Constant mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_DEBUG_FEATURE_DISABLE_TILED_RESOURCE_MAPPING_TRACKING_AND_VALIDATION [−][src]
pub const D3D11_DEBUG_FEATURE_DISABLE_TILED_RESOURCE_MAPPING_TRACKING_AND_VALIDATION: u32 = 128u32;