Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_DEPTH_STENCIL_DESC1 [−][src]
#[repr(C)]pub struct D3D12_DEPTH_STENCIL_DESC1 {
pub DepthEnable: BOOL,
pub DepthWriteMask: D3D12_DEPTH_WRITE_MASK,
pub DepthFunc: D3D12_COMPARISON_FUNC,
pub StencilEnable: BOOL,
pub StencilReadMask: u8,
pub StencilWriteMask: u8,
pub FrontFace: D3D12_DEPTH_STENCILOP_DESC,
pub BackFace: D3D12_DEPTH_STENCILOP_DESC,
pub DepthBoundsTestEnable: BOOL,
}
Fields
DepthEnable: BOOL
DepthWriteMask: D3D12_DEPTH_WRITE_MASK
DepthFunc: D3D12_COMPARISON_FUNC
StencilEnable: BOOL
StencilReadMask: u8
StencilWriteMask: u8
FrontFace: D3D12_DEPTH_STENCILOP_DESC
BackFace: D3D12_DEPTH_STENCILOP_DESC
DepthBoundsTestEnable: BOOL
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for D3D12_DEPTH_STENCIL_DESC1
impl Send for D3D12_DEPTH_STENCIL_DESC1
impl Sync for D3D12_DEPTH_STENCIL_DESC1
impl Unpin for D3D12_DEPTH_STENCIL_DESC1
impl UnwindSafe for D3D12_DEPTH_STENCIL_DESC1
Blanket Implementations
Mutably borrows from an owned value. Read more