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mnk_vmf/types/entity/
pointentity.rs

1use super::Entity;
2
3/// Represents a point entity (light, prop, etc.)
4#[derive(Debug)]
5pub struct PointEntity<'src> {
6    pub base: Entity<'src>,
7
8    // Point entity specific properties
9    pub scale: Option<f32>,
10    pub fademindist: Option<f32>,
11    pub fademaxdist: Option<f32>,
12}