Struct mltg_bindings::Windows::Win32::Graphics::Dxgi::DXGI_SWAP_CHAIN_DESC1 [−][src]
#[repr(C)]pub struct DXGI_SWAP_CHAIN_DESC1 { pub Width: u32, pub Height: u32, pub Format: DXGI_FORMAT, pub Stereo: BOOL, pub SampleDesc: DXGI_SAMPLE_DESC, pub BufferUsage: u32, pub BufferCount: u32, pub Scaling: DXGI_SCALING, pub SwapEffect: DXGI_SWAP_EFFECT, pub AlphaMode: DXGI_ALPHA_MODE, pub Flags: u32, }
Fields
Width: u32
Height: u32
Format: DXGI_FORMAT
Stereo: BOOL
SampleDesc: DXGI_SAMPLE_DESC
BufferUsage: u32
BufferCount: u32
Scaling: DXGI_SCALING
SwapEffect: DXGI_SWAP_EFFECT
AlphaMode: DXGI_ALPHA_MODE
Flags: u32
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl RefUnwindSafe for DXGI_SWAP_CHAIN_DESC1
impl Send for DXGI_SWAP_CHAIN_DESC1
impl Sync for DXGI_SWAP_CHAIN_DESC1
impl Unpin for DXGI_SWAP_CHAIN_DESC1
impl UnwindSafe for DXGI_SWAP_CHAIN_DESC1
Blanket Implementations
Mutably borrows from an owned value. Read more