Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_RESOURCE_ALLOCATION_INFO1 [−][src]
#[repr(C)]pub struct D3D12_RESOURCE_ALLOCATION_INFO1 {
pub Offset: u64,
pub Alignment: u64,
pub SizeInBytes: u64,
}
Fields
Offset: u64
Alignment: u64
SizeInBytes: u64
Trait Implementations
Auto Trait Implementations
impl Send for D3D12_RESOURCE_ALLOCATION_INFO1
impl Sync for D3D12_RESOURCE_ALLOCATION_INFO1
impl Unpin for D3D12_RESOURCE_ALLOCATION_INFO1
Blanket Implementations
Mutably borrows from an owned value. Read more