Struct mltg_bindings::Windows::Win32::Graphics::DirectWrite::DWRITE_SCRIPT_PROPERTIES [−][src]
#[repr(C)]pub struct DWRITE_SCRIPT_PROPERTIES { pub isoScriptCode: u32, pub isoScriptNumber: u32, pub clusterLookahead: u32, pub justificationCharacter: u32, pub _bitfield: u32, }
Fields
isoScriptCode: u32
isoScriptNumber: u32
clusterLookahead: u32
justificationCharacter: u32
_bitfield: u32
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl RefUnwindSafe for DWRITE_SCRIPT_PROPERTIES
impl Send for DWRITE_SCRIPT_PROPERTIES
impl Sync for DWRITE_SCRIPT_PROPERTIES
impl Unpin for DWRITE_SCRIPT_PROPERTIES
impl UnwindSafe for DWRITE_SCRIPT_PROPERTIES
Blanket Implementations
Mutably borrows from an owned value. Read more