Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_TEX2D_ARRAY_SRV1 [−][src]
#[repr(C)]pub struct D3D11_TEX2D_ARRAY_SRV1 {
pub MostDetailedMip: u32,
pub MipLevels: u32,
pub FirstArraySlice: u32,
pub ArraySize: u32,
pub PlaneSlice: u32,
}
Fields
MostDetailedMip: u32
MipLevels: u32
FirstArraySlice: u32
ArraySize: u32
PlaneSlice: u32
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for D3D11_TEX2D_ARRAY_SRV1
impl Send for D3D11_TEX2D_ARRAY_SRV1
impl Sync for D3D11_TEX2D_ARRAY_SRV1
impl Unpin for D3D11_TEX2D_ARRAY_SRV1
impl UnwindSafe for D3D11_TEX2D_ARRAY_SRV1
Blanket Implementations
Mutably borrows from an owned value. Read more