mlua_luau_scheduler/threads/id.rs
1use std::{
2 ffi::c_void,
3 hash::{Hash, Hasher},
4};
5
6use mlua::prelude::*;
7
8/**
9 Opaque and unique ID representing a [`LuaThread`].
10
11 Typically used for associating metadata with a thread in a structure such as a `HashMap<ThreadId, ...>`.
12
13 Note that holding a `ThreadId` does not prevent the thread from being garbage collected.
14 The actual thread may or may not still exist and be active at any given point in time.
15*/
16#[derive(Debug, Clone, Copy, PartialEq, Eq)]
17pub struct ThreadId {
18 inner: *const c_void,
19}
20
21impl From<&LuaThread> for ThreadId {
22 fn from(thread: &LuaThread) -> Self {
23 Self {
24 inner: thread.to_pointer(),
25 }
26 }
27}
28
29impl Hash for ThreadId {
30 fn hash<H: Hasher>(&self, state: &mut H) {
31 self.inner.hash(state);
32 }
33}