Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_STATE_OBJECT_CONFIG [−][src]
#[repr(C)]pub struct D3D12_STATE_OBJECT_CONFIG {
pub Flags: D3D12_STATE_OBJECT_FLAGS,
}
Fields
Flags: D3D12_STATE_OBJECT_FLAGS
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for D3D12_STATE_OBJECT_CONFIG
impl Send for D3D12_STATE_OBJECT_CONFIG
impl Sync for D3D12_STATE_OBJECT_CONFIG
impl Unpin for D3D12_STATE_OBJECT_CONFIG
impl UnwindSafe for D3D12_STATE_OBJECT_CONFIG
Blanket Implementations
Mutably borrows from an owned value. Read more