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mlt_core/encoder/
sort.rs

1//! Feature reordering for the optimizer
2
3use geo::CoordsIter as _;
4use geo_types::{Coord, Geometry};
5
6use crate::codecs::hilbert::{hilbert_curve_params_from_bounds, hilbert_sort_key};
7use crate::codecs::morton::morton_sort_key;
8use crate::encoder::model::CurveParams;
9use crate::tile::{TileFeature, TileLayer};
10
11/// Controls how features inside a layer are reordered before encoding.
12///
13/// Reordering features changes their position in every parallel column
14/// (geometry, ID, and all properties simultaneously), so the caller must
15/// opt in explicitly.
16#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, strum::EnumIter, strum::EnumCount)]
17pub enum SortStrategy {
18    /// Preserve the original feature order - no reordering is applied.
19    ///
20    /// This is the default.
21    #[default]
22    Unsorted,
23
24    /// Sort features by the Z-order (Morton) curve index of their first vertex.
25    ///
26    /// Fast to compute.  Spatially close features end up adjacent in the
27    /// stream, improving RLE run lengths for location-correlated properties
28    /// and CPU cache locality during client-side decoding.
29    ///
30    SpatialMorton,
31
32    /// Sort features by the Hilbert curve index of their first vertex.
33    ///
34    /// Slower to compute than Morton but achieves superior spatial locality.
35    SpatialHilbert,
36
37    /// Sort features by their feature ID in ascending order.
38    Id,
39}
40
41impl TileLayer {
42    /// Reorder features by `strategy`, using `params` as the curve normalization
43    /// for [`SortStrategy::SpatialMorton`] / [`SortStrategy::SpatialHilbert`].
44    ///
45    /// `params` is taken as a parameter (rather than recomputed here) so the
46    /// same scan feeds the encoder's dictionary builders, see
47    /// [`TileLayer::curve_params`].
48    ///
49    /// [`SortStrategy::Unsorted`] is a no-op; layers with ≤1 feature are
50    /// trivially unchanged.
51    #[hotpath::measure]
52    pub fn sort(&mut self, strategy: SortStrategy, params: CurveParams) {
53        match strategy {
54            SortStrategy::SpatialMorton | SortStrategy::SpatialHilbert => {
55                let curve_key = if let SortStrategy::SpatialMorton = strategy {
56                    morton_sort_key
57                } else {
58                    hilbert_sort_key
59                };
60                self.features_mut().sort_by_cached_key(|f| {
61                    first_vertex(f.geometry()).map_or(u64::MAX, |c| u64::from(curve_key(c, params)))
62                });
63            }
64            SortStrategy::Id => {
65                self.features_mut().sort_by_cached_key(TileFeature::id);
66            }
67            SortStrategy::Unsorted => {
68                // do nothing
69            }
70        }
71    }
72
73    /// Hilbert/Morton `CurveParams` for this layer.
74    /// Bounds are order-invariant, so the optimizer computes this once per layer
75    /// and reuses it across every sort trial and the encoder's dictionary builders.
76    #[hotpath::measure]
77    #[must_use]
78    pub fn curve_params(&self) -> CurveParams {
79        let (min_val, max_val) = self
80            .features()
81            .iter()
82            .flat_map(|f| f.geometry().coords_iter())
83            .fold((i32::MAX, i32::MIN), |(min, max), c| {
84                (min.min(c.x).min(c.y), max.max(c.x).max(c.y))
85            });
86        hilbert_curve_params_from_bounds(min_val, max_val)
87    }
88}
89
90/// Extract the coordinate of the first vertex of a geometry.
91fn first_vertex(geom: &Geometry<i32>) -> Option<Coord<i32>> {
92    match geom {
93        Geometry::<i32>::Point(p) => Some(p.0),
94        Geometry::<i32>::Line(l) => Some(l.start),
95        Geometry::<i32>::LineString(ls) => ls.0.first().copied(),
96        Geometry::<i32>::Polygon(p) => p.exterior().0.first().copied(),
97        Geometry::<i32>::MultiPoint(mp) => mp.0.first().map(|p| p.0),
98        Geometry::<i32>::MultiLineString(mls) => mls.0.first().and_then(|ls| ls.0.first().copied()),
99        Geometry::<i32>::MultiPolygon(mp) => {
100            mp.0.first().and_then(|p| p.exterior().0.first().copied())
101        }
102        Geometry::<i32>::Triangle(t) => Some(t.v1()),
103        Geometry::<i32>::Rect(r) => Some(r.min()),
104        Geometry::<i32>::GeometryCollection(gc) => gc.0.first().and_then(first_vertex),
105    }
106}
107
108/// Return `true` if a spatial sort is likely to reduce compressed size.
109///
110/// The heuristic: if the vertex bounding box spans more than
111/// `SPATIAL_HELP_COVERAGE` of the layer's tile extent on **both** axes, the
112/// features are too spread-out for locality clustering to help, so spatial
113/// sorting is skipped.
114pub(crate) fn spatial_sort_likely_to_help(layer: &TileLayer) -> bool {
115    const SPATIAL_HELP_COVERAGE: f64 = 0.8;
116
117    let extent = f64::from(layer.extent().get());
118    if extent <= 0.0 || layer.features().is_empty() {
119        return true;
120    }
121
122    let (min_x, max_x, min_y, max_y) = layer
123        .features()
124        .iter()
125        .filter_map(|f| first_vertex(f.geometry()))
126        .fold(
127            (i32::MAX, i32::MIN, i32::MAX, i32::MIN),
128            |(min_x, max_x, min_y, max_y), Coord::<i32> { x, y }| {
129                (min_x.min(x), max_x.max(x), min_y.min(y), max_y.max(y))
130            },
131        );
132
133    if min_x > max_x || min_y > max_y {
134        return true;
135    }
136
137    let range_x = f64::from(max_x) - f64::from(min_x);
138    let range_y = f64::from(max_y) - f64::from(min_y);
139
140    let spread_x = range_x / extent;
141    let spread_y = range_y / extent;
142
143    !(spread_x > SPATIAL_HELP_COVERAGE && spread_y > SPATIAL_HELP_COVERAGE)
144}
145
146#[cfg(test)]
147mod tests {
148    use geo_types::{
149        Coord, Geometry as GeoGeom, Geometry, GeometryCollection, Line, LineString,
150        MultiLineString, MultiPoint, MultiPolygon, Point, Polygon, Rect, Triangle,
151    };
152    use rstest::rstest;
153
154    use super::spatial_sort_likely_to_help;
155    use crate::decoder::{GeometryType, GeometryValues, RawGeometry};
156    use crate::encoder::model::CurveParams;
157    use crate::encoder::{
158        Codecs, Encoder, EncoderConfig, ExplicitEncoder, IntEncoder, SortStrategy, stage_tile,
159    };
160    use crate::test_helpers::{assert_empty, dec, into_layer01, parser};
161    use crate::tile::{TileFeature, TileLayer};
162    use crate::{Layer, LazyParsed};
163
164    fn pt(x: i32, y: i32) -> Geometry<i32> {
165        GeoGeom::Point(Point::new(x, y))
166    }
167
168    fn ls(coords: &[(i32, i32)]) -> Geometry<i32> {
169        GeoGeom::LineString(LineString::new(
170            coords.iter().map(|&(x, y)| Coord { x, y }).collect(),
171        ))
172    }
173
174    fn poly_square(x0: i32, y0: i32, side: i32) -> Geometry<i32> {
175        let ring = LineString::new(vec![
176            Coord { x: x0, y: y0 },
177            Coord {
178                x: x0 + side,
179                y: y0,
180            },
181            Coord {
182                x: x0 + side,
183                y: y0 + side,
184            },
185            Coord {
186                x: x0,
187                y: y0 + side,
188            },
189            Coord { x: x0, y: y0 },
190        ]);
191        GeoGeom::Polygon(Polygon::new(ring, vec![]))
192    }
193
194    /// Encode + serialize + parse + decode a `GeometryValues` (round-trip).
195    fn roundtrip_geom(decoded: &GeometryValues) -> GeometryValues {
196        let mut enc = Encoder::default();
197        let mut codecs = Codecs::default();
198        decoded
199            .clone()
200            .write_to(&mut enc, &mut codecs)
201            .expect("encode failed");
202        let buf = enc.data().to_vec();
203
204        let parsed = assert_empty(RawGeometry::from_bytes(&buf, &mut parser()));
205        let mut d = dec();
206        let result = LazyParsed::Raw(parsed)
207            .into_parsed(&mut d)
208            .expect("decode failed");
209        assert!(
210            d.consumed() > 0,
211            "decoder should consume bytes after decode"
212        );
213        result
214    }
215
216    /// Build the canonical (dense, wire-decoded) form of an ordered geometry sequence.
217    fn canonical(geoms: &[Geometry<i32>]) -> GeometryValues {
218        let mut decoded = GeometryValues::default();
219        for g in geoms {
220            decoded.push_geom(g);
221        }
222        roundtrip_geom(&decoded)
223    }
224
225    /// Build a `TileLayer` from `geoms` and `ids`, apply `reorder_features`,
226    /// and return it.
227    fn layer_after_sort(geoms: &[Geometry<i32>], ids: &[u64], strategy: SortStrategy) -> TileLayer {
228        let features: Vec<TileFeature> = geoms
229            .iter()
230            .zip(ids.iter())
231            .map(|(g, &id)| TileFeature {
232                id: Some(id),
233                geometry: g.clone(),
234                properties: vec![],
235                #[cfg(feature = "unstable-v2")]
236                m_values: vec![],
237                #[cfg(feature = "unstable-v2")]
238                nested: vec![],
239            })
240            .collect();
241
242        let mut layer = TileLayer::from_parts("test", 4096, vec![], features).unwrap();
243
244        let params = layer.curve_params();
245        layer.sort(strategy, params);
246        layer
247    }
248
249    /// Sort, then encode+decode the result and compare to `canonical(expected)`.
250    fn assert_sort_roundtrip(
251        geoms: &[Geometry<i32>],
252        ids: &[u64],
253        strategy: SortStrategy,
254        expected: &[Geometry<i32>],
255    ) {
256        let layer = layer_after_sort(geoms, ids, strategy);
257
258        let mut sorted_decoded = GeometryValues::default();
259        for f in layer.features() {
260            sorted_decoded.push_geom(f.geometry());
261        }
262
263        let after_roundtrip = roundtrip_geom(&sorted_decoded);
264        let expected_canonical = canonical(expected);
265
266        assert_eq!(
267            after_roundtrip, expected_canonical,
268            "\nsorted geometry did not match expected after encode->decode round-trip\
269             \nvector_types after sort: {:?}\
270             \nvector_types expected:   {:?}",
271            sorted_decoded.vector_types, expected_canonical.vector_types,
272        );
273    }
274
275    // ── pure Points ──────────────────────────────────────────────────────────
276
277    #[test]
278    fn pure_points_id_sort_roundtrip() {
279        assert_sort_roundtrip(
280            &[pt(0, 0), pt(1, 1), pt(2, 2)],
281            &[3, 2, 1],
282            SortStrategy::Id,
283            &[pt(2, 2), pt(1, 1), pt(0, 0)],
284        );
285    }
286
287    // ── pure LineStrings ─────────────────────────────────────────────────────
288
289    #[test]
290    fn pure_linestrings_id_sort_roundtrip() {
291        assert_sort_roundtrip(
292            &[ls(&[(0, 0), (0, 10)]), ls(&[(5, 5), (10, 10)])],
293            &[2, 1],
294            SortStrategy::Id,
295            &[ls(&[(5, 5), (10, 10)]), ls(&[(0, 0), (0, 10)])],
296        );
297    }
298
299    // ── [Point, LineString, Point] ────────────────────────────────────────────
300
301    #[test]
302    fn point_line_point_id_sort_to_line_point_point_roundtrip() {
303        assert_sort_roundtrip(
304            &[pt(0, 0), ls(&[(1, 0), (1, 5)]), pt(5, 5)],
305            &[3, 1, 2],
306            SortStrategy::Id,
307            &[ls(&[(1, 0), (1, 5)]), pt(5, 5), pt(0, 0)],
308        );
309    }
310
311    #[test]
312    fn point_line_point_id_sort_to_point_point_line_roundtrip() {
313        assert_sort_roundtrip(
314            &[pt(0, 0), ls(&[(1, 0), (1, 5)]), pt(5, 5)],
315            &[1, 3, 2],
316            SortStrategy::Id,
317            &[pt(0, 0), pt(5, 5), ls(&[(1, 0), (1, 5)])],
318        );
319    }
320
321    // ── [Point, Polygon, Point] ───────────────────────────────────────────────
322
323    #[test]
324    fn point_polygon_point_id_sort_roundtrip() {
325        assert_sort_roundtrip(
326            &[pt(0, 0), poly_square(10, 10, 5), pt(5, 5)],
327            &[2, 1, 3],
328            SortStrategy::Id,
329            &[poly_square(10, 10, 5), pt(0, 0), pt(5, 5)],
330        );
331    }
332
333    // ── spatial Morton sort ───────────────────────────────────────────────────
334
335    #[test]
336    fn point_line_point_morton_sort_roundtrip() {
337        assert_sort_roundtrip(
338            &[pt(2, 0), ls(&[(0, 0), (0, 5)]), pt(1, 0)],
339            &[1, 2, 3],
340            SortStrategy::SpatialMorton,
341            &[ls(&[(0, 0), (0, 5)]), pt(1, 0), pt(2, 0)],
342        );
343    }
344
345    // ── already-sorted is identity ────────────────────────────────────────────
346
347    #[test]
348    fn id_sort_already_sorted_is_identity_roundtrip() {
349        let geoms = &[pt(0, 0), ls(&[(1, 0), (1, 5)]), pt(5, 5)];
350        assert_sort_roundtrip(geoms, &[1, 2, 3], SortStrategy::Id, geoms);
351    }
352
353    // ── ID column co-permuted with geometry ───────────────────────────────────
354
355    #[test]
356    fn id_column_co_permuted_with_geometry() {
357        let layer = layer_after_sort(
358            &[pt(0, 0), ls(&[(1, 0), (1, 5)]), pt(5, 5)],
359            &[3, 1, 2],
360            SortStrategy::Id,
361        );
362
363        let ids: Vec<Option<u64>> = layer.features().iter().map(TileFeature::id).collect();
364        assert_eq!(ids, vec![Some(1u64), Some(2), Some(3)]);
365
366        // Verify geometry types match expected order
367        let geom_types: Vec<&str> = layer
368            .features()
369            .iter()
370            .map(|f| GeometryType::try_from(f.geometry()).unwrap().into())
371            .collect();
372        assert_eq!(geom_types, vec!["LineString", "Point", "Point"]);
373    }
374
375    /// Build row-oriented tile layer from geometries and IDs (one feature per geometry).
376    fn build_tile_layer(geoms: &[Geometry<i32>], ids: &[Option<u64>]) -> TileLayer {
377        assert_eq!(geoms.len(), ids.len());
378        TileLayer::from_parts(
379            "test",
380            4096,
381            vec![],
382            geoms
383                .iter()
384                .zip(ids.iter())
385                .map(|(g, &id)| TileFeature {
386                    id,
387                    geometry: g.clone(),
388                    properties: vec![],
389                    #[cfg(feature = "unstable-v2")]
390                    #[cfg(feature = "unstable-v2")]
391                    m_values: vec![],
392                    #[cfg(feature = "unstable-v2")]
393                    nested: vec![],
394                })
395                .collect(),
396        )
397        .unwrap()
398    }
399
400    /// Encode the layer with a given sort strategy, decode it back, and return the `TileLayer`.
401    /// This tests the full encode->decode roundtrip, verifying that sorting was applied.
402    fn sort_encode_decode(tile: TileLayer, sort: SortStrategy) -> TileLayer {
403        let enc_cfg = EncoderConfig::default();
404        let enc = Encoder::with_explicit(enc_cfg, ExplicitEncoder::for_id(IntEncoder::varint()));
405        let mut codecs = Codecs::default();
406        let enc = stage_tile(tile, sort, false, enc_cfg.tessellate())
407            .encode_into(enc, &mut codecs)
408            .expect("encode failed");
409
410        // Serialize to bytes and reparse to get a `Layer01`.
411        let buf = enc.into_layer_bytes().expect("into_layer_bytes failed");
412
413        let mut p = parser();
414        let layer_back = assert_empty(Layer::from_bytes(&buf, &mut p));
415        assert!(p.reserved() > 0, "parser should reserve bytes after parse");
416
417        let layer01 = into_layer01(layer_back);
418
419        let mut d = dec();
420        let tile = layer01.into_tile(&mut d).expect("decode after sort failed");
421        assert!(
422            d.consumed() > 0,
423            "decoder should consume bytes after decode"
424        );
425        tile
426    }
427
428    /// Rebuild a flat vertex buffer from the feature geometries in source order.
429    fn vertices_from_source(source: &TileLayer) -> Vec<i32> {
430        let mut geom = GeometryValues::default();
431        for f in source.features() {
432            geom.push_geom(f.geometry());
433        }
434        geom.vertices().unwrap_or_default().to_vec()
435    }
436
437    #[test]
438    fn test_shared_morton_shift() {
439        // P1 at (0, -10), P2 at (-10, 0).
440        // With shared shift = 10:
441        // P1 shifted: (10, 0) -> interleave(10, 0) = 68
442        // P2 shifted: (0, 10) -> interleave(0, 10) = 136
443        // P1 (key 68) < P2 (key 136), so expected order: [P1(0,-10), P2(-10,0)].
444
445        let tile = build_tile_layer(&[pt(0, -10), pt(-10, 0)], &[Some(1), Some(2)]);
446        let source = sort_encode_decode(tile, SortStrategy::SpatialMorton);
447
448        let verts = vertices_from_source(&source);
449        assert_eq!(verts, vec![0, -10, -10, 0]);
450    }
451
452    #[test]
453    fn test_id_sort_nulls_first() {
454        let tile = build_tile_layer(&[pt(2, 2), pt(1, 1), pt(0, 0)], &[Some(10), None, Some(5)]);
455        let source = sort_encode_decode(tile, SortStrategy::Id);
456
457        let ids: Vec<Option<u64>> = source.features().iter().map(TileFeature::id).collect();
458        // Expected order: [None, Some(5), Some(10)]
459        assert_eq!(ids, vec![None, Some(5), Some(10)]);
460
461        let verts = vertices_from_source(&source);
462        // Corresponding verts: [pt(1,1), pt(0,0), pt(2,2)] -> [1,1, 0,0, 2,2]
463        assert_eq!(verts, vec![1, 1, 0, 0, 2, 2]);
464    }
465
466    #[test]
467    fn test_mixed_geometry_morton_sort() {
468        // [Point(2,0), LineString(0,0 -> 0,5), Point(1,0)]
469        // Morton keys (assuming shift 0):
470        // P1(2,0) -> 4
471        // LS(0,0) -> 0
472        // P2(1,0) -> 1
473        // Expected order: [LS, P2, P1]
474
475        let tile = build_tile_layer(
476            &[pt(2, 0), ls(&[(0, 0), (0, 5)]), pt(1, 0)],
477            &[Some(1), Some(2), Some(3)],
478        );
479        let source = sort_encode_decode(tile, SortStrategy::SpatialMorton);
480
481        let types: Vec<_> = source
482            .features()
483            .iter()
484            .map(|f| GeometryType::try_from(f.geometry()).unwrap())
485            .collect();
486
487        assert_eq!(
488            types,
489            vec![
490                GeometryType::LineString,
491                GeometryType::Point,
492                GeometryType::Point
493            ]
494        );
495
496        let verts = vertices_from_source(&source);
497        // Expected vertices: LS(0,0,0,5), P2(1,0), P1(2,0)
498        assert_eq!(verts, vec![0, 0, 0, 5, 1, 0, 2, 0]);
499    }
500
501    #[test]
502    fn id_sort_separates_the_two_largest_ids() {
503        let layer = layer_after_sort(
504            &[pt(0, 0), pt(1, 1)],
505            &[u64::MAX, u64::MAX - 1],
506            SortStrategy::Id,
507        );
508
509        let ids: Vec<Option<u64>> = layer.features().iter().map(TileFeature::id).collect();
510        assert_eq!(ids, vec![Some(u64::MAX - 1), Some(u64::MAX)]);
511    }
512
513    #[test]
514    fn id_sort_puts_the_missing_id_before_zero() {
515        let layer = build_tile_layer(&[pt(0, 0), pt(1, 1)], &[Some(0), None]);
516        let mut layer = layer;
517        layer.sort(SortStrategy::Id, CurveParams { shift: 0, bits: 1 });
518
519        let ids: Vec<Option<u64>> = layer.features().iter().map(TileFeature::id).collect();
520        assert_eq!(ids, vec![None, Some(0)]);
521    }
522
523    #[test]
524    fn spatial_sort_reads_the_first_vertex_of_every_geometry_kind() {
525        let at = |k: i32| Coord { x: k, y: k };
526        let geoms = [
527            GeoGeom::Rect(Rect::new(at(0), at(20))),
528            GeoGeom::Triangle(Triangle::new(at(1), at(11), at(21))),
529            GeoGeom::MultiPolygon(MultiPolygon(vec![Polygon::new(
530                LineString(vec![at(2), at(12), at(22), at(2)]),
531                vec![],
532            )])),
533            GeoGeom::MultiLineString(MultiLineString(vec![LineString(vec![at(3), at(13)])])),
534            GeoGeom::MultiPoint(MultiPoint(vec![Point::from(at(4)), Point::from(at(14))])),
535            GeoGeom::Polygon(Polygon::new(
536                LineString(vec![at(5), at(15), at(25), at(5)]),
537                vec![],
538            )),
539            GeoGeom::LineString(LineString(vec![at(6), at(16)])),
540            GeoGeom::Line(Line::new(at(7), at(17))),
541            GeoGeom::Point(Point::from(at(8))),
542            GeoGeom::GeometryCollection(GeometryCollection(vec![GeoGeom::Point(Point::from(at(
543                9,
544            )))])),
545            GeoGeom::LineString(LineString(vec![])),
546        ];
547        let ids: Vec<Option<u64>> = (0..u64::try_from(geoms.len()).unwrap()).map(Some).collect();
548
549        let mut layer = build_tile_layer(&geoms, &ids);
550        let params = layer.curve_params();
551        // Morton keys interleave the bits of x and y
552        // This means the diagonal they rise with the coordinate and the sorted order is the vertex order.
553        layer.sort(SortStrategy::SpatialMorton, params);
554
555        let sorted: Vec<Option<u64>> = layer.features().iter().map(TileFeature::id).collect();
556        assert_eq!(sorted, ids);
557    }
558
559    fn points_help_spatial_sort(coords: &[(i32, i32)]) -> bool {
560        let geoms: Vec<Geometry<i32>> = coords.iter().map(|&(x, y)| pt(x, y)).collect();
561        let ids = vec![None; geoms.len()];
562        spatial_sort_likely_to_help(&build_tile_layer(&geoms, &ids))
563    }
564
565    #[rstest]
566    #[case::no_features(&[], true)]
567    #[case::one_feature(&[(100, 100)], true)]
568    #[case::clustered(&[(0, 0), (100, 100)], true)]
569    #[case::spread_on_x_only(&[(0, 0), (4000, 100)], true)]
570    #[case::spread_on_both_axes(&[(0, 0), (4000, 4000)], false)]
571    #[case::exactly_at_the_coverage_limit(&[(0, 0), (3276, 3276)], true)]
572    #[case::wider_than_the_extent(&[(-9000, -9000), (9000, 9000)], false)]
573    #[case::wider_than_i32(&[(i32::MIN, i32::MIN), (i32::MAX, i32::MAX)], false)]
574    fn spatial_sort_help_heuristic(#[case] coords: &[(i32, i32)], #[case] expected: bool) {
575        assert_eq!(points_help_spatial_sort(coords), expected);
576    }
577
578    #[test]
579    fn vertexless_features_keep_the_spatial_sort() {
580        let geoms = [GeoGeom::LineString(LineString(vec![]))];
581        let layer = build_tile_layer(&geoms, &[None]);
582        assert!(spatial_sort_likely_to_help(&layer));
583    }
584
585    #[test]
586    fn curve_params_of_a_vertexless_layer_is_the_degenerate_grid() {
587        let layer = build_tile_layer(&[GeoGeom::LineString(LineString(vec![]))], &[None]);
588        assert_eq!(layer.curve_params(), CurveParams { shift: 0, bits: 1 });
589    }
590}