Constant mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT [−][src]
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT: D3D12_PIPELINE_STATE_SUBOBJECT_TYPE;