Struct mltg_bindings::Windows::Win32::Graphics::Direct2D::D2D1_GRADIENT_STOP [−][src]
#[repr(C)]pub struct D2D1_GRADIENT_STOP { pub position: f32, pub color: D2D1_COLOR_F, }
Fields
position: f32
color: D2D1_COLOR_F
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl RefUnwindSafe for D2D1_GRADIENT_STOP
impl Send for D2D1_GRADIENT_STOP
impl Sync for D2D1_GRADIENT_STOP
impl Unpin for D2D1_GRADIENT_STOP
impl UnwindSafe for D2D1_GRADIENT_STOP
Blanket Implementations
Mutably borrows from an owned value. Read more