Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_VERSIONED_DEVICE_REMOVED_EXTENDED_DATA [−][src]
#[repr(C)]pub struct D3D12_VERSIONED_DEVICE_REMOVED_EXTENDED_DATA {
pub Version: D3D12_DRED_VERSION,
pub Anonymous: D3D12_VERSIONED_DEVICE_REMOVED_EXTENDED_DATA_0,
}
Fields
Version: D3D12_DRED_VERSION
Anonymous: D3D12_VERSIONED_DEVICE_REMOVED_EXTENDED_DATA_0
Trait Implementations
type DefaultType = Self
Converts from Self::DefaultType
to Result<T>
.
Returns a pointer for setting the object’s value via an ABI call.
Auto Trait Implementations
Blanket Implementations
Mutably borrows from an owned value. Read more