Struct mltg_bindings::Windows::Win32::Graphics::Direct2D::D2D1_HWND_RENDER_TARGET_PROPERTIES [−][src]
#[repr(C)]pub struct D2D1_HWND_RENDER_TARGET_PROPERTIES { pub hwnd: HWND, pub pixelSize: D2D_SIZE_U, pub presentOptions: D2D1_PRESENT_OPTIONS, }
Fields
hwnd: HWND
pixelSize: D2D_SIZE_U
presentOptions: D2D1_PRESENT_OPTIONS
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl Send for D2D1_HWND_RENDER_TARGET_PROPERTIES
impl Sync for D2D1_HWND_RENDER_TARGET_PROPERTIES
impl Unpin for D2D1_HWND_RENDER_TARGET_PROPERTIES
Blanket Implementations
Mutably borrows from an owned value. Read more