Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_PLACED_SUBRESOURCE_FOOTPRINT [−][src]
#[repr(C)]pub struct D3D12_PLACED_SUBRESOURCE_FOOTPRINT {
pub Offset: u64,
pub Footprint: D3D12_SUBRESOURCE_FOOTPRINT,
}
Fields
Offset: u64
Footprint: D3D12_SUBRESOURCE_FOOTPRINT
Trait Implementations
type DefaultType = Self
Converts from Self::DefaultType
to Result<T>
.
Returns a pointer for setting the object’s value via an ABI call.
Auto Trait Implementations
impl Send for D3D12_PLACED_SUBRESOURCE_FOOTPRINT
impl Sync for D3D12_PLACED_SUBRESOURCE_FOOTPRINT
impl Unpin for D3D12_PLACED_SUBRESOURCE_FOOTPRINT
Blanket Implementations
Mutably borrows from an owned value. Read more