Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_CLEAR_VALUE [−][src]
#[repr(C)]pub struct D3D12_CLEAR_VALUE { pub Format: DXGI_FORMAT, pub Anonymous: D3D12_CLEAR_VALUE_0, }
Fields
Format: DXGI_FORMAT
Anonymous: D3D12_CLEAR_VALUE_0
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl RefUnwindSafe for D3D12_CLEAR_VALUE
impl Send for D3D12_CLEAR_VALUE
impl Sync for D3D12_CLEAR_VALUE
impl Unpin for D3D12_CLEAR_VALUE
impl UnwindSafe for D3D12_CLEAR_VALUE
Blanket Implementations
Mutably borrows from an owned value. Read more