Struct mltg_bindings::Windows::Win32::Graphics::Direct2D::D2D1_ROUNDED_RECT [−][src]
#[repr(C)]pub struct D2D1_ROUNDED_RECT { pub rect: D2D_RECT_F, pub radiusX: f32, pub radiusY: f32, }
Fields
rect: D2D_RECT_F
radiusX: f32
radiusY: f32
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl RefUnwindSafe for D2D1_ROUNDED_RECT
impl Send for D2D1_ROUNDED_RECT
impl Sync for D2D1_ROUNDED_RECT
impl Unpin for D2D1_ROUNDED_RECT
impl UnwindSafe for D2D1_ROUNDED_RECT
Blanket Implementations
Mutably borrows from an owned value. Read more