Union mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_VERSIONED_ROOT_SIGNATURE_DESC_0 [−][src]
#[repr(C)] pub union D3D12_VERSIONED_ROOT_SIGNATURE_DESC_0 { pub Desc_1_0: D3D12_ROOT_SIGNATURE_DESC, pub Desc_1_1: D3D12_ROOT_SIGNATURE_DESC1, }
Fields
Desc_1_0: D3D12_ROOT_SIGNATURE_DESC
Desc_1_1: D3D12_ROOT_SIGNATURE_DESC1
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl !Send for D3D12_VERSIONED_ROOT_SIGNATURE_DESC_0
impl !Sync for D3D12_VERSIONED_ROOT_SIGNATURE_DESC_0
Blanket Implementations
Mutably borrows from an owned value. Read more