Docs.rs
  • mireforge-wgpu-sprites-0.0.24
    • mireforge-wgpu-sprites 0.0.24
    • Docs.rs crate page
    • MIT
    • Links
    • Repository
    • crates.io
    • Source
    • Owners
    • piot
    • Dependencies
      • bytemuck ^1.19.0 normal
      • image ^0.25.5 normal
      • limnus-wgpu-math ^0.0.19 normal
      • mireforge-wgpu ^0.0.24 normal
      • tracing ^0.1.40 normal
      • wgpu ^26.0.1 normal
    • Versions
    • 4.55% of the crate is documented
  • Go to latest version
  • Platform
    • i686-pc-windows-msvc
    • i686-unknown-linux-gnu
    • x86_64-apple-darwin
    • x86_64-pc-windows-msvc
    • x86_64-unknown-linux-gnu
  • Feature flags
  • docs.rs
    • About docs.rs
    • Badges
    • Builds
    • Metadata
    • Shorthand URLs
    • Download
    • Rustdoc JSON
    • Build queue
    • Privacy policy
  • Rust
    • Rust website
    • The Book
    • Standard Library API Reference
    • Rust by Example
    • The Cargo Guide
    • Clippy Documentation

mireforge_wgpu_sprites0.0.24

  • All Items

Crate Items

  • Structs
  • Constants
  • Functions

Crate mireforge_wgpu_sprites

Source

Structs§

CameraUniform
ShaderInfo
SpriteInfo
SpriteInstanceUniform

Constants§

INDICES
SCREEN_QUAD_FRAGMENT_SHADER
SCREEN_QUAD_VERTEX_SHADER

Functions§

create_quad_matrix_and_uv_instance_buffer
create_shader_info
create_shader_info_ex
create_sprite_index_buffer
create_sprite_texture_and_sampler_bind_group
create_sprite_uniform_buffer
Buffer that stores a model and texture coordinates for one sprite
create_sprite_vertex_buffer
create_texture_and_sampler_bind_group_ex
create_texture_and_sampler_group_layout
Binding0: Texture Binding1: Sampler
load_texture_from_memory
masked_texture_tinted_fragment_source
masked_texture_tinted_vertex_source
normal_sprite_sources