Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_SUBRESOURCE_TILING [−][src]
#[repr(C)]pub struct D3D12_SUBRESOURCE_TILING { pub WidthInTiles: u32, pub HeightInTiles: u16, pub DepthInTiles: u16, pub StartTileIndexInOverallResource: u32, }
Fields
WidthInTiles: u32
HeightInTiles: u16
DepthInTiles: u16
StartTileIndexInOverallResource: u32
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl RefUnwindSafe for D3D12_SUBRESOURCE_TILING
impl Send for D3D12_SUBRESOURCE_TILING
impl Sync for D3D12_SUBRESOURCE_TILING
impl Unpin for D3D12_SUBRESOURCE_TILING
impl UnwindSafe for D3D12_SUBRESOURCE_TILING
Blanket Implementations
Mutably borrows from an owned value. Read more