Struct mltg_bindings::Windows::Win32::Graphics::DirectWrite::DWRITE_PANOSE_0 [−][src]
#[repr(C)]pub struct DWRITE_PANOSE_0 { pub familyKind: u8, pub decorativeClass: u8, pub weight: u8, pub aspect: u8, pub contrast: u8, pub serifVariant: u8, pub fill: u8, pub lining: u8, pub decorativeTopology: u8, pub characterRange: u8, }
Fields
familyKind: u8
decorativeClass: u8
weight: u8
aspect: u8
contrast: u8
serifVariant: u8
fill: u8
lining: u8
decorativeTopology: u8
characterRange: u8
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl RefUnwindSafe for DWRITE_PANOSE_0
impl Send for DWRITE_PANOSE_0
impl Sync for DWRITE_PANOSE_0
impl Unpin for DWRITE_PANOSE_0
impl UnwindSafe for DWRITE_PANOSE_0
Blanket Implementations
Mutably borrows from an owned value. Read more