Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::ID3D12DebugCommandList [−][src]
#[repr(transparent)]pub struct ID3D12DebugCommandList(_);
Implementations
pub unsafe fn AssertResourceState<'a>(
&self,
presource: impl IntoParam<'a, ID3D12Resource>,
subresource: u32,
state: u32
) -> BOOL
Trait Implementations
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for ID3D12DebugCommandList
impl !Send for ID3D12DebugCommandList
impl !Sync for ID3D12DebugCommandList
impl Unpin for ID3D12DebugCommandList
impl UnwindSafe for ID3D12DebugCommandList
Blanket Implementations
type DefaultType = Option<T>
Converts from Self::DefaultType
to Result<T>
.
Returns a pointer for setting the object’s value via an ABI call.
Mutably borrows from an owned value. Read more