Trait mltg::Backend

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pub trait Backend {
    type RenderTarget: Target;

    // Required methods
    fn d2d1_factory(&self) -> &ID2D1Factory6;
    fn d2d1_device(&self) -> &ID2D1Device5;
    fn begin_draw(&self, target: &Self::RenderTarget);
    fn end_draw(
        &self,
        target: &Self::RenderTarget,
        ret: Result<()>
    ) -> Result<()>;
}

Required Associated Types§

Required Methods§

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fn d2d1_factory(&self) -> &ID2D1Factory6

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fn d2d1_device(&self) -> &ID2D1Device5

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fn begin_draw(&self, target: &Self::RenderTarget)

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fn end_draw(&self, target: &Self::RenderTarget, ret: Result<()>) -> Result<()>

Implementors§