Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_VIDEO_DECODER_SUB_SAMPLE_MAPPING_BLOCK [−][src]
#[repr(C)]pub struct D3D11_VIDEO_DECODER_SUB_SAMPLE_MAPPING_BLOCK { pub ClearSize: u32, pub EncryptedSize: u32, }
Fields
ClearSize: u32
EncryptedSize: u32
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
Blanket Implementations
Mutably borrows from an owned value. Read more