Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::ID3D11ModuleInstance [−][src]
#[repr(transparent)]pub struct ID3D11ModuleInstance(_);
Implementations
pub unsafe fn BindConstantBuffer(
&self,
usrcslot: u32,
udstslot: u32,
cbdstoffset: u32
) -> Result<()>
pub unsafe fn BindConstantBufferByName<'a>(
&self,
pname: impl IntoParam<'a, PSTR>,
udstslot: u32,
cbdstoffset: u32
) -> Result<()>
pub unsafe fn BindResourceByName<'a>(
&self,
pname: impl IntoParam<'a, PSTR>,
udstslot: u32,
ucount: u32
) -> Result<()>
pub unsafe fn BindSamplerByName<'a>(
&self,
pname: impl IntoParam<'a, PSTR>,
udstslot: u32,
ucount: u32
) -> Result<()>
pub unsafe fn BindUnorderedAccessView(
&self,
usrcslot: u32,
udstslot: u32,
ucount: u32
) -> Result<()>
pub unsafe fn BindUnorderedAccessViewByName<'a>(
&self,
pname: impl IntoParam<'a, PSTR>,
udstslot: u32,
ucount: u32
) -> Result<()>
Trait Implementations
Performs the conversion.
Performs the conversion.
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for ID3D11ModuleInstance
impl !Send for ID3D11ModuleInstance
impl !Sync for ID3D11ModuleInstance
impl Unpin for ID3D11ModuleInstance
impl UnwindSafe for ID3D11ModuleInstance
Blanket Implementations
Mutably borrows from an owned value. Read more