Skip to main content

modde_core/stock/
mod.rs

1use std::path::{Path, PathBuf};
2
3use serde::{Deserialize, Serialize};
4use tracing::{info, warn};
5use xxhash_rust::xxh3::xxh3_64;
6
7use crate::db::ModdeDb;
8use crate::error::{CoreError, Result};
9use crate::hash::hash_file_xxhash;
10use crate::resolver::GameId;
11
12const TREE_HASH_FILENAME: &str = ".modde-tree-hash.toml";
13
14/// Manages vanilla game snapshots for stock game preservation.
15pub struct StockGameManager {
16    store_dir: PathBuf,
17    db: Option<ModdeDb>,
18}
19
20/// A snapshot of a vanilla game installation.
21#[derive(Debug)]
22pub struct StockSnapshot {
23    pub game_id: GameId,
24    pub path: PathBuf,
25    pub hash: String,
26}
27
28/// Persisted tree hash metadata stored alongside a snapshot.
29#[derive(Debug, Serialize, Deserialize)]
30struct TreeHashMeta {
31    /// Hex-encoded xxh3-64 hash of the sorted path+hash pairs.
32    tree_hash: String,
33    /// Number of files included in the hash.
34    file_count: usize,
35}
36
37impl StockGameManager {
38    pub fn new(store_dir: PathBuf) -> Self {
39        Self { store_dir, db: None }
40    }
41
42    /// Create a manager backed by both filesystem and SQLite.
43    pub fn with_db(store_dir: PathBuf, db: ModdeDb) -> Self {
44        Self { store_dir, db: Some(db) }
45    }
46
47    /// Default store directory: `~/.local/share/modde/stock/`.
48    pub fn default_dir() -> PathBuf {
49        crate::paths::stock_dir()
50    }
51
52    /// Detect Steam install path for a given game.
53    pub fn detect_steam_install(&self, game_dir_name: &str) -> Option<PathBuf> {
54        let game_path = crate::paths::steam_common().join(game_dir_name);
55        game_path.exists().then_some(game_path)
56    }
57
58    /// Create a hardlink snapshot of a game installation.
59    ///
60    /// Falls back to file copy if source and destination are on different filesystems.
61    pub async fn snapshot(&self, game_id: &str, source_dir: &Path) -> Result<StockSnapshot> {
62        if !source_dir.exists() {
63            return Err(CoreError::GameNotDetected(game_id.to_string()));
64        }
65
66        let snapshot_dir = self.store_dir.join(game_id);
67        tokio::fs::create_dir_all(&snapshot_dir).await?;
68
69        // Walk source and hardlink/copy files
70        snapshot_recursive(source_dir, &snapshot_dir).await?;
71
72        // Compute and store the tree hash (dual-write: file + DB)
73        let tree_hash = compute_tree_hash(&snapshot_dir).await?;
74        store_tree_hash(&snapshot_dir, &tree_hash).await?;
75
76        if let Some(ref db) = self.db {
77            db.upsert_snapshot(game_id, &snapshot_dir, &tree_hash.tree_hash, tree_hash.file_count)?;
78        }
79
80        info!(game_id, path = %snapshot_dir.display(), hash = %tree_hash.tree_hash, "stock snapshot created");
81
82        Ok(StockSnapshot {
83            game_id: GameId::from(game_id),
84            path: snapshot_dir,
85            hash: tree_hash.tree_hash,
86        })
87    }
88
89    /// Verify an existing snapshot still matches the stored tree hash.
90    pub async fn verify(&self, game_id: &str) -> Result<bool> {
91        let snapshot_dir = self.store_dir.join(game_id);
92        if !snapshot_dir.exists() {
93            return Err(CoreError::Other(format!(
94                "no snapshot found for game '{game_id}'"
95            ).into()));
96        }
97
98        let stored = load_tree_hash(&snapshot_dir).await?;
99        let current = compute_tree_hash(&snapshot_dir).await?;
100
101        if stored.tree_hash == current.tree_hash {
102            info!(game_id, hash = %stored.tree_hash, "snapshot verified OK");
103            Ok(true)
104        } else {
105            warn!(
106                game_id,
107                expected = %stored.tree_hash,
108                actual = %current.tree_hash,
109                "snapshot verification failed: tree hash mismatch"
110            );
111            Ok(false)
112        }
113    }
114}
115
116/// Walk a directory recursively, collecting `(relative_path, xxhash)` for every file.
117async fn collect_file_hashes(
118    root: &Path,
119    dir: &Path,
120    entries: &mut Vec<(String, u64)>,
121) -> Result<()> {
122    let mut read_dir = tokio::fs::read_dir(dir).await?;
123    while let Some(entry) = read_dir.next_entry().await? {
124        let path = entry.path();
125        let file_type = entry.file_type().await?;
126
127        // Skip the metadata file itself
128        if path.file_name().and_then(|n| n.to_str()) == Some(TREE_HASH_FILENAME) {
129            continue;
130        }
131
132        if file_type.is_dir() {
133            Box::pin(collect_file_hashes(root, &path, entries)).await?;
134        } else if file_type.is_file() {
135            let rel = path
136                .strip_prefix(root)
137                .unwrap_or(&path)
138                .to_string_lossy()
139                .replace('\\', "/");
140            let hash = hash_file_xxhash(&path).await?;
141            entries.push((rel, hash));
142        }
143    }
144    Ok(())
145}
146
147/// Compute a deterministic tree hash for an entire directory.
148///
149/// The hash is the xxh3-64 of all `"<relative_path>\0<hash_hex>\n"` pairs,
150/// sorted by relative path for determinism.
151async fn compute_tree_hash(dir: &Path) -> Result<TreeHashMeta> {
152    let mut entries = Vec::new();
153    collect_file_hashes(dir, dir, &mut entries).await?;
154
155    // Sort by relative path for deterministic ordering
156    entries.sort_by(|a, b| a.0.cmp(&b.0));
157
158    // Build the concatenated representation and hash it
159    let mut combined = Vec::new();
160    for (rel_path, hash) in &entries {
161        combined.extend_from_slice(rel_path.as_bytes());
162        combined.push(0);
163        combined.extend_from_slice(format!("{hash:016x}").as_bytes());
164        combined.push(b'\n');
165    }
166
167    let tree_hash = xxh3_64(&combined);
168
169    Ok(TreeHashMeta {
170        tree_hash: format!("{tree_hash:016x}"),
171        file_count: entries.len(),
172    })
173}
174
175/// Write tree hash metadata to the snapshot directory.
176async fn store_tree_hash(snapshot_dir: &Path, meta: &TreeHashMeta) -> Result<()> {
177    let meta_path = snapshot_dir.join(TREE_HASH_FILENAME);
178    let toml_str = toml::to_string_pretty(meta)?;
179    tokio::fs::write(&meta_path, toml_str.as_bytes()).await?;
180    Ok(())
181}
182
183/// Load tree hash metadata from the snapshot directory.
184async fn load_tree_hash(snapshot_dir: &Path) -> Result<TreeHashMeta> {
185    let meta_path = snapshot_dir.join(TREE_HASH_FILENAME);
186    let data = tokio::fs::read_to_string(&meta_path).await.map_err(|_| {
187        CoreError::Other(format!(
188            "tree hash metadata not found at {}",
189            meta_path.display()
190        ).into())
191    })?;
192    let meta: TreeHashMeta = toml::from_str(&data)?;
193    Ok(meta)
194}
195
196async fn snapshot_recursive(src: &Path, dst: &Path) -> Result<()> {
197    let mut entries = tokio::fs::read_dir(src).await?;
198    while let Some(entry) = entries.next_entry().await? {
199        let file_type = entry.file_type().await?;
200        let src_path = entry.path();
201        let dst_path = dst.join(entry.file_name());
202
203        if file_type.is_dir() {
204            tokio::fs::create_dir_all(&dst_path).await?;
205            Box::pin(snapshot_recursive(&src_path, &dst_path)).await?;
206        } else if file_type.is_file() {
207            match tokio::fs::hard_link(&src_path, &dst_path).await {
208                Ok(()) => {}
209                Err(e) if crate::fs::is_cross_device_error(&e) => {
210                    warn!(
211                        src = %src_path.display(),
212                        "cross-device hardlink; falling back to copy"
213                    );
214                    tokio::fs::copy(&src_path, &dst_path).await?;
215                }
216                Err(e) => return Err(e.into()),
217            }
218        }
219    }
220    Ok(())
221}
222
223#[cfg(test)]
224mod tests {
225    use super::*;
226    use std::io::Write;
227    use tempfile::TempDir;
228
229    fn create_test_tree(dir: &Path) {
230        // Create a small directory tree with known content
231        std::fs::create_dir_all(dir.join("subdir")).unwrap();
232        let mut f1 = std::fs::File::create(dir.join("file_a.txt")).unwrap();
233        f1.write_all(b"hello world").unwrap();
234        let mut f2 = std::fs::File::create(dir.join("subdir/file_b.txt")).unwrap();
235        f2.write_all(b"nested content").unwrap();
236    }
237
238    #[tokio::test]
239    async fn test_tree_hash_deterministic() {
240        let tmp = TempDir::new().unwrap();
241        create_test_tree(tmp.path());
242
243        let h1 = compute_tree_hash(tmp.path()).await.unwrap();
244        let h2 = compute_tree_hash(tmp.path()).await.unwrap();
245        assert_eq!(h1.tree_hash, h2.tree_hash);
246        assert_eq!(h1.file_count, 2);
247    }
248
249    #[tokio::test]
250    async fn test_tree_hash_changes_on_modification() {
251        let tmp = TempDir::new().unwrap();
252        create_test_tree(tmp.path());
253
254        let h1 = compute_tree_hash(tmp.path()).await.unwrap();
255
256        // Modify a file
257        std::fs::write(tmp.path().join("file_a.txt"), b"changed").unwrap();
258
259        let h2 = compute_tree_hash(tmp.path()).await.unwrap();
260        assert_ne!(h1.tree_hash, h2.tree_hash);
261    }
262
263    #[tokio::test]
264    async fn test_store_and_load_tree_hash() {
265        let tmp = TempDir::new().unwrap();
266        create_test_tree(tmp.path());
267
268        let hash = compute_tree_hash(tmp.path()).await.unwrap();
269        store_tree_hash(tmp.path(), &hash).await.unwrap();
270
271        let loaded = load_tree_hash(tmp.path()).await.unwrap();
272        assert_eq!(hash.tree_hash, loaded.tree_hash);
273        assert_eq!(hash.file_count, loaded.file_count);
274    }
275
276    #[tokio::test]
277    async fn test_snapshot_and_verify() {
278        let src = TempDir::new().unwrap();
279        create_test_tree(src.path());
280
281        let store = TempDir::new().unwrap();
282        let mgr = StockGameManager::new(store.path().to_path_buf());
283
284        let snap = mgr.snapshot("test-game", src.path()).await.unwrap();
285        assert!(!snap.hash.is_empty());
286
287        let ok = mgr.verify("test-game").await.unwrap();
288        assert!(ok);
289    }
290}