Struct mission2teegarden_b_map::story::Story
source · pub struct Story {
pub pre_level: Vec<Speech>,
pub after_level: Vec<Speech>,
}
Fields§
§pre_level: Vec<Speech>
Speechs whitch are shown before the level
after_level: Vec<Speech>
Speechs whicth are shown after the level was finish sucessfully
Trait Implementations§
source§impl<'de> Deserialize<'de> for Story
impl<'de> Deserialize<'de> for Story
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq<Story> for Story
impl PartialEq<Story> for Story
impl Eq for Story
impl StructuralEq for Story
impl StructuralPartialEq for Story
Auto Trait Implementations§
impl RefUnwindSafe for Story
impl Send for Story
impl Sync for Story
impl Unpin for Story
impl UnwindSafe for Story
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more