Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_TOOLS_VISUALIZATION_HEADER [−][src]
#[repr(C)]pub struct D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_TOOLS_VISUALIZATION_HEADER {
pub Type: D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE,
pub NumDescs: u32,
}
Fields
Type: D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE
NumDescs: u32
Trait Implementations
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