Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_BOX [−][src]
#[repr(C)]pub struct D3D11_BOX {
pub left: u32,
pub top: u32,
pub front: u32,
pub right: u32,
pub bottom: u32,
pub back: u32,
}
Fields
left: u32
top: u32
front: u32
right: u32
bottom: u32
back: u32
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for D3D11_BOX
impl UnwindSafe for D3D11_BOX
Blanket Implementations
Mutably borrows from an owned value. Read more