: u32 = 0; // 0x0
1086pub const GL_POINT_BIT: u32 = 2; // 0x2
1087pub const GL_POINT_FADE_THRESHOLD_SIZE: u32 = 33064; // 0x8128
1088pub const GL_POINT_SIZE: u32 = 2833; // 0xb11
1089pub const GL_POINT_SIZE_GRANULARITY: u32 = 2835; // 0xb13
1090pub const GL_POINT_SIZE_RANGE: u32 = 2834; // 0xb12
1091pub const GL_POINT_SMOOTH: u32 = 2832; // 0xb10
1092pub const GL_POINT_SMOOTH_HINT: u32 = 3153; // 0xc51
1093pub const GL_POINT_SPRITE_COORD_ORIGIN: u32 = 36000; // 0x8ca0
1094pub const GL_POINT_TOKEN: u32 = 1793; // 0x701
1095pub const GL_POLYGON: u32 = 9; // 0x9
1096pub const GL_POLYGON_BIT: u32 = 8; // 0x8
1097pub const GL_POLYGON_MODE: u32 = 2880; // 0xb40
1098pub const GL_POLYGON_OFFSET_FACTOR: u32 = 32824; // 0x8038
1099pub const GL_POLYGON_OFFSET_FILL: u32 = 32823; // 0x8037
1100pub const GL_POLYGON_OFFSET_LINE: u32 = 10754; // 0x2a02
1101pub const GL_POLYGON_OFFSET_POINT: u32 = 10753; // 0x2a01
1102pub const GL_POLYGON_OFFSET_UNITS: u32 = 10752; // 0x2a00
1103pub const GL_POLYGON_SMOOTH: u32 = 2881; // 0xb41
1104pub const GL_POLYGON_SMOOTH_HINT: u32 = 3155; // 0xc53
1105pub const GL_POLYGON_STIPPLE: u32 = 2882; // 0xb42
1106pub const GL_POLYGON_STIPPLE_BIT: u32 = 16; // 0x10
1107pub const GL_POLYGON_TOKEN: u32 = 1795; // 0x703
1108pub const GL_POSITION: u32 = 4611; // 0x1203
1109pub const GL_PRIMITIVES_GENERATED: u32 = 35975; // 0x8c87
1110pub const GL_PRIMITIVES_SUBMITTED_ARB: u32 = 33519; // 0x82ef
1111pub const GL_PRIMITIVE_RESTART: u32 = 36765; // 0x8f9d
1112pub const GL_PRIMITIVE_RESTART_FIXED_INDEX: u32 = 36201; // 0x8d69
1113pub const GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED: u32 = 33313; // 0x8221
1114pub const GL_PRIMITIVE_RESTART_INDEX: u32 = 36766; // 0x8f9e
1115pub const GL_PROGRAM: u32 = 33506; // 0x82e2
1116pub const GL_PROGRAM_BINARY_FORMATS: u32 = 34815; // 0x87ff
1117pub const GL_PROGRAM_BINARY_LENGTH: u32 = 34625; // 0x8741
1118pub const GL_PROGRAM_BINARY_RETRIEVABLE_HINT: u32 = 33367; // 0x8257
1119pub const GL_PROGRAM_INPUT: u32 = 37603; // 0x92e3
1120pub const GL_PROGRAM_OUTPUT: u32 = 37604; // 0x92e4
1121pub const GL_PROGRAM_PIPELINE: u32 = 33508; // 0x82e4
1122pub const GL_PROGRAM_PIPELINE_BINDING: u32 = 33370; // 0x825a
1123pub const GL_PROGRAM_POINT_SIZE: u32 = 34370; // 0x8642
1124pub const GL_PROGRAM_SEPARABLE: u32 = 33368; // 0x8258
1125pub const GL_PROJECTION: u32 = 5889; // 0x1701
1126pub const GL_PROJECTION_MATRIX: u32 = 2983; // 0xba7
1127pub const GL_PROJECTION_STACK_DEPTH: u32 = 2980; // 0xba4
1128pub const GL_PROVOKING_VERTEX: u32 = 36431; // 0x8e4f
1129pub const GL_PROXY_TEXTURE_1D: u32 = 32867; // 0x8063
1130pub const GL_PROXY_TEXTURE_1D_ARRAY: u32 = 35865; // 0x8c19
1131pub const GL_PROXY_TEXTURE_2D: u32 = 32868; // 0x8064
1132pub const GL_PROXY_TEXTURE_2D_ARRAY: u32 = 35867; // 0x8c1b
1133pub const GL_PROXY_TEXTURE_2D_MULTISAMPLE: u32 = 37121; // 0x9101
1134pub const GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY: u32 = 37123; // 0x9103
1135pub const GL_PROXY_TEXTURE_3D: u32 = 32880; // 0x8070
1136pub const GL_PROXY_TEXTURE_CUBE_MAP: u32 = 34075; // 0x851b
1137pub const GL_PROXY_TEXTURE_CUBE_MAP_ARRAY: u32 = 36875; // 0x900b
1138pub const GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB: u32 = 36875; // 0x900b
1139pub const GL_PROXY_TEXTURE_RECTANGLE: u32 = 34039; // 0x84f7
1140pub const GL_Q: u32 = 8195; // 0x2003
1141pub const GL_QUADRATIC_ATTENUATION: u32 = 4617; // 0x1209
1142pub const GL_QUADS: u32 = 7; // 0x7
1143pub const GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: u32 = 36428; // 0x8e4c
1144pub const GL_QUAD_STRIP: u32 = 8; // 0x8
1145pub const GL_QUERY: u32 = 33507; // 0x82e3
1146pub const GL_QUERY_BUFFER: u32 = 37266; // 0x9192
1147pub const GL_QUERY_BUFFER_BARRIER_BIT: u32 = 32768; // 0x8000
1148pub const GL_QUERY_BUFFER_BINDING: u32 = 37267; // 0x9193
1149pub const GL_QUERY_BY_REGION_NO_WAIT: u32 = 36374; // 0x8e16
1150pub const GL_QUERY_BY_REGION_NO_WAIT_INVERTED: u32 = 36378; // 0x8e1a
1151pub const GL_QUERY_BY_REGION_WAIT: u32 = 36373; // 0x8e15
1152pub const GL_QUERY_BY_REGION_WAIT_INVERTED: u32 = 36377; // 0x8e19
1153pub const GL_QUERY_COUNTER_BITS: u32 = 34916; // 0x8864
1154pub const GL_QUERY_NO_WAIT: u32 = 36372; // 0x8e14
1155pub const GL_QUERY_NO_WAIT_INVERTED: u32 = 36376; // 0x8e18
1156pub const GL_QUERY_RESULT: u32 = 34918; // 0x8866
1157pub const GL_QUERY_RESULT_AVAILABLE: u32 = 34919; // 0x8867
1158pub const GL_QUERY_RESULT_NO_WAIT: u32 = 37268; // 0x9194
1159pub const GL_QUERY_TARGET: u32 = 33514; // 0x82ea
1160pub const GL_QUERY_WAIT: u32 = 36371; // 0x8e13
1161pub const GL_QUERY_WAIT_INVERTED: u32 = 36375; // 0x8e17
1162pub const GL_R: u32 = 8194; // 0x2002
1163pub const GL_R11F_G11F_B10F: u32 = 35898; // 0x8c3a
1164pub const GL_R16: u32 = 33322; // 0x822a
1165pub const GL_R16F: u32 = 33325; // 0x822d
1166pub const GL_R16I: u32 = 33331; // 0x8233
1167pub const GL_R16UI: u32 = 33332; // 0x8234
1168pub const GL_R16_SNORM: u32 = 36760; // 0x8f98
1169pub const GL_R32F: u32 = 33326; // 0x822e
1170pub const GL_R32I: u32 = 33333; // 0x8235
1171pub const GL_R32UI: u32 = 33334; // 0x8236
1172pub const GL_R3_G3_B2: u32 = 10768; // 0x2a10
1173pub const GL_R8: u32 = 33321; // 0x8229
1174pub const GL_R8I: u32 = 33329; // 0x8231
1175pub const GL_R8UI: u32 = 33330; // 0x8232
1176pub const GL_R8_SNORM: u32 = 36756; // 0x8f94
1177pub const GL_RASTERIZER_DISCARD: u32 = 35977; // 0x8c89
1178pub const GL_READ_BUFFER: u32 = 3074; // 0xc02
1179pub const GL_READ_FRAMEBUFFER: u32 = 36008; // 0x8ca8
1180pub const GL_READ_FRAMEBUFFER_BINDING: u32 = 36010; // 0x8caa
1181pub const GL_READ_ONLY: u32 = 35000; // 0x88b8
1182pub const GL_READ_PIXELS: u32 = 33420; // 0x828c
1183pub const GL_READ_PIXELS_FORMAT: u32 = 33421; // 0x828d
1184pub const GL_READ_PIXELS_TYPE: u32 = 33422; // 0x828e
1185pub const GL_READ_WRITE: u32 = 35002; // 0x88ba
1186pub const GL_RED: u32 = 6403; // 0x1903
1187pub const GL_RED_BIAS: u32 = 3349; // 0xd15
1188pub const GL_RED_BITS: u32 = 3410; // 0xd52
1189pub const GL_RED_INTEGER: u32 = 36244; // 0x8d94
1190pub const GL_RED_SCALE: u32 = 3348; // 0xd14
1191pub const GL_REFERENCED_BY_COMPUTE_SHADER: u32 = 37643; // 0x930b
1192pub const GL_REFERENCED_BY_FRAGMENT_SHADER: u32 = 37642; // 0x930a
1193pub const GL_REFERENCED_BY_GEOMETRY_SHADER: u32 = 37641; // 0x9309
1194pub const GL_REFERENCED_BY_TESS_CONTROL_SHADER: u32 = 37639; // 0x9307
1195pub const GL_REFERENCED_BY_TESS_EVALUATION_SHADER: u32 = 37640; // 0x9308
1196pub const GL_REFERENCED_BY_VERTEX_SHADER: u32 = 37638; // 0x9306
1197pub const GL_RENDER: u32 = 7168; // 0x1c00
1198pub const GL_RENDERBUFFER: u32 = 36161; // 0x8d41
1199pub const GL_RENDERBUFFER_ALPHA_SIZE: u32 = 36179; // 0x8d53
1200pub const GL_RENDERBUFFER_BINDING: u32 = 36007; // 0x8ca7
1201pub const GL_RENDERBUFFER_BLUE_SIZE: u32 = 36178; // 0x8d52
1202pub const GL_RENDERBUFFER_DEPTH_SIZE: u32 = 36180; // 0x8d54
1203pub const GL_RENDERBUFFER_GREEN_SIZE: u32 = 36177; // 0x8d51
1204pub const GL_RENDERBUFFER_HEIGHT: u32 = 36163; // 0x8d43
1205pub const GL_RENDERBUFFER_INTERNAL_FORMAT: u32 = 36164; // 0x8d44
1206pub const GL_RENDERBUFFER_RED_SIZE: u32 = 36176; // 0x8d50
1207pub const GL_RENDERBUFFER_SAMPLES: u32 = 36011; // 0x8cab
1208pub const GL_RENDERBUFFER_STENCIL_SIZE: u32 = 36181; // 0x8d55
1209pub const GL_RENDERBUFFER_WIDTH: u32 = 36162; // 0x8d42
1210pub const GL_RENDERER: u32 = 7937; // 0x1f01
1211pub const GL_RENDER_MODE: u32 = 3136; // 0xc40
1212pub const GL_REPEAT: u32 = 10497; // 0x2901
1213pub const GL_REPLACE: u32 = 7681; // 0x1e01
1214pub const GL_RESET_NOTIFICATION_STRATEGY: u32 = 33366; // 0x8256
1215pub const GL_RESET_NOTIFICATION_STRATEGY_ARB: u32 = 33366; // 0x8256
1216pub const GL_RETURN: u32 = 258; // 0x102
1217pub const GL_RG: u32 = 33319; // 0x8227
1218pub const GL_RG16: u32 = 33324; // 0x822c
1219pub const GL_RG16F: u32 = 33327; // 0x822f
1220pub const GL_RG16I: u32 = 33337; // 0x8239
1221pub const GL_RG16UI: u32 = 33338; // 0x823a
1222pub const GL_RG16_SNORM: u32 = 36761; // 0x8f99
1223pub const GL_RG32F: u32 = 33328; // 0x8230
1224pub const GL_RG32I: u32 = 33339; // 0x823b
1225pub const GL_RG32UI: u32 = 33340; // 0x823c
1226pub const GL_RG8: u32 = 33323; // 0x822b
1227pub const GL_RG8I: u32 = 33335; // 0x8237
1228pub const GL_RG8UI: u32 = 33336; // 0x8238
1229pub const GL_RG8_SNORM: u32 = 36757; // 0x8f95
1230pub const GL_RGB: u32 = 6407; // 0x1907
1231pub const GL_RGB10: u32 = 32850; // 0x8052
1232pub const GL_RGB10_A2: u32 = 32857; // 0x8059
1233pub const GL_RGB10_A2UI: u32 = 36975; // 0x906f
1234pub const GL_RGB12: u32 = 32851; // 0x8053
1235pub const GL_RGB16: u32 = 32852; // 0x8054
1236pub const GL_RGB16F: u32 = 34843; // 0x881b
1237pub const GL_RGB16I: u32 = 36233; // 0x8d89
1238pub const GL_RGB16UI: u32 = 36215; // 0x8d77
1239pub const GL_RGB16_SNORM: u32 = 36762; // 0x8f9a
1240pub const GL_RGB32F: u32 = 34837; // 0x8815
1241pub const GL_RGB32I: u32 = 36227; // 0x8d83
1242pub const GL_RGB32UI: u32 = 36209; // 0x8d71
1243pub const GL_RGB4: u32 = 32847; // 0x804f
1244pub const GL_RGB5: u32 = 32848; // 0x8050
1245pub const GL_RGB565: u32 = 36194; // 0x8d62
1246pub const GL_RGB5_A1: u32 = 32855; // 0x8057
1247pub const GL_RGB8: u32 = 32849; // 0x8051
1248pub const GL_RGB8I: u32 = 36239; // 0x8d8f
1249pub const GL_RGB8UI: u32 = 36221; // 0x8d7d
1250pub const GL_RGB8_SNORM: u32 = 36758; // 0x8f96
1251pub const GL_RGB9_E5: u32 = 35901; // 0x8c3d
1252pub const GL_RGBA: u32 = 6408; // 0x1908
1253pub const GL_RGBA12: u32 = 32858; // 0x805a
1254pub const GL_RGBA16: u32 = 32859; // 0x805b
1255pub const GL_RGBA16F: u32 = 34842; // 0x881a
1256pub const GL_RGBA16I: u32 = 36232; // 0x8d88
1257pub const GL_RGBA16UI: u32 = 36214; // 0x8d76
1258pub const GL_RGBA16_SNORM: u32 = 36763; // 0x8f9b
1259pub const GL_RGBA2: u32 = 32853; // 0x8055
1260pub const GL_RGBA32F: u32 = 34836; // 0x8814
1261pub const GL_RGBA32I: u32 = 36226; // 0x8d82
1262pub const GL_RGBA32UI: u32 = 36208; // 0x8d70
1263pub const GL_RGBA4: u32 = 32854; // 0x8056
1264pub const GL_RGBA8: u32 = 32856; // 0x8058
1265pub const GL_RGBA8I: u32 = 36238; // 0x8d8e
1266pub const GL_RGBA8UI: u32 = 36220; // 0x8d7c
1267pub const GL_RGBA8_SNORM: u32 = 36759; // 0x8f97
1268pub const GL_RGBA_INTEGER: u32 = 36249; // 0x8d99
1269pub const GL_RGBA_MODE: u32 = 3121; // 0xc31
1270pub const GL_RGB_INTEGER: u32 = 36248; // 0x8d98
1271pub const GL_RG_INTEGER: u32 = 33320; // 0x8228
1272pub const GL_RIGHT: u32 = 1031; // 0x407
1273pub const GL_S: u32 = 8192; // 0x2000
1274pub const GL_SAMPLER: u32 = 33510; // 0x82e6
1275pub const GL_SAMPLER_1D: u32 = 35677; // 0x8b5d
1276pub const GL_SAMPLER_1D_ARRAY: u32 = 36288; // 0x8dc0
1277pub const GL_SAMPLER_1D_ARRAY_SHADOW: u32 = 36291; // 0x8dc3
1278pub const GL_SAMPLER_1D_SHADOW: u32 = 35681; // 0x8b61
1279pub const GL_SAMPLER_2D: u32 = 35678; // 0x8b5e
1280pub const GL_SAMPLER_2D_ARRAY: u32 = 36289; // 0x8dc1
1281pub const GL_SAMPLER_2D_ARRAY_SHADOW: u32 = 36292; // 0x8dc4
1282pub const GL_SAMPLER_2D_MULTISAMPLE: u32 = 37128; // 0x9108
1283pub const GL_SAMPLER_2D_MULTISAMPLE_ARRAY: u32 = 37131; // 0x910b
1284pub const GL_SAMPLER_2D_RECT: u32 = 35683; // 0x8b63
1285pub const GL_SAMPLER_2D_RECT_SHADOW: u32 = 35684; // 0x8b64
1286pub const GL_SAMPLER_2D_SHADOW: u32 = 35682; // 0x8b62
1287pub const GL_SAMPLER_3D: u32 = 35679; // 0x8b5f
1288pub const GL_SAMPLER_BINDING: u32 = 35097; // 0x8919
1289pub const GL_SAMPLER_BUFFER: u32 = 36290; // 0x8dc2
1290pub const GL_SAMPLER_CUBE: u32 = 35680; // 0x8b60
1291pub const GL_SAMPLER_CUBE_MAP_ARRAY: u32 = 36876; // 0x900c
1292pub const GL_SAMPLER_CUBE_MAP_ARRAY_ARB: u32 = 36876; // 0x900c
1293pub const GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW: u32 = 36877; // 0x900d
1294pub const GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB: u32 = 36877; // 0x900d
1295pub const GL_SAMPLER_CUBE_SHADOW: u32 = 36293; // 0x8dc5
1296pub const GL_SAMPLES: u32 = 32937; // 0x80a9
1297pub const GL_SAMPLES_PASSED: u32 = 35092; // 0x8914
1298pub const GL_SAMPLE_ALPHA_TO_COVERAGE: u32 = 32926; // 0x809e
1299pub const GL_SAMPLE_ALPHA_TO_ONE: u32 = 32927; // 0x809f
1300pub const GL_SAMPLE_BUFFERS: u32 = 32936; // 0x80a8
1301pub const GL_SAMPLE_COVERAGE: u32 = 32928; // 0x80a0
1302pub const GL_SAMPLE_COVERAGE_INVERT: u32 = 32939; // 0x80ab
1303pub const GL_SAMPLE_COVERAGE_VALUE: u32 = 32938; // 0x80aa
1304pub const GL_SAMPLE_MASK: u32 = 36433; // 0x8e51
1305pub const GL_SAMPLE_MASK_VALUE: u32 = 36434; // 0x8e52
1306pub const GL_SAMPLE_POSITION: u32 = 36432; // 0x8e50
1307pub const GL_SAMPLE_SHADING: u32 = 35894; // 0x8c36
1308pub const GL_SAMPLE_SHADING_ARB: u32 = 35894; // 0x8c36
1309pub const GL_SCISSOR_BIT: u32 = 524288; // 0x80000
1310pub const GL_SCISSOR_BOX: u32 = 3088; // 0xc10
1311pub const GL_SCISSOR_TEST: u32 = 3089; // 0xc11
1312pub const GL_SELECT: u32 = 7170; // 0x1c02
1313pub const GL_SELECTION_BUFFER_POINTER: u32 = 3571; // 0xdf3
1314pub const GL_SELECTION_BUFFER_SIZE: u32 = 3572; // 0xdf4
1315pub const GL_SEPARATE_ATTRIBS: u32 = 35981; // 0x8c8d
1316pub const GL_SET: u32 = 5391; // 0x150f
1317pub const GL_SHADER: u32 = 33505; // 0x82e1
1318pub const GL_SHADER_BINARY_FORMATS: u32 = 36344; // 0x8df8
1319pub const GL_SHADER_COMPILER: u32 = 36346; // 0x8dfa
1320pub const GL_SHADER_IMAGE_ACCESS_BARRIER_BIT: u32 = 32; // 0x20
1321pub const GL_SHADER_IMAGE_ATOMIC: u32 = 33446; // 0x82a6
1322pub const GL_SHADER_IMAGE_LOAD: u32 = 33444; // 0x82a4
1323pub const GL_SHADER_IMAGE_STORE: u32 = 33445; // 0x82a5
1324pub const GL_SHADER_INCLUDE_ARB: u32 = 36270; // 0x8dae
1325pub const GL_SHADER_SOURCE_LENGTH: u32 = 35720; // 0x8b88
1326pub const GL_SHADER_STORAGE_BARRIER_BIT: u32 = 8192; // 0x2000
1327pub const GL_SHADER_STORAGE_BLOCK: u32 = 37606; // 0x92e6
1328pub const GL_SHADER_STORAGE_BUFFER: u32 = 37074; // 0x90d2
1329pub const GL_SHADER_STORAGE_BUFFER_BINDING: u32 = 37075; // 0x90d3
1330pub const GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT: u32 = 37087; // 0x90df
1331pub const GL_SHADER_STORAGE_BUFFER_SIZE: u32 = 37077; // 0x90d5
1332pub const GL_SHADER_STORAGE_BUFFER_START: u32 = 37076; // 0x90d4
1333pub const GL_SHADER_TYPE: u32 = 35663; // 0x8b4f
1334pub const GL_SHADE_MODEL: u32 = 2900; // 0xb54
1335pub const GL_SHADING_LANGUAGE_VERSION: u32 = 35724; // 0x8b8c
1336pub const GL_SHININESS: u32 = 5633; // 0x1601
1337pub const GL_SHORT: u32 = 5122; // 0x1402
1338pub const GL_SIGNALED: u32 = 37145; // 0x9119
1339pub const GL_SIGNED_NORMALIZED: u32 = 36764; // 0x8f9c
1340pub const GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST: u32 = 33452; // 0x82ac
1341pub const GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE: u32 = 33454; // 0x82ae
1342pub const GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST: u32 = 33453; // 0x82ad
1343pub const GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE: u32 = 33455; // 0x82af
1344pub const GL_SMOOTH: u32 = 7425; // 0x1d01
1345pub const GL_SMOOTH_LINE_WIDTH_GRANULARITY: u32 = 2851; // 0xb23
1346pub const GL_SMOOTH_LINE_WIDTH_RANGE: u32 = 2850; // 0xb22
1347pub const GL_SMOOTH_POINT_SIZE_GRANULARITY: u32 = 2835; // 0xb13
1348pub const GL_SMOOTH_POINT_SIZE_RANGE: u32 = 2834; // 0xb12
1349pub const GL_SPARSE_BUFFER_PAGE_SIZE_ARB: u32 = 33528; // 0x82f8
1350pub const GL_SPARSE_STORAGE_BIT_ARB: u32 = 1024; // 0x400
1351pub const GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB: u32 = 37289; // 0x91a9
1352pub const GL_SPECULAR: u32 = 4610; // 0x1202
1353pub const GL_SPHERE_MAP: u32 = 9218; // 0x2402
1354pub const GL_SPOT_CUTOFF: u32 = 4614; // 0x1206
1355pub const GL_SPOT_DIRECTION: u32 = 4612; // 0x1204
1356pub const GL_SPOT_EXPONENT: u32 = 4613; // 0x1205
1357pub const GL_SRC1_ALPHA: u32 = 34185; // 0x8589
1358pub const GL_SRC1_COLOR: u32 = 35065; // 0x88f9
1359pub const GL_SRC_ALPHA: u32 = 770; // 0x302
1360pub const GL_SRC_ALPHA_SATURATE: u32 = 776; // 0x308
1361pub const GL_SRC_COLOR: u32 = 768; // 0x300
1362pub const GL_SRGB: u32 = 35904; // 0x8c40
1363pub const GL_SRGB8: u32 = 35905; // 0x8c41
1364pub const GL_SRGB8_ALPHA8: u32 = 35907; // 0x8c43
1365pub const GL_SRGB_ALPHA: u32 = 35906; // 0x8c42
1366pub const GL_SRGB_DECODE_ARB: u32 = 33433; // 0x8299
1367pub const GL_SRGB_READ: u32 = 33431; // 0x8297
1368pub const GL_SRGB_WRITE: u32 = 33432; // 0x8298
1369pub const GL_STACK_OVERFLOW: u32 = 1283; // 0x503
1370pub const GL_STACK_UNDERFLOW: u32 = 1284; // 0x504
1371pub const GL_STATIC_COPY: u32 = 35046; // 0x88e6
1372pub const GL_STATIC_DRAW: u32 = 35044; // 0x88e4
1373pub const GL_STATIC_READ: u32 = 35045; // 0x88e5
1374pub const GL_STENCIL: u32 = 6146; // 0x1802
1375pub const GL_STENCIL_ATTACHMENT: u32 = 36128; // 0x8d20
1376pub const GL_STENCIL_BACK_FAIL: u32 = 34817; // 0x8801
1377pub const GL_STENCIL_BACK_FUNC: u32 = 34816; // 0x8800
1378pub const GL_STENCIL_BACK_PASS_DEPTH_FAIL: u32 = 34818; // 0x8802
1379pub const GL_STENCIL_BACK_PASS_DEPTH_PASS: u32 = 34819; // 0x8803
1380pub const GL_STENCIL_BACK_REF: u32 = 36003; // 0x8ca3
1381pub const GL_STENCIL_BACK_VALUE_MASK: u32 = 36004; // 0x8ca4
1382pub const GL_STENCIL_BACK_WRITEMASK: u32 = 36005; // 0x8ca5
1383pub const GL_STENCIL_BITS: u32 = 3415; // 0xd57
1384pub const GL_STENCIL_BUFFER_BIT: u32 = 1024; // 0x400
1385pub const GL_STENCIL_CLEAR_VALUE: u32 = 2961; // 0xb91
1386pub const GL_STENCIL_COMPONENTS: u32 = 33413; // 0x8285
1387pub const GL_STENCIL_FAIL: u32 = 2964; // 0xb94
1388pub const GL_STENCIL_FUNC: u32 = 2962; // 0xb92
1389pub const GL_STENCIL_INDEX: u32 = 6401; // 0x1901
1390pub const GL_STENCIL_INDEX1: u32 = 36166; // 0x8d46
1391pub const GL_STENCIL_INDEX16: u32 = 36169; // 0x8d49
1392pub const GL_STENCIL_INDEX4: u32 = 36167; // 0x8d47
1393pub const GL_STENCIL_INDEX8: u32 = 36168; // 0x8d48
1394pub const GL_STENCIL_PASS_DEPTH_FAIL: u32 = 2965; // 0xb95
1395pub const GL_STENCIL_PASS_DEPTH_PASS: u32 = 2966; // 0xb96
1396pub const GL_STENCIL_REF: u32 = 2967; // 0xb97
1397pub const GL_STENCIL_RENDERABLE: u32 = 33416; // 0x8288
1398pub const GL_STENCIL_TEST: u32 = 2960; // 0xb90
1399pub const GL_STENCIL_VALUE_MASK: u32 = 2963; // 0xb93
1400pub const GL_STENCIL_WRITEMASK: u32 = 2968; // 0xb98
1401pub const GL_STEREO: u32 = 3123; // 0xc33
1402pub const GL_STREAM_COPY: u32 = 35042; // 0x88e2
1403pub const GL_STREAM_DRAW: u32 = 35040; // 0x88e0
1404pub const GL_STREAM_READ: u32 = 35041; // 0x88e1
1405pub const GL_SUBPIXEL_BITS: u32 = 3408; // 0xd50
1406pub const GL_SYNC_CL_EVENT_ARB: u32 = 33344; // 0x8240
1407pub const GL_SYNC_CL_EVENT_COMPLETE_ARB: u32 = 33345; // 0x8241
1408pub const GL_SYNC_CONDITION: u32 = 37139; // 0x9113
1409pub const GL_SYNC_FENCE: u32 = 37142; // 0x9116
1410pub const GL_SYNC_FLAGS: u32 = 37141; // 0x9115
1411pub const GL_SYNC_FLUSH_COMMANDS_BIT: u32 = 1; // 0x1
1412pub const GL_SYNC_GPU_COMMANDS_COMPLETE: u32 = 37143; // 0x9117
1413pub const GL_SYNC_STATUS: u32 = 37140; // 0x9114
1414pub const GL_T: u32 = 8193; // 0x2001
1415pub const GL_T2F_C3F_V3F: u32 = 10794; // 0x2a2a
1416pub const GL_T2F_C4F_N3F_V3F: u32 = 10796; // 0x2a2c
1417pub const GL_T2F_C4UB_V3F: u32 = 10793; // 0x2a29
1418pub const GL_T2F_N3F_V3F: u32 = 10795; // 0x2a2b
1419pub const GL_T2F_V3F: u32 = 10791; // 0x2a27
1420pub const GL_T4F_C4F_N3F_V4F: u32 = 10797; // 0x2a2d
1421pub const GL_T4F_V4F: u32 = 10792; // 0x2a28
1422pub const GL_TESS_CONTROL_OUTPUT_VERTICES: u32 = 36469; // 0x8e75
1423pub const GL_TESS_CONTROL_SHADER: u32 = 36488; // 0x8e88
1424pub const GL_TESS_CONTROL_SHADER_BIT: u32 = 8; // 0x8
1425pub const GL_TESS_CONTROL_SHADER_PATCHES_ARB: u32 = 33521; // 0x82f1
1426pub const GL_TESS_CONTROL_SUBROUTINE: u32 = 37609; // 0x92e9
1427pub const GL_TESS_CONTROL_SUBROUTINE_UNIFORM: u32 = 37615; // 0x92ef
1428pub const GL_TESS_CONTROL_TEXTURE: u32 = 33436; // 0x829c
1429pub const GL_TESS_EVALUATION_SHADER: u32 = 36487; // 0x8e87
1430pub const GL_TESS_EVALUATION_SHADER_BIT: u32 = 16; // 0x10
1431pub const GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB: u32 = 33522; // 0x82f2
1432pub const GL_TESS_EVALUATION_SUBROUTINE: u32 = 37610; // 0x92ea
1433pub const GL_TESS_EVALUATION_SUBROUTINE_UNIFORM: u32 = 37616; // 0x92f0
1434pub const GL_TESS_EVALUATION_TEXTURE: u32 = 33437; // 0x829d
1435pub const GL_TESS_GEN_MODE: u32 = 36470; // 0x8e76
1436pub const GL_TESS_GEN_POINT_MODE: u32 = 36473; // 0x8e79
1437pub const GL_TESS_GEN_SPACING: u32 = 36471; // 0x8e77
1438pub const GL_TESS_GEN_VERTEX_ORDER: u32 = 36472; // 0x8e78
1439pub const GL_TEXTURE: u32 = 5890; // 0x1702
1440pub const GL_TEXTURE0: u32 = 33984; // 0x84c0
1441pub const GL_TEXTURE1: u32 = 33985; // 0x84c1
1442pub const GL_TEXTURE10: u32 = 33994; // 0x84ca
1443pub const GL_TEXTURE11: u32 = 33995; // 0x84cb
1444pub const GL_TEXTURE12: u32 = 33996; // 0x84cc
1445pub const GL_TEXTURE13: u32 = 33997; // 0x84cd
1446pub const GL_TEXTURE14: u32 = 33998; // 0x84ce
1447pub const GL_TEXTURE15: u32 = 33999; // 0x84cf
1448pub const GL_TEXTURE16: u32 = 34000; // 0x84d0
1449pub const GL_TEXTURE17: u32 = 34001; // 0x84d1
1450pub const GL_TEXTURE18: u32 = 34002; // 0x84d2
1451pub const GL_TEXTURE19: u32 = 34003; // 0x84d3
1452pub const GL_TEXTURE2: u32 = 33986; // 0x84c2
1453pub const GL_TEXTURE20: u32 = 34004; // 0x84d4
1454pub const GL_TEXTURE21: u32 = 34005; // 0x84d5
1455pub const GL_TEXTURE22: u32 = 34006; // 0x84d6
1456pub const GL_TEXTURE23: u32 = 34007; // 0x84d7
1457pub const GL_TEXTURE24: u32 = 34008; // 0x84d8
1458pub const GL_TEXTURE25: u32 = 34009; // 0x84d9
1459pub const GL_TEXTURE26: u32 = 34010; // 0x84da
1460pub const GL_TEXTURE27: u32 = 34011; // 0x84db
1461pub const GL_TEXTURE28: u32 = 34012; // 0x84dc
1462pub const GL_TEXTURE29: u32 = 34013; // 0x84dd
1463pub const GL_TEXTURE3: u32 = 33987; // 0x84c3
1464pub const GL_TEXTURE30: u32 = 34014; // 0x84de
1465pub const GL_TEXTURE31: u32 = 34015; // 0x84df
1466pub const GL_TEXTURE4: u32 = 33988; // 0x84c4
1467pub const GL_TEXTURE5: u32 = 33989; // 0x84c5
1468pub const GL_TEXTURE6: u32 = 33990; // 0x84c6
1469pub const GL_TEXTURE7: u32 = 33991; // 0x84c7
1470pub const GL_TEXTURE8: u32 = 33992; // 0x84c8
1471pub const GL_TEXTURE9: u32 = 33993; // 0x84c9
1472pub const GL_TEXTURE_1D: u32 = 3552; // 0xde0
1473pub const GL_TEXTURE_1D_ARRAY: u32 = 35864; // 0x8c18
1474pub const GL_TEXTURE_2D: u32 = 3553; // 0xde1
1475pub const GL_TEXTURE_2D_ARRAY: u32 = 35866; // 0x8c1a
1476pub const GL_TEXTURE_2D_MULTISAMPLE: u32 = 37120; // 0x9100
1477pub const GL_TEXTURE_2D_MULTISAMPLE_ARRAY: u32 = 37122; // 0x9102
1478pub const GL_TEXTURE_3D: u32 = 32879; // 0x806f
1479pub const GL_TEXTURE_ALPHA_SIZE: u32 = 32863; // 0x805f
1480pub const GL_TEXTURE_ALPHA_TYPE: u32 = 35859; // 0x8c13
1481pub const GL_TEXTURE_BASE_LEVEL: u32 = 33084; // 0x813c
1482pub const GL_TEXTURE_BINDING_1D: u32 = 32872; // 0x8068
1483pub const GL_TEXTURE_BINDING_1D_ARRAY: u32 = 35868; // 0x8c1c
1484pub const GL_TEXTURE_BINDING_2D: u32 = 32873; // 0x8069
1485pub const GL_TEXTURE_BINDING_2D_ARRAY: u32 = 35869; // 0x8c1d
1486pub const GL_TEXTURE_BINDING_2D_MULTISAMPLE: u32 = 37124; // 0x9104
1487pub const GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY: u32 = 37125; // 0x9105
1488pub const GL_TEXTURE_BINDING_3D: u32 = 32874; // 0x806a
1489pub const GL_TEXTURE_BINDING_BUFFER: u32 = 35884; // 0x8c2c
1490pub const GL_TEXTURE_BINDING_CUBE_MAP: u32 = 34068; // 0x8514
1491pub const GL_TEXTURE_BINDING_CUBE_MAP_ARRAY: u32 = 36874; // 0x900a
1492pub const GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB: u32 = 36874; // 0x900a
1493pub const GL_TEXTURE_BINDING_RECTANGLE: u32 = 34038; // 0x84f6
1494pub const GL_TEXTURE_BIT: u32 = 262144; // 0x40000
1495pub const GL_TEXTURE_BLUE_SIZE: u32 = 32862; // 0x805e
1496pub const GL_TEXTURE_BLUE_TYPE: u32 = 35858; // 0x8c12
1497pub const GL_TEXTURE_BORDER: u32 = 4101; // 0x1005
1498pub const GL_TEXTURE_BORDER_COLOR: u32 = 4100; // 0x1004
1499pub const GL_TEXTURE_BUFFER: u32 = 35882; // 0x8c2a
1500pub const GL_TEXTURE_BUFFER_BINDING: u32 = 35882; // 0x8c2a
1501pub const GL_TEXTURE_BUFFER_DATA_STORE_BINDING: u32 = 35885; // 0x8c2d
1502pub const GL_TEXTURE_BUFFER_OFFSET: u32 = 37277; // 0x919d
1503pub const GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT: u32 = 37279; // 0x919f
1504pub const GL_TEXTURE_BUFFER_SIZE: u32 = 37278; // 0x919e
1505pub const GL_TEXTURE_COMPARE_FUNC: u32 = 34893; // 0x884d
1506pub const GL_TEXTURE_COMPARE_MODE: u32 = 34892; // 0x884c
1507pub const GL_TEXTURE_COMPRESSED: u32 = 34465; // 0x86a1
1508pub const GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT: u32 = 33458; // 0x82b2
1509pub const GL_TEXTURE_COMPRESSED_BLOCK_SIZE: u32 = 33459; // 0x82b3
1510pub const GL_TEXTURE_COMPRESSED_BLOCK_WIDTH: u32 = 33457; // 0x82b1
1511pub const GL_TEXTURE_COMPRESSED_IMAGE_SIZE: u32 = 34464; // 0x86a0
1512pub const GL_TEXTURE_COMPRESSION_HINT: u32 = 34031; // 0x84ef
1513pub const GL_TEXTURE_COORD_ARRAY: u32 = 32888; // 0x8078
1514pub const GL_TEXTURE_COORD_ARRAY_COUNT_EXT: u32 = 32907; // 0x808b
1515pub const GL_TEXTURE_COORD_ARRAY_EXT: u32 = 32888; // 0x8078
1516pub const GL_TEXTURE_COORD_ARRAY_POINTER: u32 = 32914; // 0x8092
1517pub const GL_TEXTURE_COORD_ARRAY_POINTER_EXT: u32 = 32914; // 0x8092
1518pub const GL_TEXTURE_COORD_ARRAY_SIZE: u32 = 32904; // 0x8088
1519pub const GL_TEXTURE_COORD_ARRAY_SIZE_EXT: u32 = 32904; // 0x8088
1520pub const GL_TEXTURE_COORD_ARRAY_STRIDE: u32 = 32906; // 0x808a
1521pub const GL_TEXTURE_COORD_ARRAY_STRIDE_EXT: u32 = 32906; // 0x808a
1522pub const GL_TEXTURE_COORD_ARRAY_TYPE: u32 = 32905; // 0x8089
1523pub const GL_TEXTURE_COORD_ARRAY_TYPE_EXT: u32 = 32905; // 0x8089
1524pub const GL_TEXTURE_CUBE_MAP: u32 = 34067; // 0x8513
1525pub const GL_TEXTURE_CUBE_MAP_ARRAY: u32 = 36873; // 0x9009
1526pub const GL_TEXTURE_CUBE_MAP_ARRAY_ARB: u32 = 36873; // 0x9009
1527pub const GL_TEXTURE_CUBE_MAP_NEGATIVE_X: u32 = 34070; // 0x8516
1528pub const GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: u32 = 34072; // 0x8518
1529pub const GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: u32 = 34074; // 0x851a
1530pub const GL_TEXTURE_CUBE_MAP_POSITIVE_X: u32 = 34069; // 0x8515
1531pub const GL_TEXTURE_CUBE_MAP_POSITIVE_Y: u32 = 34071; // 0x8517
1532pub const GL_TEXTURE_CUBE_MAP_POSITIVE_Z: u32 = 34073; // 0x8519
1533pub const GL_TEXTURE_CUBE_MAP_SEAMLESS: u32 = 34895; // 0x884f
1534pub const GL_TEXTURE_DEPTH: u32 = 32881; // 0x8071
1535pub const GL_TEXTURE_DEPTH_SIZE: u32 = 34890; // 0x884a
1536pub const GL_TEXTURE_DEPTH_TYPE: u32 = 35862; // 0x8c16
1537pub const GL_TEXTURE_ENV: u32 = 8960; // 0x2300
1538pub const GL_TEXTURE_ENV_COLOR: u32 = 8705; // 0x2201
1539pub const GL_TEXTURE_ENV_MODE: u32 = 8704; // 0x2200
1540pub const GL_TEXTURE_FETCH_BARRIER_BIT: u32 = 8; // 0x8
1541pub const GL_TEXTURE_FIXED_SAMPLE_LOCATIONS: u32 = 37127; // 0x9107
1542pub const GL_TEXTURE_GATHER: u32 = 33442; // 0x82a2
1543pub const GL_TEXTURE_GATHER_SHADOW: u32 = 33443; // 0x82a3
1544pub const GL_TEXTURE_GEN_MODE: u32 = 9472; // 0x2500
1545pub const GL_TEXTURE_GEN_Q: u32 = 3171; // 0xc63
1546pub const GL_TEXTURE_GEN_R: u32 = 3170; // 0xc62
1547pub const GL_TEXTURE_GEN_S: u32 = 3168; // 0xc60
1548pub const GL_TEXTURE_GEN_T: u32 = 3169; // 0xc61
1549pub const GL_TEXTURE_GREEN_SIZE: u32 = 32861; // 0x805d
1550pub const GL_TEXTURE_GREEN_TYPE: u32 = 35857; // 0x8c11
1551pub const GL_TEXTURE_HEIGHT: u32 = 4097; // 0x1001
1552pub const GL_TEXTURE_IMAGE_FORMAT: u32 = 33423; // 0x828f
1553pub const GL_TEXTURE_IMAGE_TYPE: u32 = 33424; // 0x8290
1554pub const GL_TEXTURE_IMMUTABLE_FORMAT: u32 = 37167; // 0x912f
1555pub const GL_TEXTURE_IMMUTABLE_LEVELS: u32 = 33503; // 0x82df
1556pub const GL_TEXTURE_INTENSITY_SIZE: u32 = 32865; // 0x8061
1557pub const GL_TEXTURE_INTERNAL_FORMAT: u32 = 4099; // 0x1003
1558pub const GL_TEXTURE_LOD_BIAS: u32 = 34049; // 0x8501
1559pub const GL_TEXTURE_LUMINANCE_SIZE: u32 = 32864; // 0x8060
1560pub const GL_TEXTURE_MAG_FILTER: u32 = 10240; // 0x2800
1561pub const GL_TEXTURE_MATRIX: u32 = 2984; // 0xba8
1562pub const GL_TEXTURE_MAX_LEVEL: u32 = 33085; // 0x813d
1563pub const GL_TEXTURE_MAX_LOD: u32 = 33083; // 0x813b
1564pub const GL_TEXTURE_MIN_FILTER: u32 = 10241; // 0x2801
1565pub const GL_TEXTURE_MIN_LOD: u32 = 33082; // 0x813a
1566pub const GL_TEXTURE_PRIORITY: u32 = 32870; // 0x8066
1567pub const GL_TEXTURE_RECTANGLE: u32 = 34037; // 0x84f5
1568pub const GL_TEXTURE_RED_SIZE: u32 = 32860; // 0x805c
1569pub const GL_TEXTURE_RED_TYPE: u32 = 35856; // 0x8c10
1570pub const GL_TEXTURE_RESIDENT: u32 = 32871; // 0x8067
1571pub const GL_TEXTURE_SAMPLES: u32 = 37126; // 0x9106
1572pub const GL_TEXTURE_SHADOW: u32 = 33441; // 0x82a1
1573pub const GL_TEXTURE_SHARED_SIZE: u32 = 35903; // 0x8c3f
1574pub const GL_TEXTURE_SPARSE_ARB: u32 = 37286; // 0x91a6
1575pub const GL_TEXTURE_STACK_DEPTH: u32 = 2981; // 0xba5
1576pub const GL_TEXTURE_STENCIL_SIZE: u32 = 35057; // 0x88f1
1577pub const GL_TEXTURE_SWIZZLE_A: u32 = 36421; // 0x8e45
1578pub const GL_TEXTURE_SWIZZLE_B: u32 = 36420; // 0x8e44
1579pub const GL_TEXTURE_SWIZZLE_G: u32 = 36419; // 0x8e43
1580pub const GL_TEXTURE_SWIZZLE_R: u32 = 36418; // 0x8e42
1581pub const GL_TEXTURE_SWIZZLE_RGBA: u32 = 36422; // 0x8e46
1582pub const GL_TEXTURE_TARGET: u32 = 4102; // 0x1006
1583pub const GL_TEXTURE_UPDATE_BARRIER_BIT: u32 = 256; // 0x100
1584pub const GL_TEXTURE_VIEW: u32 = 33461; // 0x82b5
1585pub const GL_TEXTURE_VIEW_MIN_LAYER: u32 = 33501; // 0x82dd
1586pub const GL_TEXTURE_VIEW_MIN_LEVEL: u32 = 33499; // 0x82db
1587pub const GL_TEXTURE_VIEW_NUM_LAYERS: u32 = 33502; // 0x82de
1588pub const GL_TEXTURE_VIEW_NUM_LEVELS: u32 = 33500; // 0x82dc
1589pub const GL_TEXTURE_WIDTH: u32 = 4096; // 0x1000
1590pub const GL_TEXTURE_WRAP_R: u32 = 32882; // 0x8072
1591pub const GL_TEXTURE_WRAP_S: u32 = 10242; // 0x2802
1592pub const GL_TEXTURE_WRAP_T: u32 = 10243; // 0x2803
1593pub const GL_TIMEOUT_EXPIRED: u32 = 37147; // 0x911b
1594pub const GL_TIMESTAMP: u32 = 36392; // 0x8e28
1595pub const GL_TIME_ELAPSED: u32 = 35007; // 0x88bf
1596pub const GL_TOP_LEVEL_ARRAY_SIZE: u32 = 37644; // 0x930c
1597pub const GL_TOP_LEVEL_ARRAY_STRIDE: u32 = 37645; // 0x930d
1598pub const GL_TRANSFORM_BIT: u32 = 4096; // 0x1000
1599pub const GL_TRANSFORM_FEEDBACK: u32 = 36386; // 0x8e22
1600pub const GL_TRANSFORM_FEEDBACK_ACTIVE: u32 = 36388; // 0x8e24
1601pub const GL_TRANSFORM_FEEDBACK_BARRIER_BIT: u32 = 2048; // 0x800
1602pub const GL_TRANSFORM_FEEDBACK_BINDING: u32 = 36389; // 0x8e25
1603pub const GL_TRANSFORM_FEEDBACK_BUFFER: u32 = 35982; // 0x8c8e
1604pub const GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE: u32 = 36388; // 0x8e24
1605pub const GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: u32 = 35983; // 0x8c8f
1606pub const GL_TRANSFORM_FEEDBACK_BUFFER_INDEX: u32 = 37707; // 0x934b
1607pub const GL_TRANSFORM_FEEDBACK_BUFFER_MODE: u32 = 35967; // 0x8c7f
1608pub const GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED: u32 = 36387; // 0x8e23
1609pub const GL_TRANSFORM_FEEDBACK_BUFFER_SIZE: u32 = 35973; // 0x8c85
1610pub const GL_TRANSFORM_FEEDBACK_BUFFER_START: u32 = 35972; // 0x8c84
1611pub const GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE: u32 = 37708; // 0x934c
1612pub const GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB: u32 = 33516; // 0x82ec
1613pub const GL_TRANSFORM_FEEDBACK_PAUSED: u32 = 36387; // 0x8e23
1614pub const GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: u32 = 35976; // 0x8c88
1615pub const GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB: u32 = 33517; // 0x82ed
1616pub const GL_TRANSFORM_FEEDBACK_VARYING: u32 = 37620; // 0x92f4
1617pub const GL_TRANSFORM_FEEDBACK_VARYINGS: u32 = 35971; // 0x8c83
1618pub const GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH: u32 = 35958; // 0x8c76
1619pub const GL_TRIANGLES: u32 = 4; // 0x4
1620pub const GL_TRIANGLES_ADJACENCY: u32 = 12; // 0xc
1621pub const GL_TRIANGLE_FAN: u32 = 6; // 0x6
1622pub const GL_TRIANGLE_STRIP: u32 = 5; // 0x5
1623pub const GL_TRIANGLE_STRIP_ADJACENCY: u32 = 13; // 0xd
1624pub const GL_TRUE: u32 = 1; // 0x1
1625pub const GL_TYPE: u32 = 37626; // 0x92fa
1626pub const GL_UNDEFINED_VERTEX: u32 = 33376; // 0x8260
1627pub const GL_UNIFORM: u32 = 37601; // 0x92e1
1628pub const GL_UNIFORM_ARRAY_STRIDE: u32 = 35388; // 0x8a3c
1629pub const GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX: u32 = 37594; // 0x92da
1630pub const GL_UNIFORM_BARRIER_BIT: u32 = 4; // 0x4
1631pub const GL_UNIFORM_BLOCK: u32 = 37602; // 0x92e2
1632pub const GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS: u32 = 35394; // 0x8a42
1633pub const GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: u32 = 35395; // 0x8a43
1634pub const GL_UNIFORM_BLOCK_BINDING: u32 = 35391; // 0x8a3f
1635pub const GL_UNIFORM_BLOCK_DATA_SIZE: u32 = 35392; // 0x8a40
1636pub const GL_UNIFORM_BLOCK_INDEX: u32 = 35386; // 0x8a3a
1637pub const GL_UNIFORM_BLOCK_NAME_LENGTH: u32 = 35393; // 0x8a41
1638pub const GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER: u32 = 37100; // 0x90ec
1639pub const GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: u32 = 35398; // 0x8a46
1640pub const GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER: u32 = 35397; // 0x8a45
1641pub const GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER: u32 = 34032; // 0x84f0
1642pub const GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER: u32 = 34033; // 0x84f1
1643pub const GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: u32 = 35396; // 0x8a44
1644pub const GL_UNIFORM_BUFFER: u32 = 35345; // 0x8a11
1645pub const GL_UNIFORM_BUFFER_BINDING: u32 = 35368; // 0x8a28
1646pub const GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: u32 = 35380; // 0x8a34
1647pub const GL_UNIFORM_BUFFER_SIZE: u32 = 35370; // 0x8a2a
1648pub const GL_UNIFORM_BUFFER_START: u32 = 35369; // 0x8a29
1649pub const GL_UNIFORM_IS_ROW_MAJOR: u32 = 35390; // 0x8a3e
1650pub const GL_UNIFORM_MATRIX_STRIDE: u32 = 35389; // 0x8a3d
1651pub const GL_UNIFORM_NAME_LENGTH: u32 = 35385; // 0x8a39
1652pub const GL_UNIFORM_OFFSET: u32 = 35387; // 0x8a3b
1653pub const GL_UNIFORM_SIZE: u32 = 35384; // 0x8a38
1654pub const GL_UNIFORM_TYPE: u32 = 35383; // 0x8a37
1655pub const GL_UNKNOWN_CONTEXT_RESET: u32 = 33365; // 0x8255
1656pub const GL_UNKNOWN_CONTEXT_RESET_ARB: u32 = 33365; // 0x8255
1657pub const GL_UNPACK_ALIGNMENT: u32 = 3317; // 0xcf5
1658pub const GL_UNPACK_COMPRESSED_BLOCK_DEPTH: u32 = 37161; // 0x9129
1659pub const GL_UNPACK_COMPRESSED_BLOCK_HEIGHT: u32 = 37160; // 0x9128
1660pub const GL_UNPACK_COMPRESSED_BLOCK_SIZE: u32 = 37162; // 0x912a
1661pub const GL_UNPACK_COMPRESSED_BLOCK_WIDTH: u32 = 37159; // 0x9127
1662pub const GL_UNPACK_IMAGE_HEIGHT: u32 = 32878; // 0x806e
1663pub const GL_UNPACK_LSB_FIRST: u32 = 3313; // 0xcf1
1664pub const GL_UNPACK_ROW_LENGTH: u32 = 3314; // 0xcf2
1665pub const GL_UNPACK_SKIP_IMAGES: u32 = 32877; // 0x806d
1666pub const GL_UNPACK_SKIP_PIXELS: u32 = 3316; // 0xcf4
1667pub const GL_UNPACK_SKIP_ROWS: u32 = 3315; // 0xcf3
1668pub const GL_UNPACK_SWAP_BYTES: u32 = 3312; // 0xcf0
1669pub const GL_UNSIGNALED: u32 = 37144; // 0x9118
1670pub const GL_UNSIGNED_BYTE: u32 = 5121; // 0x1401
1671pub const GL_UNSIGNED_BYTE_2_3_3_REV: u32 = 33634; // 0x8362
1672pub const GL_UNSIGNED_BYTE_3_3_2: u32 = 32818; // 0x8032
1673pub const GL_UNSIGNED_INT: u32 = 5125; // 0x1405
1674pub const GL_UNSIGNED_INT64_ARB: u32 = 5135; // 0x140f
1675pub const GL_UNSIGNED_INT_10F_11F_11F_REV: u32 = 35899; // 0x8c3b
1676pub const GL_UNSIGNED_INT_10_10_10_2: u32 = 32822; // 0x8036
1677pub const GL_UNSIGNED_INT_24_8: u32 = 34042; // 0x84fa
1678pub const GL_UNSIGNED_INT_2_10_10_10_REV: u32 = 33640; // 0x8368
1679pub const GL_UNSIGNED_INT_5_9_9_9_REV: u32 = 35902; // 0x8c3e
1680pub const GL_UNSIGNED_INT_8_8_8_8: u32 = 32821; // 0x8035
1681pub const GL_UNSIGNED_INT_8_8_8_8_REV: u32 = 33639; // 0x8367
1682pub const GL_UNSIGNED_INT_ATOMIC_COUNTER: u32 = 37595; // 0x92db
1683pub const GL_UNSIGNED_INT_IMAGE_1D: u32 = 36962; // 0x9062
1684pub const GL_UNSIGNED_INT_IMAGE_1D_ARRAY: u32 = 36968; // 0x9068
1685pub const GL_UNSIGNED_INT_IMAGE_2D: u32 = 36963; // 0x9063
1686pub const GL_UNSIGNED_INT_IMAGE_2D_ARRAY: u32 = 36969; // 0x9069
1687pub const GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE: u32 = 36971; // 0x906b
1688pub const GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY: u32 = 36972; // 0x906c
1689pub const GL_UNSIGNED_INT_IMAGE_2D_RECT: u32 = 36965; // 0x9065
1690pub const GL_UNSIGNED_INT_IMAGE_3D: u32 = 36964; // 0x9064
1691pub const GL_UNSIGNED_INT_IMAGE_BUFFER: u32 = 36967; // 0x9067
1692pub const GL_UNSIGNED_INT_IMAGE_CUBE: u32 = 36966; // 0x9066
1693pub const GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY: u32 = 36970; // 0x906a
1694pub const GL_UNSIGNED_INT_SAMPLER_1D: u32 = 36305; // 0x8dd1
1695pub const GL_UNSIGNED_INT_SAMPLER_1D_ARRAY: u32 = 36310; // 0x8dd6
1696pub const GL_UNSIGNED_INT_SAMPLER_2D: u32 = 36306; // 0x8dd2
1697pub const GL_UNSIGNED_INT_SAMPLER_2D_ARRAY: u32 = 36311; // 0x8dd7
1698pub const GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE: u32 = 37130; // 0x910a
1699pub const GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY: u32 = 37133; // 0x910d
1700pub const GL_UNSIGNED_INT_SAMPLER_2D_RECT: u32 = 36309; // 0x8dd5
1701pub const GL_UNSIGNED_INT_SAMPLER_3D: u32 = 36307; // 0x8dd3
1702pub const GL_UNSIGNED_INT_SAMPLER_BUFFER: u32 = 36312; // 0x8dd8
1703pub const GL_UNSIGNED_INT_SAMPLER_CUBE: u32 = 36308; // 0x8dd4
1704pub const GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY: u32 = 36879; // 0x900f
1705pub const GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB: u32 = 36879; // 0x900f
1706pub const GL_UNSIGNED_INT_VEC2: u32 = 36294; // 0x8dc6
1707pub const GL_UNSIGNED_INT_VEC3: u32 = 36295; // 0x8dc7
1708pub const GL_UNSIGNED_INT_VEC4: u32 = 36296; // 0x8dc8
1709pub const GL_UNSIGNED_NORMALIZED: u32 = 35863; // 0x8c17
1710pub const GL_UNSIGNED_SHORT: u32 = 5123; // 0x1403
1711pub const GL_UNSIGNED_SHORT_1_5_5_5_REV: u32 = 33638; // 0x8366
1712pub const GL_UNSIGNED_SHORT_4_4_4_4: u32 = 32819; // 0x8033
1713pub const GL_UNSIGNED_SHORT_4_4_4_4_REV: u32 = 33637; // 0x8365
1714pub const GL_UNSIGNED_SHORT_5_5_5_1: u32 = 32820; // 0x8034
1715pub const GL_UNSIGNED_SHORT_5_6_5: u32 = 33635; // 0x8363
1716pub const GL_UNSIGNED_SHORT_5_6_5_REV: u32 = 33636; // 0x8364
1717pub const GL_UPPER_LEFT: u32 = 36002; // 0x8ca2
1718pub const GL_V2F: u32 = 10784; // 0x2a20
1719pub const GL_V3F: u32 = 10785; // 0x2a21
1720pub const GL_VALIDATE_STATUS: u32 = 35715; // 0x8b83
1721pub const GL_VENDOR: u32 = 7936; // 0x1f00
1722pub const GL_VERSION: u32 = 7938; // 0x1f02
1723pub const GL_VERSION_1_0: u32 = 1; // 0x1
1724pub const GL_VERSION_1_1: u32 = 1; // 0x1
1725pub const GL_VERSION_1_2: u32 = 1; // 0x1
1726pub const GL_VERSION_1_3: u32 = 1; // 0x1
1727pub const GL_VERSION_1_4: u32 = 1; // 0x1
1728pub const GL_VERSION_1_5: u32 = 1; // 0x1
1729pub const GL_VERSION_2_0: u32 = 1; // 0x1
1730pub const GL_VERSION_2_1: u32 = 1; // 0x1
1731pub const GL_VERSION_3_0: u32 = 1; // 0x1
1732pub const GL_VERSION_3_1: u32 = 1; // 0x1
1733pub const GL_VERSION_3_2: u32 = 1; // 0x1
1734pub const GL_VERSION_3_3: u32 = 1; // 0x1
1735pub const GL_VERSION_4_0: u32 = 1; // 0x1
1736pub const GL_VERSION_4_1: u32 = 1; // 0x1
1737pub const GL_VERSION_4_2: u32 = 1; // 0x1
1738pub const GL_VERSION_4_3: u32 = 1; // 0x1
1739pub const GL_VERSION_4_4: u32 = 1; // 0x1
1740pub const GL_VERSION_4_5: u32 = 1; // 0x1
1741pub const GL_VERTEX_ARRAY: u32 = 32884; // 0x8074
1742pub const GL_VERTEX_ARRAY_BINDING: u32 = 34229; // 0x85b5
1743pub const GL_VERTEX_ARRAY_COUNT_EXT: u32 = 32893; // 0x807d
1744pub const GL_VERTEX_ARRAY_EXT: u32 = 32884; // 0x8074
1745pub const GL_VERTEX_ARRAY_POINTER: u32 = 32910; // 0x808e
1746pub const GL_VERTEX_ARRAY_POINTER_EXT: u32 = 32910; // 0x808e
1747pub const GL_VERTEX_ARRAY_SIZE: u32 = 32890; // 0x807a
1748pub const GL_VERTEX_ARRAY_SIZE_EXT: u32 = 32890; // 0x807a
1749pub const GL_VERTEX_ARRAY_STRIDE: u32 = 32892; // 0x807c
1750pub const GL_VERTEX_ARRAY_STRIDE_EXT: u32 = 32892; // 0x807c
1751pub const GL_VERTEX_ARRAY_TYPE: u32 = 32891; // 0x807b
1752pub const GL_VERTEX_ARRAY_TYPE_EXT: u32 = 32891; // 0x807b
1753pub const GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT: u32 = 1; // 0x1
1754pub const GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: u32 = 34975; // 0x889f
1755pub const GL_VERTEX_ATTRIB_ARRAY_DIVISOR: u32 = 35070; // 0x88fe
1756pub const GL_VERTEX_ATTRIB_ARRAY_ENABLED: u32 = 34338; // 0x8622
1757pub const GL_VERTEX_ATTRIB_ARRAY_INTEGER: u32 = 35069; // 0x88fd
1758pub const GL_VERTEX_ATTRIB_ARRAY_LONG: u32 = 34638; // 0x874e
1759pub const GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: u32 = 34922; // 0x886a
1760pub const GL_VERTEX_ATTRIB_ARRAY_POINTER: u32 = 34373; // 0x8645
1761pub const GL_VERTEX_ATTRIB_ARRAY_SIZE: u32 = 34339; // 0x8623
1762pub const GL_VERTEX_ATTRIB_ARRAY_STRIDE: u32 = 34340; // 0x8624
1763pub const GL_VERTEX_ATTRIB_ARRAY_TYPE: u32 = 34341; // 0x8625
1764pub const GL_VERTEX_ATTRIB_BINDING: u32 = 33492; // 0x82d4
1765pub const GL_VERTEX_ATTRIB_RELATIVE_OFFSET: u32 = 33493; // 0x82d5
1766pub const GL_VERTEX_BINDING_BUFFER: u32 = 36687; // 0x8f4f
1767pub const GL_VERTEX_BINDING_DIVISOR: u32 = 33494; // 0x82d6
1768pub const GL_VERTEX_BINDING_OFFSET: u32 = 33495; // 0x82d7
1769pub const GL_VERTEX_BINDING_STRIDE: u32 = 33496; // 0x82d8
1770pub const GL_VERTEX_PROGRAM_POINT_SIZE: u32 = 34370; // 0x8642
1771pub const GL_VERTEX_SHADER: u32 = 35633; // 0x8b31
1772pub const GL_VERTEX_SHADER_BIT: u32 = 1; // 0x1
1773pub const GL_VERTEX_SHADER_INVOCATIONS_ARB: u32 = 33520; // 0x82f0
1774pub const GL_VERTEX_SUBROUTINE: u32 = 37608; // 0x92e8
1775pub const GL_VERTEX_SUBROUTINE_UNIFORM: u32 = 37614; // 0x92ee
1776pub const GL_VERTEX_TEXTURE: u32 = 33435; // 0x829b
1777pub const GL_VERTICES_SUBMITTED_ARB: u32 = 33518; // 0x82ee
1778pub const GL_VIEWPORT: u32 = 2978; // 0xba2
1779pub const GL_VIEWPORT_BIT: u32 = 2048; // 0x800
1780pub const GL_VIEWPORT_BOUNDS_RANGE: u32 = 33373; // 0x825d
1781pub const GL_VIEWPORT_INDEX_PROVOKING_VERTEX: u32 = 33375; // 0x825f
1782pub const GL_VIEWPORT_SUBPIXEL_BITS: u32 = 33372; // 0x825c
1783pub const GL_VIEW_CLASS_128_BITS: u32 = 33476; // 0x82c4
1784pub const GL_VIEW_CLASS_16_BITS: u32 = 33482; // 0x82ca
1785pub const GL_VIEW_CLASS_24_BITS: u32 = 33481; // 0x82c9
1786pub const GL_VIEW_CLASS_32_BITS: u32 = 33480; // 0x82c8
1787pub const GL_VIEW_CLASS_48_BITS: u32 = 33479; // 0x82c7
1788pub const GL_VIEW_CLASS_64_BITS: u32 = 33478; // 0x82c6
1789pub const GL_VIEW_CLASS_8_BITS: u32 = 33483; // 0x82cb
1790pub const GL_VIEW_CLASS_96_BITS: u32 = 33477; // 0x82c5
1791pub const GL_VIEW_CLASS_BPTC_FLOAT: u32 = 33491; // 0x82d3
1792pub const GL_VIEW_CLASS_BPTC_UNORM: u32 = 33490; // 0x82d2
1793pub const GL_VIEW_CLASS_RGTC1_RED: u32 = 33488; // 0x82d0
1794pub const GL_VIEW_CLASS_RGTC2_RG: u32 = 33489; // 0x82d1
1795pub const GL_VIEW_CLASS_S3TC_DXT1_RGB: u32 = 33484; // 0x82cc
1796pub const GL_VIEW_CLASS_S3TC_DXT1_RGBA: u32 = 33485; // 0x82cd
1797pub const GL_VIEW_CLASS_S3TC_DXT3_RGBA: u32 = 33486; // 0x82ce
1798pub const GL_VIEW_CLASS_S3TC_DXT5_RGBA: u32 = 33487; // 0x82cf
1799pub const GL_VIEW_COMPATIBILITY_CLASS: u32 = 33462; // 0x82b6
1800pub const GL_VIRTUAL_PAGE_SIZE_INDEX_ARB: u32 = 37287; // 0x91a7
1801pub const GL_VIRTUAL_PAGE_SIZE_X_ARB: u32 = 37269; // 0x9195
1802pub const GL_VIRTUAL_PAGE_SIZE_Y_ARB: u32 = 37270; // 0x9196
1803pub const GL_VIRTUAL_PAGE_SIZE_Z_ARB: u32 = 37271; // 0x9197
1804pub const GL_WAIT_FAILED: u32 = 37149; // 0x911d
1805pub const GL_WRITE_ONLY: u32 = 35001; // 0x88b9
1806pub const GL_XOR: u32 = 5382; // 0x1506
1807pub const GL_ZERO: u32 = 0; // 0x0
1808pub const GL_ZERO_TO_ONE: u32 = 37727; // 0x935f
1809pub const GL_ZOOM_X: u32 = 3350; // 0xd16
1810pub const GL_ZOOM_Y: u32 = 3351; // 0xd17