Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_VIDEO_CONTENT_PROTECTION_CAPS [−][src]
#[repr(C)]pub struct D3D11_VIDEO_CONTENT_PROTECTION_CAPS { pub Caps: u32, pub KeyExchangeTypeCount: u32, pub BlockAlignmentSize: u32, pub ProtectedMemorySize: u64, }
Fields
Caps: u32
KeyExchangeTypeCount: u32
BlockAlignmentSize: u32
ProtectedMemorySize: u64
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl Send for D3D11_VIDEO_CONTENT_PROTECTION_CAPS
impl Sync for D3D11_VIDEO_CONTENT_PROTECTION_CAPS
impl Unpin for D3D11_VIDEO_CONTENT_PROTECTION_CAPS
Blanket Implementations
Mutably borrows from an owned value. Read more