Skip to main content

Module engine

Module engine 

Source
Expand description

Engine — the long-running stateful runtime plus the with_state helper (R1-R4 discipline).

The engine owns the Domain side of the Data / Domain split: flow control (dispatch / verdict), state (EngineState), and the submit_output / output_tail surface that feeds it. Data-plane traffic (Big Response bodies) is delegated to the output_store module plus its paired SpawnerLayers and passes through here without the engine core needing to grow.

Structs§

Engine
Process-wide long-running runtime. Cheap to clone() — an Arc lives inside.