Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_INDIRECT_ARGUMENT_DESC_0_1 [−][src]
#[repr(C)]pub struct D3D12_INDIRECT_ARGUMENT_DESC_0_1 { pub RootParameterIndex: u32, pub DestOffsetIn32BitValues: u32, pub Num32BitValuesToSet: u32, }
Fields
RootParameterIndex: u32
DestOffsetIn32BitValues: u32
Num32BitValuesToSet: u32
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl Send for D3D12_INDIRECT_ARGUMENT_DESC_0_1
impl Sync for D3D12_INDIRECT_ARGUMENT_DESC_0_1
impl Unpin for D3D12_INDIRECT_ARGUMENT_DESC_0_1
Blanket Implementations
Mutably borrows from an owned value. Read more