Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_TILE_REGION_SIZE [−][src]
#[repr(C)]pub struct D3D12_TILE_REGION_SIZE {
pub NumTiles: u32,
pub UseBox: BOOL,
pub Width: u32,
pub Height: u16,
pub Depth: u16,
}
Fields
NumTiles: u32
UseBox: BOOL
Width: u32
Height: u16
Depth: u16
Trait Implementations
type DefaultType = Self
Converts from Self::DefaultType
to Result<T>
.
Returns a pointer for setting the object’s value via an ABI call.
Auto Trait Implementations
impl RefUnwindSafe for D3D12_TILE_REGION_SIZE
impl Send for D3D12_TILE_REGION_SIZE
impl Sync for D3D12_TILE_REGION_SIZE
impl Unpin for D3D12_TILE_REGION_SIZE
impl UnwindSafe for D3D12_TILE_REGION_SIZE
Blanket Implementations
Mutably borrows from an owned value. Read more