Struct mltg_bindings::Windows::Win32::Graphics::DirectWrite::DWRITE_PANOSE_2 [−][src]
#[repr(C)]pub struct DWRITE_PANOSE_2 { pub familyKind: u8, pub symbolKind: u8, pub weight: u8, pub spacing: u8, pub aspectRatioAndContrast: u8, pub aspectRatio94: u8, pub aspectRatio119: u8, pub aspectRatio157: u8, pub aspectRatio163: u8, pub aspectRatio211: u8, }
Fields
familyKind: u8
symbolKind: u8
weight: u8
spacing: u8
aspectRatioAndContrast: u8
aspectRatio94: u8
aspectRatio119: u8
aspectRatio157: u8
aspectRatio163: u8
aspectRatio211: u8
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl RefUnwindSafe for DWRITE_PANOSE_2
impl Send for DWRITE_PANOSE_2
impl Sync for DWRITE_PANOSE_2
impl Unpin for DWRITE_PANOSE_2
impl UnwindSafe for DWRITE_PANOSE_2
Blanket Implementations
Mutably borrows from an owned value. Read more