Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_TEXTURE_COPY_LOCATION [−][src]
#[repr(C)]pub struct D3D12_TEXTURE_COPY_LOCATION {
pub pResource: Option<ID3D12Resource>,
pub Type: D3D12_TEXTURE_COPY_TYPE,
pub Anonymous: D3D12_TEXTURE_COPY_LOCATION_0,
}
Fields
pResource: Option<ID3D12Resource>
Type: D3D12_TEXTURE_COPY_TYPE
Anonymous: D3D12_TEXTURE_COPY_LOCATION_0
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for D3D12_TEXTURE_COPY_LOCATION
impl !Send for D3D12_TEXTURE_COPY_LOCATION
impl !Sync for D3D12_TEXTURE_COPY_LOCATION
impl Unpin for D3D12_TEXTURE_COPY_LOCATION
impl UnwindSafe for D3D12_TEXTURE_COPY_LOCATION
Blanket Implementations
Mutably borrows from an owned value. Read more