Union mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_DEPTH_STENCIL_VIEW_DESC_0 [−][src]
#[repr(C)]
pub union D3D12_DEPTH_STENCIL_VIEW_DESC_0 {
pub Texture1D: D3D12_TEX1D_DSV,
pub Texture1DArray: D3D12_TEX1D_ARRAY_DSV,
pub Texture2D: D3D12_TEX2D_DSV,
pub Texture2DArray: D3D12_TEX2D_ARRAY_DSV,
pub Texture2DMS: D3D12_TEX2DMS_DSV,
pub Texture2DMSArray: D3D12_TEX2DMS_ARRAY_DSV,
}
Fields
Texture1D: D3D12_TEX1D_DSV
Texture1DArray: D3D12_TEX1D_ARRAY_DSV
Texture2D: D3D12_TEX2D_DSV
Texture2DArray: D3D12_TEX2D_ARRAY_DSV
Texture2DMS: D3D12_TEX2DMS_DSV
Texture2DMSArray: D3D12_TEX2DMS_ARRAY_DSV
Trait Implementations
Auto Trait Implementations
impl Send for D3D12_DEPTH_STENCIL_VIEW_DESC_0
impl Sync for D3D12_DEPTH_STENCIL_VIEW_DESC_0
impl Unpin for D3D12_DEPTH_STENCIL_VIEW_DESC_0
Blanket Implementations
Mutably borrows from an owned value. Read more