Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::ID3D12DebugCommandList2 [−][src]
#[repr(transparent)]pub struct ID3D12DebugCommandList2(_);
Implementations
pub unsafe fn AssertResourceState<'a>(
&self,
presource: impl IntoParam<'a, ID3D12Resource>,
subresource: u32,
state: u32
) -> BOOL
pub unsafe fn SetDebugParameter(
&self,
type: D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE,
pdata: *const c_void,
datasize: u32
) -> Result<()>
pub unsafe fn GetDebugParameter(
&self,
type: D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE,
pdata: *mut c_void,
datasize: u32
) -> Result<()>
Trait Implementations
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for ID3D12DebugCommandList2
impl !Send for ID3D12DebugCommandList2
impl !Sync for ID3D12DebugCommandList2
impl Unpin for ID3D12DebugCommandList2
impl UnwindSafe for ID3D12DebugCommandList2
Blanket Implementations
Mutably borrows from an owned value. Read more