Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_VIDEO_COLOR_RGBA [−][src]
Fields
R: f32
G: f32
B: f32
A: f32
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl RefUnwindSafe for D3D11_VIDEO_COLOR_RGBA
impl Send for D3D11_VIDEO_COLOR_RGBA
impl Sync for D3D11_VIDEO_COLOR_RGBA
impl Unpin for D3D11_VIDEO_COLOR_RGBA
impl UnwindSafe for D3D11_VIDEO_COLOR_RGBA
Blanket Implementations
Mutably borrows from an owned value. Read more