Struct mltg_bindings::Windows::Win32::Graphics::Direct2D::D2D1_BITMAP_PROPERTIES [−][src]
#[repr(C)]pub struct D2D1_BITMAP_PROPERTIES { pub pixelFormat: D2D1_PIXEL_FORMAT, pub dpiX: f32, pub dpiY: f32, }
Fields
pixelFormat: D2D1_PIXEL_FORMAT
dpiX: f32
dpiY: f32
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl RefUnwindSafe for D2D1_BITMAP_PROPERTIES
impl Send for D2D1_BITMAP_PROPERTIES
impl Sync for D2D1_BITMAP_PROPERTIES
impl Unpin for D2D1_BITMAP_PROPERTIES
impl UnwindSafe for D2D1_BITMAP_PROPERTIES
Blanket Implementations
Mutably borrows from an owned value. Read more